Anyone else feel like auctionator is slow as hell these days? I scan for the item, and then it does another long ass scan after I select it. Sometimes It gets stuck and I can never click buy.
Ran my first Heroic last night with my guild. As a Blood DK I figured it'd be pretty easy, but some of the mechanics in Auchindoun still made for a wipe and a few close calls. Wiped on the first boss because I didn't get to the shield in time (didn't even see it at first) and things were otherwise stable, but intense the whole way through. Still, I guess that's how it goes when both the tank and the healer both barely hit the 610 ilvl mark. Based on the messages I've seen in here, it sounds like LFR is pretty faceroll for tanking, even at 615. Is this the case, or should I try to get up to 620-630 before running it?
your queue will be faster as a dps and you still pretty much just mash buttons and collect loot. Brackenspore is the only thing which requires you to pay attention as a tank but it's not really much to worry about. You're supposed to swap at 3 or 4 stacks of his debuff and I was letting it get up to 9.
heroic dungeons are much harder than LFR. Auchindoun is by far the easiest of them unless you got people who don't use interrupts on imps. But yeah they all seem hard at 610. I'm up to 635 now and my healer can die at the start of a boss fight, and I can still recover.
Guild leader just said with no sarcasm that "Hunters are absolutely terrrible this xpac", and wants me to start gearing up the Feral. IM 2K DPS HIGHER THAN ANYONE IN THIS RAID DUDE.
a) If LFR is meant for non-raiders to see the raiding content in a painless way, then mission accomplished.
oops ultraxion can 1 shot you lol. I actually got out of the shadow realm just before he did it, on another spell, i thought for sure that was going to be some sort of 1 shot mechanic but didnt know which spell did it
edit: hmm still died even tho i used the button to get out of the shadow realm when he cast the erruption. guess i should read tacts
edit: wait this guide says the eruption is his enrage at 6mins, but hes doing it like 1min in when hes at about 30% :/ wtf?
Anyone else feel like auctionator is slow as hell these days? I scan for the item, and then it does another long ass scan after I select it. Sometimes It gets stuck and I can never click buy.
your queue will be faster as a dps and you still pretty much just mash buttons and collect loot. Brackenspore is the only thing which requires you to pay attention as a tank but it's not really much to worry about. You're supposed to swap at 3 or 4 stacks of his debuff and I was letting it get up to 9.
So, keep in mind Heroic is what normal used to be. Lich King and Cata 'heroic' is now Mythic.
Someone's going to post a Worgen, and you're all going to feel foolish for complaining about your head in helmets.
I used to quest/solo as disc, using smite, glyphed holy fire, reflective bubbles and penance to kill stuff, with Holy as my raiding spec. I really, really enjoyed it. In very early MoP it was hilarious watching blood DKs and Paladins die to rares before gradually soloing them in a healing spec. They'd always stand around after their corpse run, waiting for me to die.
Let me tell you about clipping.
Seems good. I love playing blood though so I might try LFR as blood, queue as dps, and just shift to unholy presence and see if anyone notices.
And yeah, I know Auchindoun is pretty easy, it was just what came up in the random. It was mainly just intense because everything felt like it was hitting like a mack truck. I got 2 upgrades from there though so I'm spitting distance from LFR queue and more gear.
I was under the impression that that was the goal, but I think either they've missed the tuning or the actual intent is to make the entire raiding environment a bit tougher, because I'm finding new-Normal much more heavygoing than old-Flex. Indeed, to me, new-Normal doesn't feel a million miles away from old-Normal in difficulty. Maybe slightly more generous, but it's closer to old-Normal than old-Flex in my eyes.
I returned to the game after a long absence and the mechanics of tanking were very different, so I was really thrown off by how hard everything was hitting. I felt like I had bad healers or I was undergeared.
But once you get a handle on your active defensive abilities you start to realize just how survivable you can be. I got to level 97 before I realized that savage defense (eats 60 rage and give you tons of dodge for 6 seconds) had such a tiny cooldown I could keep it up almost constantly if I was taking tons of damage.
I really do think it's better this way. In Wrath I felt like an impenetrable wall of bear-meat and my healers were probably bored as hell in 5 mans. BC was even sillier - you know how people say they have time to get up and make a sandwich to exaggerate things in video games? I actually did that on Morogrim Tidewalker while bear tanking him. It was a peanut butter, banana and honey sandwich.
Giving me more control over damage reduction is more engaging than just adding arbitrary tank swaps or movement in fights. More MMOs should learn from TERA, tanking was amazing in that game.
For what it's worth, I don't really pay attention to stacks of Rot on Brackenspore - Normal - instead, I base the swaps on the breaths. Me and my cotanks have just adopted of a system of s/he takes it up until the first necrotic breath, then I take the next two breaths while the cotank is on the big add, then the cotank takes the boss back and at that point there's generally a blue mushroom up that I can contribute towards spamming with heals. By the next breath for my cotank the big add's about to spawn and I take the boss back and the cycle continues.
