Are Virtual Tickets usually worth it for the goodies?
The digital codes will sell for three times what you paid for a virtual ticket in another year.
MoP was actually the expansion where they did, with nothing connecting it to Warcraft 3 except the tenuous connection of MU Grom's redemption is what began to fuel Garrosh's pride. Then they ran for their security blanket in WoD.I think the question you should ask is can the fans and devs move past Warcraft 3? The answer, so far, is no.
warcraft 3 was so bad too -_-
warcraft 3 was so bad too -_-
I finally joined the Loremaster club. I started playing late in Cataclysm, did all of the Pandaria and Draenor content at launch, and with the current lull felt like it was time to experience what the game was about. I wasn't disappointed. I especially enjoyed Dragonblight, Winterspring, Tirisfal Glades, Vashj'ir, and the Dread Wastes. I also felt like generally, the zones in Northrend that were designed with flying in mind, and scaled appropriately, felt far more impressive than the more technically polished zones in Pandaria or Draenor which had you on the ground.
I liked the way that Northrend handled flying.
The 70-76(78?) zones were designed with ground mounts in mind, but still a huge scale that flying would make it more convenient. Whereas Stormpeaks and Icecrown were designed that they had to be done with a flying mount.
I think Blizzard should take that approach with Legion. I'm not sure if they've gone into which zone is which level, but I could see some zones like that. High Mountain, for example could be half done on ground, but the other half requires you to fly around a lot.
Who knows.
What? No it wasn't.
What?! :\
I don't want to get super into something that happened 20 years ago, but the shift from macro to micro was very unpopular among the hardcore WC/WC2 crowd. We went from your typical C&C focus of maximize resources, pump units, to very small skirmishes with a tight group of units (due to much more strict population restrictions) and usually a hero class. Not to mention the feel of WC3 was obviously more mainstream to appeal to kids while 1/2 were much grittier and more grounded in dark fantasy. I very distinctly remember the sour taste in peoples' mouths at LANs, but it was very obvious that WC3 is what opened the flood gate for more people to get into RTS and the lore. 3 definitely nailed the ui.
Luckily we got SC which was the perfect balance of army/unit management, and what 3 really should have been. I assumed Blizz knew they went too far away from RTS with 3 and that's why they never bothered going back for a 4.
Unlikely. They seem pretty set on doing the Pathfinder route; you hit 110, get loremaster and explorer achievements (with some other stuff) and then you can fly.
Unlikely. They seem pretty set on doing the Pathfinder route; you hit 110, get loremaster and explorer achievements (with some other stuff) and then you can fly.
You can't sell the virtual ticket though IIRC... it just gets added to your account. You mean the scratch off card from Blizzcon right?
Which is irritating as fuck to me. It's just grind grind grind.
I'm still shocked they reversed their decision though. You can tell parts of draenor weren't flight ready because they're like "We're cleaning some of it up now". I think inputting flying really messed with their development time table and it was cut to save time rather than this "moment to moment" game play bullshit they've trotted out.
It almost sounds like they had zero intention of adding flying into Draenor. Post from Lore last night stating that Sept 1 could change (which I have no problems with and that will generally always be the case.) But it does go to show you that with the amount of fixing and bug examples, that it really did look like flying wasn't supposed to be a thing in this expansion.
http://us.battle.net/wow/en/forum/topic/18596063318?page=3#52
It almost sounds like they had zero intention of adding flying into Draenor. Post from Lore last night stating that Sept 1 could change (which I have no problems with and that will generally always be the case.) But it does go to show you that with the amount of fixing and bug examples, that it really did look like flying wasn't supposed to be a thing in this expansion.
http://us.battle.net/wow/en/forum/topic/18596063318?page=3#52
I had hoped they wouldn't cave with the whole flying in Draenor.
Flying is a terrible idea from a design perspective and makes everything dull anyway. I wish they could have stuck to their idea and maybe added it in the patch just before Legion or something.
Flying is a terrible idea from a design perspective and makes everything dull anyway. I wish they could have stuck to their idea and maybe added it in the patch just before Legion or something.
WoD not having flying was the best design decision of the whole xpac. We were going back to a different time in lore and a different time in WoW. I still can't believe how many people whined about that shit.
WoD not having flying was the best design decision of the whole xpac. We were going back to a different time in lore and a different time in WoW. I still can't believe how many people whined about that shit.
