Gentleman Jack
Member
The only major thing I can think of still left hanging is N'zoth.
Tyr, Sargeras, Mal'ganis off the top of my head. Probably some other loose ends from way back in TBC.
The only major thing I can think of still left hanging is N'zoth.
Tyr, Sargeras, Mal'ganis off the top of my head. Probably some other loose ends from way back in TBC.
WoW lore has always been a guilty pleasure. While it was never great, I did appreciate the breadth of the universe. Mists was even pretty decent, by Blizzard standards. Managed to take what looked like a throwaway arc and make it ok.
WoD, on the other hand, is utter trash despite being way more Warcraft at its core than Mists premise. The problem for the lore now is that they intend to sustain WoW indefinitely and any good story must end.
warning: total fanfiction i-could-have-done-it-better wankery incoming.
Wrathion should have had his arc focused on old gods, not the Legion. His dad was corrupted by the old gods, they're an already present threat on Azeroth- not across the galaxy on another planet, both their existence and their removal threaten the planet, and the Mists storyline was further fuel to the fire given what Garrosh unearthed. It just makes more sense all around.
He should have urged us to seek out and uproot the Old Gods instead of worrying about a Legion threat, which could have dovetailed into a nice expansion centered around the seas and hunting N'zoth, the last Old God, for this expansion instead of the waste that was Wrath. Azshara could have been the figurehead villain for the expansions as she's certainly a credible threat even after fighting LK, Illidan, Deathwing, etc and would make sense as the "mouthpiece" for the Old Gods in an expansion focused on ending them. Emerald nightmare raid, Nazjatar raid, N'zoth raid. Ships could be the new "hook" for the expac. Lvl cap raised to 95.
Planet begins to fall apart after N'zoth's death, as foretold, when, boom, Titans show up to hold it together at the last second. They've finally arrived after receiving the conflicting beacons signals coming from Algalon and observing our struggles. They're impressed and strike a deal with us- deal with the Legion and we'll save the planet. While certainly capable of fighting the Legion, they're wary of its corrupting influence given their brother's fate and have seen in us a resilience to corruption in general as well as multiple triumphs over the legion.
The titans teleport us onto a galatic beachhead of sorts on Argus. Pretty straightforward premise for an expansion at this point- retake the planet and defeat the Legion. We can even team up with the Naaru and the long lost Turalyon and Alleria. Final boss is KJ, for real this time. Naaru style ships outside the planet function as guild housing and are the new "mechanic" for the expansion. Lvl 95 - 100.
We return to Azeroth, but there's now some discontent amongst the Titans. Some wish to remake Azeroth whole, wiping all traces of the old god corruption, including the curse of the flesh, away. Others respect our achievements and wish to honor the bargain. They play up some sort of darker influence behind the scenes of the conflict and the argument turns into one last war. The final expac- Clash of the Titans. We fight all over Azeroth, aided by some Titans in one battle, aided by the Lich King Bolvar Fordragon in Northrend who wishes to wipe out both a Titan trying access a weapon in Ulduar and his own "people" in one last contribution to his former friends, and, in the end, it's revealed that Sargeras, whose spirit still lingered in Azeroth, possessed whichever Titan started the conflict, and the remaining Titans and us team up to deal with him for good as the final boss of the expansion.
No level progression system; path of the titans returns as the new progression for the expacs. Titans need to replace the fallen members of their pantheon at the end, so Blizz honors the most significant community members from over the years by immortalizing their characters as new members of the pantheon. New pantheon finally heals/recreates Azeroth. All storylines finished, reset button pressed, bring on Warcraft IV and brand new storyliens.
That's 3 expacs. It wraps up everything major. Take it all Blizz; it's not great, but it's free and it's not like WoD was particularly great anyway.
/fanfiction
In all seriousness, they can't honor the lore while dragging out the game. They need to wrap these threads up instead of devaluing old storylines and watering down everything with filler through time travel and resurrecting old characters. (How long till Illidan returns at this point?)
Freaking NEPTULON was kidnapped 5 years ago and no one cares.
