Fuck yes.
Finally!
yeah, imagine having the mount + having an item that makes you astral (just like in the Elegon fight)! I would pay... lots o_o
So... does Challenge Conqueror Gold entitle all your 90 characters to that Challenge Mode armor or do they have to earn it themselves?
You still have to Sorry...Yoshi, does the Master Plower thing mean I won't have the stupid mobs to fight before tilling soil?
Server restart ,_, noooooooo!
Did they buff Windsong recently? I remember when I first got the enchant, a week or so ago, it NEVER proc'd. Now I'm getting procs consistently, like, all the time!
That's awesome! I can't find anything about this any MMO-champ logs though o_o weird.Yes. Should proc more/better for DoT/Hot classes.
World of Warcraft PTR Patch 5.1.0
General
The Pandaren Campaign begins!
The conflict between the Horde and the Alliance has ignited a new series of daily quests along the shore of the Krasarang Wilds.
Players can visit their faction strongholds in the Vale of Eternal Blossoms to begin the quest to summon their war fleets to the continent of Pandaria. (Please note: The Alliance version of this quest is not yet complete, but will still unlock the new missions and features).
Players will both valiantly defend their faction’s outpost and assault the opposing faction's headquarters.
Two new Reputations have been added: Alliance players can earn reputation with Operation: Shieldwall, while Horde players will curry favor with the Dominance Offensive.
Players can slay rival NPCs and opposing faction players along the shore to earn commissions that can be spent to upgrade their faction's base.
Look for strategic objectives to capture, including graveyards and towers. Commissions can be spent to recruit guards that will help protect this captured territory!
Players who are truly dedicated to their faction can spend their commissions on an item that will give their fellows an extra reputation group quest for the day. Horde players can speak with Ongrom Black Tooth, while Alliance players can contact Proveditor Grantley for details.
Pet Battles
A new item has been introduced that can be used to upgrade the quality of Battle Pets: Battle-stones.
Battle-stones are available in two basic types, general purpose Battle-stones that can be used to upgrade the quality of any pet, and family specific Battle-stones, which can only be used to upgrade pets of a specific pet family.
Battle-stones are available in two qualities: Flawless Battle-stones can upgrade pets directly to Rare quality, while Polished Battle-stones will upgrade a pet to Uncommon quality.
Players will have a very small chance to obtain a general purpose Flawless Battle-stone after winning a match against wild pets; defeating higher level opponents increases the chances of obtaining a stone. These valuable items are not soulbound, and can be sold on the Auction House.
Family specific Flawless Battle-stones can be found in the Sack of Pet Supplies obtained from performing Pet Trainer quests, and are Bind on Pickup.
General purpose Polished Battle-stones can be purchased for 1000 Justice Points.
Pet Journal
The quality of each pet is now visible in its slot in the Pet Journal.
Pets can now be filtered by name, type, rarity and level, and filters will remain in place each time the Pet Journal is viewed.
It is now possible to search locations in the Pet Journal. For example, searching “Westfall” will display all the Battle Pets that can be found in Westfall.
Right clicking a pet's portrait will now offer the option to look it up in the Pet Journal.
Players can now keep up to 650 pets.
Battle Pet tooltips will now display whether a pet is owned, and how many pets of that type are owned.
Pet Quality is now displayed in battles, and will be visible on portraits, names and tooltips.
The level of battle pets in a zone can now be seen on the map, and it’s now possible to see the strength of wild pets relative to your team at a glance.
Backline pets now display debuffs affecting them as well as the remaining duration of these effects.
The experience multiplier obtained by all seven Grand Master pet trainers in Pandaria has been increased to x5 from x3.5.
The experience multiplier obtained by defeating Pet Trainers Julia Stevens, Old Macdonald, Zunta, and Dagra the Fierce has been reduced to x2.5 from x3.5.
Macros have been added that allow for summoning random pets and random favorite pets.
The achievement Taming the World now awards the Safari Hat, which increases pet experience gained from Pet Battles by 10%.
The I Choose You achievement has been added for defeating Zen Master Aki. The reward for this achievement is 3000 gold.
A new Master Pet Tamer offering daily quests has been added to the Darkmoon Faire. Completing quests for the new trainer will offer the chance to acquire a new pet: the Darkmoon Eye.
Two new Battle Pets now roam Darkmoon Island waiting to be caught.
Fixed a bug where the Gazelle would join pet battles.
UI
A new banner will appear when a player is subjected to an effect that causes them to lose control of their character. The effect that caused the loss of control and remaining duration will be displayed. Configuration options are available in the “Combat” section of the “Interface Options" menu.
A search bar has been added to the mount section of the Mount and Pet Journal.
The Mount and Pet Journal remembers which tab you were last using.
