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World of Warcraft |OT7| Feel the hatred of 10,000 Murlocs

R

Rösti

Unconfirmed Member
I bet one hundred dollars they announce the 2 week end of season thing tomorrow.
That would equal release of the Legion Pre-Expansion Patch on July 19, which seems about right. That would provide enough time for players to complete the Broken Shore scenario, Legion invasions, the return of Magni, Khadgar's visit to Karazhan, the Council of Six, the defense of Dalaran and the summoning of Alodi.

Of course, the majority of the before mentioned events have yet to be tested on the PTR. But maybe they will keep it that way in order to provide the players some surprises? The patch should be here soon regardless.
 

Tenebrous

Member
Cool, will try that on my next run.


Like I said... 2 shotting the weenie packs. Don't really have trouble on trash outside of shadowburning my own face when they reflect.

You should be pulling every pack upto the first boss in one pull. If you can't, your chances of clearing 10 times in 20 minutes is pretty low.
 
Here's a sketch of how I imagine my Gnome Shadow Priest will look when I use Surrender to Madness
and shortly die soon after because I let my insaity drop too quickly

tumblr_o9t2wz9Gg31r7torvo1_1280.jpg
 

TheYanger

Member
Quick question:

Recently subbed after a couple of years and am playing my first alliance character. I picked a RP server and all of Goldshire is horrible smut and people with fetishes looking to get off. Is this something I'm going to experience the whole time on the RP server or is Goldshire just a haven for that stuff?

Doesn't bother me since I can just leave the chats but just curious as to what I'm in for for the long haul.

Server is Moon Guard.

That's literally what Moon Guard goldshire is known for. Pick a different server if it bothers you. It's famous for it.
 

Shahadan

Member
Looking at a draenor map on the wall in stormshield, I remembered there was a big island under nagrand at first until it was removed. (and Farahlon #neverforget )

Wonder what they were planning there.
 
Haha, that is really nice and it makes me want to have a gnome shadow priest.

Male gnomes are so fantastically hideous. They're perfect for Shadow Priests and Warlocks.

huh, never heard about that.

Moonguard Goldshire is widely known as Pornshire. I think Silvermoon is the Horde equivalent. It's not like the entire server is erp, but those areas are pretty infamous for it. I always rip on people, in a lighthearted way, when I get grouped with people from Moonguard.

Looking at a draenor map on the wall in stormshield, I remembered there was a big island under nagrand at first until it was removed. (and Farahlon #neverforget )

Wonder what they were planning there.

I thought the southern landmass was supposed to be a continent filled with Ogres.
 

Shahadan

Member
I thought the southern landmass was supposed to be a continent filled with Ogres.

Yeah they said that at the start of the xpac (and since people won't welcome the idea to ever go back to draenor, we will never see it), but there was also an island on the map between the other continent and nagrand.
 
To think I used to RP in this game, too. People have just given it such a bad name I want no part of it anymore.

I like coming up with RP appropriate names for my toons rather than weird puns related to their class or race (Anklebiter or Moardots), but that's about the width and length of it. I've seen some neat-ish looking RP stuff posted on r/wow but every time I entertain the idea of trying an RP server out, the stuff that Yanger just posted comes to mind and I sort of recoil away.
 

TheYanger

Member
I like coming up with RP appropriate names for my toons rather than weird puns related to their class or race (Anklebiter or Moardots), but that's about the width and length of it. I've seen some neat-ish looking RP stuff posted on r/wow but every time I entertain the idea of trying an RP server out, the stuff that Yanger just posted comes to mind and I sort of recoil away.

You just have to find legit RP groups, even on RP servers most people don't roleplay, but there are definitely those that do. I have a RL friend that is into larping and the whole 9 yards, he's part of a pretty big rp community on his server for example. I don't know a lot about it beyond that, it's not for me.
 

Robin64

Member
My RP server, The Sha'tar, was quiet and small and full of "serious" RPers. ERP happened, but it was pretty rare. We had server-wide storylines, everyone was involved, it was amazing. Then cross-realm happened and suddenly we had Argent Dawn players everywhere. AD is Europe's version of US's Moonglade.
 

