BreezyLimbo
Banned
Any other cross game stuff like this?
Win 3 matches in Hearthstone to get a mount in WoW, get the deluxe edition of WoD to get a back in Hearthstone...
Any other cross game stuff like this?
Wait, how do we even know LFR was a mistake? How do we know what people are unsubbing for?LFR was a mistake, and it's a shame they can't put that toothpaste back in the tube with that one. Even if people aren't just one-and-doneing LFR and then unsubbing, they aren't playing together anymore. Why go through the effort of a guild when you just have 24 other disposable players.
Wait, how do we even know LFR was a mistake? How do we know what people are unsubbing for?
There has to be some participation data collected by Blizzard regarding this.
Wait, how do we even know LFR was a mistake? How do we know what people are unsubbing for?
There has to be some participation data collected by Blizzard regarding this.
How would that even make sense?
In this case im saying that people do LFR and then quit, so they would see a ton of people "enjoying" lfr by completing it. I do LFR but I wish it was removed from the game, the entire culture of the raiding game changed when it came out.
By mistake I meant regardless of it being something that retains players or not, I meant it just being a dumb thing to introduce. It's ok if in a social game there are things that some players just don't get to do or see.
The only reason i came back to WoW at all was LFR.
Which may be a reason the numbers are less stable, people like me get their fill of LFR, see the content, and then go, then maybe come back when a new raid comes out.
But without LFR i don't think I would have come back at all
Your whole hypothesis seems to revolve around LFR destroying raid culture and raiding when in reality other factors like the removal of 10 man versions of raids and raiding culture eating itself from the inside out with little to no new blood coming into the hardcore raiding scene to replace those leaving it are much bigger factors.
LFR made the raid content more accessible, and allowed for casual players to get better gear than they more normally have had access to which could provide a platform to get into consistent raiding.
The player economy of raiding doesn't jive with your "fact" that LFR killed raiding and by proxy killed the game. The same was said of LFG when it was implemented in wrath.
Your whole hypothesis seems to revolve around LFR destroying raid culture and raiding when in reality other factors like the removal of 10 man versions of raids and raiding culture eating itself from the inside out with little to no new blood coming into the hardcore raiding scene to replace those leaving it are much bigger factors.
For the social engineering side of it, there are complaints on the other side as well about being forced to put up with guilds or semi-guilds just to see endgame content. Some people don't subscribe to our vanilla romantic notion of MMO social-gating: make friends online to be able to progress together, whether they are significant enough demographic to justify LFR... well only Blizzard knows. The fact that LFR is carried forward from MoP suggests maybe it is popular enough.How would that even make sense?
In this case im saying that people do LFR and then quit, so they would see a ton of people "enjoying" lfr by completing it. I do LFR but I wish it was removed from the game, the entire culture of the raiding game changed when it came out.
By mistake I meant regardless of it being something that retains players or not, I meant it just being a dumb thing to introduce. It's ok if in a social game there are things that some players just don't get to do or see.
Look at what you just wrote. People leaving and no new blood, but people use LFR to get into raiding. So which one is it? No new blood or LFR is the source of new blood?
LFR is only a problem now because in MoP there was at least other things to do after you were done with LFR. Either fully geared or done it once, you still had dailies and 5 mans with useful rewards, the Halfhill farm didn't trivialize professions but it helped if you did it daily.
This is why LFR is being brought up now. I don't think it's single-handily the problem for a 3million sub loss in as many months, but it can't be helping any more than 0 content. If you had to at least get a guild and progress through normal/heroic/mythic they might have stayed around a little while longer.
Pretty much what I was getting at. His argument seems to be focused on LFR destroying all these things and then he posts the sub graph and tags the release of LFR in the middle of a decline! Whatever was eating subs away in Cata happened before LFR even came out. If we are going strictly by that decline it seems that LFR actually helped slow down sub losses ever so slightly which is doubly impressive when you consider it is at the very tail end of the expansion when no new content would be coming for almost a full year.
As for the last post there, I don't think any reasonable person is trying to argue against that the lack of non-raid content in Warlords is a huge factor in driving the subs down.