Works pretty well.
I was under the impression that that was the goal, but I think either they've missed the tuning or the actual intent is to make the entire raiding environment a bit tougher, because I'm finding new-Normal much more heavygoing than old-Flex. Indeed, to me, new-Normal doesn't feel a million miles away from old-Normal in difficulty. Maybe slightly more generous, but it's closer to old-Normal than old-Flex in my eyes.
Haven't looked, but what is the ilvl requirement for highmaul LFR?
Keep in mind that the first week or two of the first tier is ALWAYS harder because the gear gap is just flat out larger. New Normal feels absolutely the same as old Flex to me. Mar'gok is a cut above, but he is on all of the difficulties. Heroic was harder than expected, but we went in with multiple thirty man raids with alts and friend ranks just BARELY at 630 ilevel, once we cut it to two raids with like 640 ilevel average it was not hard at all, so I think it's tuned appropriately. Similarly Mythic kargath with 20 people in a 655 ilevel range was flat out easy.
Bummer, my highest is 605.
Have you completed Nagrand? Done the proving ground quest at 100? Crafted anything? Started the legendary questline?
Keep in mind that the first week or two of the first tier is ALWAYS harder because the gear gap is just flat out larger. New Normal feels absolutely the same as old Flex to me. Mar'gok is a cut above, but he is on all of the difficulties. Heroic was harder than expected, but we went in with multiple thirty man raids with alts and friend ranks just BARELY at 630 ilevel, once we cut it to two raids with like 640 ilevel average it was not hard at all, so I think it's tuned appropriately. Similarly Mythic kargath with 20 people in a 655 ilevel range was flat out easy.
Uh, if it is 615 then it eclipses 5mans by 5 ilvls.
Pretty obtuse statement by him. Hunters are great and super mobile, we assign our Hunters all of the movement related tasks on bosses.
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Marks hunters are just as limited to movement as most other casters if not more. Yeah you can move and dps but you lose up to 8-10% of your overall damage if you do. On a patchwerk style fight Hunters are middle of the pack right now after nerfs, thats standing still, any amount of movement past 3 seconds at a time and they will be even lower than that. All that being said Hunters are still the goto people for fights like Brackenspore for flamethrowers because of disengage and posthaste.
BM and Surv aren't even worth mentioning right now. Garbage dps.
Pretty obtuse statement by him. Hunters are great and super mobile, we assign our Hunters all of the movement related tasks on bosses.
That's what it's supposed to do. Normal raids are the stepping stone into raiding.
Was it set to 25? You have to have 3 soakers for Hour of Twilight on 25 or he wipes the raid. 10 only requires 1 soaker, so either burn before Hour of Twilight or set to 10.
I leveled my priest to 100 as disc. It really wasn't that bad.
It gets a little better once you get the draenor perk that allows shadow word death to give you shadow orbs for faster devourings.How was kill speed for mobs? Extremely slow? My priest is 91 and I feel so squishy as shadow. I can't take down a lot rares like I could on other classes. Maybe I'm not playing her right.
How was kill speed for mobs? Extremely slow? My priest is 91 and I feel so squishy as shadow. I can't take down a lot rares like I could on other classes. Maybe I'm not playing her right.
My ilvl says 638/639 even though I have the best of everything equipped. I checked all of my inventory, local and bank. Any idea why it does this?
Do you have another legendary ring in your bag?
Do you have another legendary ring in your bag?
Ah, yes, I found it. I overlooked it last time. Does one need to hang onto the old ring once they have the 680?
I was in the same place as you. I've never really played shadow, and rares were painful(I had just leveled my shaman as ele, which was considered really underpowered at the time, and I was way more comfortable fighting rares on her). I switched to disc and never looked back. Make sure you use Reflective Shield, Inquisitor, and Smite glyphs.
Unsurprisingly, you're extremely resilient. I stayed in zones as long as I could and made sure to grab any and all nearby exploration items(which is really key to fast leveling this expansion in general). That way I was over-leveled which helped killing speed, although if I were to do it again, I'd still do Nagrand. It's just too important to get the ilevel boost from there so you're not stuck in normal dungeon hell when you hit 100.
Leveling was slow, but not unbearably so. I'd say my priest probably kept pace with my ele shaman pretty well, although I'm finishing 90-100 on my WW monk right now and it's night and day. Regardless, if I leveled another priest, I'd still consider disc the way to go.
Wow, LFR Walled City was... something. I never did LFR in Pandaria. Brackenspore was the only one where anyone really took any damage. Killed it first try, three or four people locked out behind the wall that appears when you pull the boss (one of which was a healer), and I didn't even know you were supposed to heal the mushrooms.
I also got in exactly while making this post, bitching always gets you what you want.