Edwardo

Member
Ive barely touched any endgame stuff with my Monk, but I decided that I want to level another character before legion. Luckily my buddy wanted to do the same, so we're gonna level a warrior and druid together. I've always wanted to play a warrior at max level, so I'm really looking forward to leveling up.

Sargeras is such a high pop server. The starting area is filled with players haha.
 

Robin64

Member
They haven't done too bad this time. The Draenor map changes a lot from first showing to final launch version. Entire zones got redesigned.
 

CassSept

Member
They haven't done too bad this time. The Draenor map changes a lot from first showing to final launch version. Entire zones got redesigned.

Like that time they totally did not promise Farahlon to be in the game, right


What a mess that was. To think at one time it almost seemed like they want to stretch out Draenor over two expansions.

E: Oh, I didn't know Thal'dranath was scrapped. Damn that's a shame :( I really looked forward towards that zone, but at least they were upfront with it.
 

ampere

Member
Rösti;209141983 said:
That would equal release of the Legion Pre-Expansion Patch on July 19, which seems about right. That would provide enough time for players to complete the Broken Shore scenario, Legion invasions, the return of Magni, Khadgar's visit to Karazhan, the Council of Six, the defense of Dalaran and the summoning of Alodi.

Of course, the majority of the before mentioned events have yet to be tested on the PTR. But maybe they will keep it that way in order to provide the players some surprises? The patch should be here soon regardless.

Are all of those events available after 7.0 to players without Legion? I was wondering about that since Broken Shore is content on the Broken Isles

Like that time they totally did not promise Farahlon to be in the game, right

What a mess that was. To think at one time it almost seemed like they want to stretch out Draenor over two expansions.

E: Oh, I didn't know Thal'dranath was scrapped. Damn that's a shame :( I really looked forward towards that zone, but at least they were upfront with it.

Farahlon and that "Ogre Isle" would have been good 6.1/6.3 patch zones and would have alleviated a lot of content drought issues. I still honestly think they're going to fuck it up again in Legion, no faith in the dev team in that regard
 

Robin64

Member
Like that time they totally did not promise Farahlon to be in the game, right

Certainly the biggest change. The landscape of Gorgrond changed a lot too, with the harbor being moved entirely and the introduction of the green area in the east (which was probably Farahlon leftovers). Shadowmoon changed a lot, and I think at one point the alpha questline for it was totally different to how it ended up. There was also an area near where Khadgar's tower is now, a mountain with an hourglass on. That's where we were meant to come into Draenor initially.

Also Tanaan seemed to build up through the patches as legit jungle, only turning to the fel-ridden shithole very late in development. I do wonder if that wasn't their initial plan either, but who knows.
 

Khezu

Member
Kinda coming around on Survival after being disappointed by MM and BM.

Still a lot of things I don't care for.

Like the new aspects, especially what they did to Cheetah.
Camo continues to be awkward for no reason.
Not enough synergy between the player and the pet.
Everything about Spitting Cobra.
Removal of Glaive Toss.

I do like the overall rotation and Mongoose Bite charges.
The animations are really nice, especially Dragonsfire Grenade, Harpoon, and traps.

I also wish they would just remove exotic pets, with MM not really using pets anymore, it's not really that big of a boon to BM, so no reason Survival should suffer.
 

CassSept

Member
There was also an area near where Khadgar's tower is now, a mountain with an hourglass on. That's where we were meant to come into Draenor initially.

I remember that, that made much more sense. Sadly, they once again went for THE EPICK instead, like that time we were supposed to enter Deepholm through Deathwing Scar near Burning Steppes, which made sense because Deathwing hid himself for years in Deepholm and that's where he burst from when he returned to Azeroth so yeah that did rip a hole into elemental planes, and instead we gain access through Maelstrom because oh shut up.