I don't think anything will ever come of that. They just missed the boat on that one when there wasn't a 4.1 raid with the Abyssal Maw, I don't think they'll ever revist that, at least in a way that isn't "I must go, my planet needs me" (Neptulon died on his way back)
Depends, an Azshara expansion would be the perfect time for that. After all we all know he'll be corrupted and killable.
Oh does anyone know what ilvl is of max upgrade lvl 100 loom gear is?
Which would be not what they were originally going for obviously since he's not fighting against Ragnaros with us or against Deathwing, and the lame cop-out on ending that storyline. Like I said, Neptulon died on his way back.
Really wish I had more character slots per server right now...
Can't you just make characters on the servers that are linked?
605, going by the slider on Wowhead. And they seem to have their data up to date, so it's probably right.
Edit: Yep, MMO-C confirmed.
Mal'Ganis is high pop and thus not linked.
I would say the Legion on their own aren't particularly interesting. Their storyline is almost always better when pushed through a third party that acts knowingly or unknowingly on the Legion's behalf. On their own the simplicity of their goal makes it challenging for a story to be told that isn't "this thing was or was not destroyed". I also don't really see how fighting the Old Gods is less satisfying. We've pretty much found out that killing demons rarely if ever truly spells the end for them. Archimonde could technically show up again and it'd fit into the lore. As an aside the Old Gods have a history with non-insectiod races like the Faceless ones.And the legion storyline works because it's such an ebb and flow of constant demons with their own machinations. The Old Gods as a focus is just boring since its People going crazy-> bug race-> "kill" an old god, but oh wait they aren't dead and we can't even kill them because reasons. They're obviously very similar, but Old Gods just don't do it for me. I like the line in Well of Eternity where every single demon in the legion can come to azeroth and we still have hope, but if Sargeras steps through the portal we're doomed.
I think the whole MMO format just isn't suited to the kind of story and narrative Blizzard wants to tell. Also doesn't help that as time went on the narrative shifted more and more towards being like a typical single player power fantasy, struggling to maintain a thinly veined illusion where you are the unique snowflake hero, rather than making you feel part of something bigger.
Blizzard's desire to keep content intact creates logistical complications with how the story can be told. These pieces cannot advance when players need to be pushed to new zones.
5 runs this week, up to 32 attempts, ~27% chance for Mim's Head, not seen yet. Once I knock it or Invincible out I'm going back to farm Ashes. Who knows how long that'll take though.
5 runs this week, up to 32 attempts, ~27% chance for Mim's Head, not seen yet. Once I knock it or Invincible out I'm going back to farm Ashes. Who knows how long that'll take though.
...
/fanfiction
I tried to do some quests at lvl 70 after dungeon crawling to 70 as a healer. Man.. Dungeons are so much faster haha.
To bad tho, would like to see some of the older area's but I'm guessing it doesnt matter at all anymore since its there is nothing there.
Tried doing some quests as a boomkin but they feel so boring, feral seems oke even with int gear on but still doenst beat dungeon exp seeing how fast they are run.
It gets repetitive though, there are gaps here and there where you only get 2-3 dungeons for a few levels.
So tonight I invested about 70k into gear for my hunter to possibly prepare for an additional raid team. Still not that high item level (like 675 - not enough for HFC yet). And I'm kind of regretting it already.
But we'll see.
I just always keep in mind WoW token values now and months of playtime I could have when spending big on other things in game. Since otherwise I wouldn't likely want to be paying for the sub.
I still have stupid amounts of gold compared to most players, and it seems silly to worry much about it, but I don't want to drop below 1mil. That's what feels like my base "cushion" is now.
Old Gods are dumb I hate them they are lame
...
Old gods were fine until Cata, Cata stunk it up by bringing back C'thun (and Nef and Ony ... it was an appeal to nostalgia that completely backfired imho).
Cata didn't really have much C'thun, though. The primary old god there was N'zoth.
Was N'zoth even mentioned ingame, or was that purely Blizz telling us?
I read rumors that a trailer from the Warcraft movie will be released at Comic-Con. Is that true?
Seems to be. Nobody's sure right now if it will just be for con-goers or not though.