Brawler's Guild
Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft.
Players will prove their skill, and increase their rank with the Brawler's Guild, as they win matches against some of the most difficult solo encounters in World of Warcraft.
As their Brawler's Guild rank increases, players will unlock additional rewards and activities within the Brawler’s Guild.
Brawlers on a realm will gather together into the blood spattered ring to watch as their peers face down their own opponents. They can watch the battles in progress to learn from hardened Brawler's Guild veterans as they wait for their own turn to fight.
If this is your first night at Brawler's Guild, you have to fight.
Fuck yes.
Finally!
Brawler's Guild
Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft.
Players will prove their skill, and increase their rank with the Brawler's Guild, as they win matches against some of the most difficult solo encounters in World of Warcraft.
As their Brawler's Guild rank increases, players will unlock additional rewards and activities within the Brawlers Guild.
Brawlers on a realm will gather together into the blood spattered ring to watch as their peers face down their own opponents. They can watch the battles in progress to learn from hardened Brawler's Guild veterans as they wait for their own turn to fight.
If this is your first night at Brawler's Guild, you have to fight.
That War stuff in Krasarang sounds awesome. Hopefully it's people are active there on my server... or else I may need invites from you Yoshi! ;D
It just sounds like more dailies to me
That War stuff in Krasarang sounds awesome. Hopefully it's people are active there on my server... or else I may need invites from you Yoshi! ;D
Also known as the Blood DK Guild.
I wonder how CRZ will affect the capturable objectives in world pvp.
Pandaria has never been CRZ-enabled.
And while it's been fine, especially for the initial expansion rush, I kinda hope they enable it just for Krasarang if we're going to have these PvP-centric things.
Seek and Defeat (New) Find and defeat the 8 legendary pets listed below.
You know what has really been bugging me? The enemy respawn rate in Pandaria. Way too high. I'm so sick of pulling dudes left and right and getting obliterated because I'm a glass cannon.
Again, my understanding of Brawler's Guild is that its just a how-to-play type lesson - Ghostcrawler has talked about it as the "proving grounds." I don't think, as a DPS type player, you're expected to heal yourself a la arena combat.
I was under the impression that this and Proving Grounds were different things. There are definitely similarities either way, but unless we get confirmation that Brawler's Guild = Proving Grounds just with a different name, I'm not so sure.
Seriously? They are literally the same exact idea. "Proving Grounds" was just the name for the concept, "Brawler's Guild" is the actual in-game mechanic.
They've been presented slightly differently. There's not enough information until the PTR is out to confirm either way.
I disagree. I see it as completely cut and dry. Brawler's guild, as it has been described in the patch notes, is absolutely the implementation of the proving grounds idea.
What are the chances of epics dropping at the end of heroics? I've done Jade Temple a few times for the healing mace but have only seen blues. It kind of hit me maybe they have really low drop rates and I shouldn't be so concerned with trying to get it.
What are the chances of epics dropping at the end of heroics? I've done Jade Temple a few times for the healing mace but have only seen blues. It kind of hit me maybe they have really low drop rates and I shouldn't be so concerned with trying to get it.
Are they really doing balance fixes anymore? On my guild of all RL friends only 3 are currently playing and bought MoP. The rest (40-ish people) won't buy based solely on what they read about the current state of PVP balance and Blizzard's silence and lack of action regarding the topic.I am so happy! No resto druid nerfs in the 5.1 patch note (so far). I was definitely expecting mushrooms to get a nerf :3
Also, SYMBIOSIS 2 SECOND CAST! Thank God! So ridiculous that it's a 6 sec cast time right now!
Zarhym said:For clarity, the Brawler's Guild feature announced for 5.1 is unrelated to Proving Grounds. That's still on our #Pandaria wishlist. Brawler's Guild akin to solo Amp of Anguish w/ more depth. Proving Grounds likely closer to solo role-based scenarios/challenges.
Brawler's Guild is not Proving Grounds.
Newest MMOchamp data shows stones that boost pets to the currently unavailable epic quality, two warlock-specific quest items of unknown purpose, and a naaru-related legendary quest item, amongst other things.
They're fairly low and supposed to be somewhat rare. I don't see the harm in queuing for it specifically once a day.
Newest MMOchamp data shows stones that boost pets to the currently unavailable epic quality, two warlock-specific quest items of unknown purpose, and a naaru-related legendary quest item, amongst other things.
Yeah, I haven't heard of many dropping. Only one I've actually seen was the Neck from SM.
I want my Klatith, Fangs of the Swarm from Raigonn so bad...but according to the WoW site, the drop rate is Extremely Low.
Yeah, all of the epic drops from heroic end-bosses are like 1%.
Corrupts all of your Warlock fire spells, infusing them with fel magic.