AND THEN THEY MADE IT EVEN STUPIDER WTH MADNESS OF DEATHWING
 

dimb

Bjergsen is the greatest midlane in the world
E: Oh, I didn't know Thal'dranath was scrapped. Damn that's a shame :( I really looked forward towards that zone, but at least they were upfront with it.
What was there to look forward to? We know pretty much nothing about it other than the fact that it was extremely similar to other Elven ruins with the Legion invading. There are loads of other cool places in the waters around The Broken Isles. Kezan. Plunder Isles. Kul Tiras. Zandalar. So much more potential for what could be done.
 

Shahadan

Member
What was there to look forward to? We know pretty much nothing about it other than the fact that it was extremely similar to other Elven ruins with the Legion invading. There are loads of other cool places in the waters around The Broken Isles. Kezan. Plunder Isles. Kul Tiras. Zandalar. So much more potential for what could be done.

I doubt we'll go to any of those. Too important for a patch zone.
 

dimb

Bjergsen is the greatest midlane in the world
I doubt we'll go to any of those. Too important for a patch zone.
Yeah, not expecting anything too crazy. Dream big though. It's more likely they expand out on some place in the old world I'm thinking with how much attention Karazahn and Ulduar are getting. Love how many options exist for places to go with the story Legion set up.
 

ZenaxPure

Member
I doubt we'll go to any of those. Too important for a patch zone.

Never say never but to be honest the only one of those places that is even remotely close to the Broken Isles is Kul'Tiras. That's the only one I could see being used for anything but even then I'm not sure.

Though since we're on the speculation train the one thing I am curious about is if we'll see some sort of N'zoth raid during the expansion. His prison is pretty close to the Broken Isles based on the maps in the Chronicle.

E: Oh, I didn't know Thal'dranath was scrapped. Damn that's a shame :( I really looked forward towards that zone, but at least they were upfront with it.

It's only scrapped in the sense that they came up with something else instead. They said they didn't want to do yet another ruined Night Elf zone and when you play Legion for a bit you'll understand why.
 
The only expectations I have for content in Legion are based on what's already in the beta. Various members of the dev team have stated they've learned from their mistakes with WoD but at this point they need to show, not say. I just hope the flex-leveling and class-specific stuff makes rolling alts fun through what content there is. It looks like Legion will have a lot more "replay value" than WoD's PVE and end-game did.
 

Shahadan

Member
Never say never but to be honest the only one of those places that is even remotely close to the Broken Isles is Kul'Tiras. That's the only one I could see being used for anything but even then I'm not sure.

Though since we're on the speculation train the one thing I am curious about is if we'll see some sort of N'zoth raid during the expansion. His prison is pretty close to the Broken Isles based on the maps in the Chronicle.



It's only scrapped in the sense that they came up with something else instead. They said they didn't want to do yet another ruined Night Elf zone and when you play Legion for a bit you'll understand why.

As far as I'm concerned, if we ever see kul'tiras it will be as a faction for the inevitable azshara expansion (unless she's the Legion end boss and the zone is related but not holding my breath).

Problem with their explanation about thal'dranath is 1) it sounds like a bullshit excuse and 2) if we're going to have a zone anyway why not keep the location and landmass and do something different than elven ruins there.

What it tells me it that either they haven't started to work on it at all or we're not going to get a new zone.
 

ZenaxPure

Member
What it tells me it that either they haven't started to work on it at all

I think this is obvious right? I mean I hope so. People's outrage confuses me when it seems abundantly clear that Thal'Dranath was nothing more than an idea. When Legion was in early alpha it was just an untextured landmass with its name written on it and I suspect that is as far as the zone ever got in actual development.

I mean the other zones weren't even done yet (Suramar especially was only finished fairly recently), I really doubt any actual dev time went into that zone.
 

Shahadan

Member
I think this is obvious right? I mean I hope so. People's outrage confuses me when it seems abundantly clear that Thal'Dranath was nothing more than an idea. When Legion was in early alpha it was just an untextured landmass with its name written on it and I suspect that is as far as the zone ever got in actual development.

I mean the other zones weren't even done yet (Suramar especially was only finished fairly recently), I really doubt any actual dev time went into that zone.