I feel like it's still a massive issue that the default WoW ui isn't good enough. I just got my new computer built and WoW runs fucking great, but I didn't save my WTF folder and I have to set up all my mods again for every character. And I can't help but think, 'why aren't moveable/customizable action bars a default in WoW, why isn't there a better in-game option than MasterPlan, why isn't the cast bar customizable?'
etc etc. They do a good job of integrating some addons into the default game, but I just hate how much shit I have to update and keep track of(granted it's a lot easier now than it used to be)
It wasn't "no more flying" it was you can't fly in this particular xpac zone. The end. You could still fly anywhere else. Plenty of people still hang out in SW if you want to idle slightly above the mailbox on your ashes mount screaming 'look at my rng.'
UI improvements might cost us a raid tier. Just think, all that time spent on creating a better UI might push the expansion back more. Nobody wants a two year wait!I feel like it's still a massive issue that the default WoW ui isn't good enough. I just got my new computer built and WoW runs fucking great, but I didn't save my WTF folder and I have to set up all my mods again for every character. And I can't help but think, 'why aren't moveable/customizable action bars a default in WoW, why isn't there a better in-game option than MasterPlan, why isn't the cast bar customizable?'
etc etc. They do a good job of integrating some addons into the default game, but I just hate how much shit I have to update and keep track of(granted it's a lot easier now than it used to be)
Warrior class hall will be in the eye of that cyclone in the middle of Westfall.
Do we even know what the digital goodies are this year? I feel like the Blizzcon gifts have been pretty disappointing and mostly just pets now.
Murloc costumes and Blizz Bears they ain't
As the trend has been since 2009 - it's a murloc battle pet skin. Illidan this time, of course. Not sure what the goodies are for SC2/D3/HS/HOTS
Probably another player portrait (SC2) banner emblem (D3) custom card back (HS) and whatever low-effort shit they can pour into HOTS.
It's been unexciting for the last several blizzcons, gone are the days of murloc suits.
It's gonna be a couple of portraits for SC2, a portrait frame and pet for D3, a card back for HS, and a mount for HotS. Maybe even something for Overwatch that you get when it launches.
No, I don't know that, but I'd bet all my money on it.
Flying is a terrible idea from a design perspective and makes everything dull anyway. I wish they could have stuck to their idea and maybe added it in the patch just before Legion or something.
WoD not having flying was the best design decision of the whole xpac. We were going back to a different time in lore and a different time in WoW. I still can't believe how many people whined about that shit.
I can't wait until Jaina takes the Lich King's power from Fordring while he sleeps and becomes the Lich Queen.There's a thread on mmochampion about who could take over as the Forsaken leader if Sylvanas ends up dead by the end of Legion, and someone brought up an idea that I actually like a lot: Tirion Fordring.
We know he almost certainly dies during the Broken Shore intro event and flavor text on the Ashbring customization/power screenshots from the reveal. What if Sylvanas gets to his corpse and raises him? He would know that he is no longer worthy of Ashbringer, as the light burns all undead, so he would not try to get it back from the player ret pallys. He was going to become the new Lich King before Bolvar stepped in, so there is precedent for him being willing to take over a wayward faction of undead. He is also likely highly respected by the Forsaken (as much as they can respect anyone living), as he was the primary force behind the destruction of the Lich King, who was their most hated enemy. The act of dying and being raised could alter him enough that he would feel more duty to the forsaken than to the alliance, and he was already neutral anyway. It totally works.
There's a thread on mmochampion about who could take over as the Forsaken leader if Sylvanas ends up dead by the end of Legion, and someone brought up an idea that I actually like a lot: Tirion Fordring.
We know he almost certainly dies during the Broken Shore intro event and flavor text on the Ashbring customization/power screenshots from the reveal. What if Sylvanas gets to his corpse and raises him? He would know that he is no longer worthy of Ashbringer, as the light burns all undead, so he would not try to get it back from the player ret pallys. He was going to become the new Lich King before Bolvar stepped in, so there is precedent for him being willing to take over a wayward faction of undead. He is also likely highly respected by the Forsaken (as much as they can respect anyone living), as he was the primary force behind the destruction of the Lich King, who was their most hated enemy. The act of dying and being raised could alter him enough that he would feel more duty to the forsaken than to the alliance, and he was already neutral anyway. It totally works.
Seems like right at the start broken shore will have Ashbringer and Doomhammer. Varian gets to keep his swords because omg lore! Those swords are tied to his being.