More importantly though I think you are flat out wrong about the fact that if LFR was gone people would migrate to "real" difficulties. The reality is those people would just not raid at all. Would they un-sub? Who knows. But suggesting that a huge amount of people would get into normal+ if LFR is gone is just crazy. Raid participation was very low before LFR was a thing and yet sub numbers were higher than they are now. Why weren't all those people raiding before LFR?
and to be clear here, this whole part is directed to LAUGHTREY and not me.
Yeah, correct. I didn't bother quoting because I thought it'd be obvious. You weren't really saying crazy things like lfr going away would give a big boost to normal raid participation.
Mostly because those are sentences I don't think I've ever seen anyone say before.
Yeah, correct. I didn't bother quoting because I thought it'd be obvious. You weren't really saying crazy things like lfr going away would give a big boost to normal raid participation.
Mostly because those are sentences I don't think I've ever seen anyone say before.
Win 3 matches in Hearthstone to get a mount in WoW, get the deluxe edition of WoD to get a back in Hearthstone...
I didn't say taking LFR away would make people move to raiding, I don't know where you got that idea I was just talking about LFR being a big contributor to the sub downturn...
AFAIK wowprogress doesn't freeze any data. things count a lot less as time goes on and it doesnt matter when you complete it.
Also what the hell does the number he posted even represent? I'm confused because if it is meant as a way to argue less people are doing each of those raid tiers I can only scratch my head. I would imagine there is a lot less people doing T17 compared to T11 considering when T11 was relevant the game still had 11 million players where as we aren't even done with T17 and that number hit 7 million and could have possibly gone down even lower.
I feel like I am missing a key component to understand what this point was supposed to be.
i guess he is counting # of players ranked for completing bosses.
it is flawed for the reasons you state, and also that WoWProgress is very slow when it comes to counting the different player counts, so it is hardly accurate considering the dynamic shifts each expansion.
None of the raids have different achievements, so i dont know why those #s are indicative of anything but overall player base reducing... which we already know.
I just want gear what looks neat and the ability to get it on a loose schedule.
You're killing the game
Pewa the priest
Mihla the monk
Lonta the paladin
Dunha the druid
I can't stand LFR personally, but it has more to do with the idea of playing with 24 complete strangers than the lack of difficulty or gear. I'm pretty sure that I'd be decently happy just doing LFR if I were running it with a guild full of people that I liked. I raided seriously in TBC, but each expansion since I've been more and more casual, and I'm perfectly happy just focusing on solo content unless the right guild comes along.
Off-topic, but as someone who's always been terrible at maintaining alts, I'm really proud of the five on horde that I have now(I have a monk on alliance as well, but I just leveled her to check out Shadowmoon and the ally garrison). I leveled the last of them about a week ago, and all of their respective transmogs are either finished or very close to it(my paladin still needs her sword).
Sanva the shaman
Pewa the priest
Mihla the monk
Lonta the paladin
Dunha the druid
You're really love those Taurens huh?
I like Tauren Paladins, so imposing and righteous.Lonta the paladin
Your post made me look up paladin xmog options.Agreed. I even kept the sword from the level 20 quest for transmog purposes, it's one of the few things you can equip that just screams "Sunwalker".
http://i.imgur.com/8PAXnlM.jpg
Totally unique, no other swords in the game with this model.
You're really love those Taurens huh?
I like Tauren Paladins, so imposing and righteous.
Agreed. I even kept the sword from the level 20 quest for transmog purposes, it's one of the few things you can equip that just screams "Sunwalker".
Totally unique, no other swords in the game with this model.
I should figure out a proper Sunwalker transmog set. Needs to have the sword above, of course, but then the armor should be a bit more tribal than the standard paladin looks.
Hmm, have any of you run into issues with Recruit a Friend?
I sent one to my friend and he accepted it and started up a character, but our accounts didn't get linked properly so we didn't get any of the bonuses.
Since pretty much all of my guilds are dead now after the sub drop, it'd be nice to have someone to do PvE and PvP with. My EU battlenet tag is lazygecko#2746
The other treasure hunters I recruited this week weren't as awesome, unfortunately.
Did you just do it today? It took 2-3 days for everything to clear for my wifes account.
Was just checking out the token prices, as you do..
37,393 in Europe
24,762 in America
These are about normal now I guess.
64,251g in China.
Okay, lot of gold floating around maybe.
234,192g in Taiwan.
What the hell is going on with the gold situation in Taiwan?!