I doubt the state of the other zones in the playable alpha is reflecting anything. Zones take a long time and they could have begun the general work on it. They should have anyway, devs must move on to the next xpac after all if they want to not be two years late again.

Then again I don't really care, and I don't want Tanaan 2, so...
I just don't see them throwing away what was done in favor of something requiring more work, while still being related to the raid they were planning to go with it anyway.
 

Milennia

Member
Had a weird nostalgia trip today, and it wasnt even from situations of past expansions lol

Guild wise specifically, so many dead guilds, even 2 of my own in a single expansion which has never happened to me before.

I hate that adapt period and its even worse when you are forced to go through it.


I imagine many people have had it way worse than me in terms of guild deaths but damn, just thinking back on it.


Suppose that is slowing down now that the expac is finally coming to a close and pre patch is soon for most people.

Time to buy a shirt that says i survived WOD, somehow raiding every week.
 

Data West

coaches in the WNBA
I want a new timeless isle style area.
Tanaan didn't really scratch that itch for me.

I've posted it before, but that's what I want the 'mega dungeon' or whatever to be. A giant instanced zone with about 20-40 people with random bosses sprinkled throughout that you have to group up for.

Basically an Everquest dungeon
 

Khezu

Member
I would like them to heavily rebalance 1-60 leveling so it's actually worthwhile again and takes time and effort.
Maybe 1-30 is kinda easy to hook people in, but make 30-60 more intense.

And to balance that out, add in a bunch of "epic" questlines that let you bypass all the old expansion areas if you want.

Outlands, Wrath, and WoD all kinda suck.
Cata zones are alright if you ignore water area.

I enjoy leveling in mists, but I don't know if anyone else does.
 

ampere

Member
I would like them to heavily rebalance 1-60 leveling so it's actually worthwhile again and takes time and effort.
Maybe 1-30 is kinda easy to hook people in, but make 30-60 more intense.

And to balance that out, add in a bunch of "epic" questlines that let you bypass all the old expansion areas if you want.

Outlands, Wrath, and WoD all kinda suck.
Cata zones are alright if you ignore water area.

I enjoy leveling in mists, but I don't know if anyone else does.

All old zones scaling with you for previous expac levels might be the best solution, so you could go 1-100 anywhere from Vanilla to WoD leveling, and then move on to the new continent for the new levels. With proper scaling they could make Kalimdor and Eastern Kingdoms get much more use, the updated zones are already solid from the Cataclysm update
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
Kul Tiras will be the new hub/Isle of Thunder-like zone added for the Azshara T19 raid! #believe

Naa man, we're gonna find out that Vol'Jin
isn't actually dead
and join him to go ham on Zandalar. Prophet Zul is going to ally with the Legion and lead a fel troll faction while king Rastakhan and his loyalists need help to prevent the seat of Troll civilization from falling to the Legion.
 

Artanisix

Member
All old zones scaling with you for previous expac levels might be the best solution, so you could go 1-100 anywhere from Vanilla to WoD leveling, and then move on to the new continent for the new levels. With proper scaling they could make Kalimdor and Eastern Kingdoms get much more use, the updated zones are already solid from the Cataclysm update

applying zone scaling from 1-100 for all zones would be the godliest change possible
 

Khezu

Member
All old zones scaling with you for previous expac levels might be the best solution, so you could go 1-100 anywhere from Vanilla to WoD leveling, and then move on to the new continent for the new levels. With proper scaling they could make Kalimdor and Eastern Kingdoms get much more use, the updated zones are already solid from the Cataclysm update

I would definitely prefer zone scaling.

My only concern is people tend to get weird/angry at zone scaling in RPG's.
And it might be weird for world PVP.

Though it could work as an optional phased/instance type thing that that you have to turn on.
 

ZenaxPure

Member
My only concern is people tend to get weird/angry at zone scaling in RPG's.

There are valid complaints against level scaling in RPGs but I think the way WoW handles it is pretty good. Having mobs scale to your level instead of scaling you down means your item level still matters so there is no feeling like you're being nerfed or anything, which is usually the biggest complaint I see against it.
 
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