Yeah we were looking at your guys council pulls to try and figure out wtf was going on since we didn't test the boss and had no idea that you basically had to exploit it. Then it was like 'wait,why the fuck are we taking 7 times as much Mark damage' and it died a pull or two later.
Funny about Kormrok since that's definitely a boss that the mod isn't needed for, just handy from a raid leader perspective in terms of ease of use. Idk why imgur shrunk it, but this was all I did for our first kill, took like 2 pulls just to verify that it was static and then just assigned the spots based on the marks we were using.
Edit: fuck you imgur, it showed super tiny thumbnail size only on my end, until I posted it here -_-
I've always been one to just MSpaint diagrams though, way back to like naxx 40.
When we first hit the boss he wasn't hot fixed yet (korm) and the pools were fucked, he was nerfed into the dirt after that, only 1 guild killed him pre nerf by spamming immunities and heavy raid CDs basically
I don't have the screenshot anymore but the pools were clumped together instead of spread out, so it was a wave of shit almost covering the platform and left you with no way to avoid it really that's what made that shit dumb
I think they changed how the mechanic behaved twice actually gradually spreading them out more
The whole night was spent bullshitting around basically, we were very much a 5 day guild (7days first week like most others) and always stick to our hours, everyone just kept saying they could stay so why not keep going and it became a half drunken mess of 5% wipes
Probably would have kept going if someone didn't have work in like 20 minutes after calling it