I understand the desire to engage with people and tell your story if you can, but the majority of gamers grossly misunderstand the development process. They worship singular individuals and give them all of the credit for anything good in a game and they quickly find a scapegoat for anything they don't like as well. Most of these people will never change their minds, so the best you can do is just tell the story and hope that at least some people read and understand.I keep getting linked to threads like this one.
http://us.battle.net/forums/en/wow/topic/20748505218?page=1
Anyone who has worked on a title knows - that's not how it goes - there's no single person who makes a class great. There's no mystical conspiracy here. However - will that message even reach them or will they be happier with their pitchforks left alone?
I should I even feel a sense of responsibility to respond to this? It was three years ago I stopped working on locks.
I keep getting linked to threads like this one.
http://us.battle.net/forums/en/wow/topic/20748505218?page=1
Anyone who has worked on a title knows - that's not how it goes - there's no single person who makes a class great. There's no mystical conspiracy here. However - will that message even reach them or will they be happier with their pitchforks left alone?
I should I even feel a sense of responsibility to respond to this? It was three years ago I stopped working on locks.
Well, the guy who posted that thread is level 97, so three years ago might as well be the last time he played his Warlock anyways. I would imagine people who feel disillusioned with the direction of their class for such a long period of time will not feel better about things with or without more background on how or why stuff works. Insight into the the process of reworking Warlocks would be really cool though. I was always curious if there were design philosophies in the game that prevented stuff like Demonology tanks.I should I even feel a sense of responsibility to respond to this? It was three years ago I stopped working on locks.
I keep getting linked to threads like this one.
http://us.battle.net/forums/en/wow/topic/20748505218?page=1
Anyone who has worked on a title knows - that's not how it goes - there's no single person who makes a class great. There's no mystical conspiracy here. However - will that message even reach them or will they be happier with their pitchforks left alone?
I should I even feel a sense of responsibility to respond to this? It was three years ago I stopped working on locks.
I keep getting linked to threads like this one.
http://us.battle.net/forums/en/wow/topic/20748505218?page=1
Anyone who has worked on a title knows - that's not how it goes - there's no single person who makes a class great. There's no mystical conspiracy here. However - will that message even reach them or will they be happier with their pitchforks left alone?
I should I even feel a sense of responsibility to respond to this? It was three years ago I stopped working on locks.
I understand the desire to engage with people and tell your story if you can, but the majority of gamers grossly misunderstand the development process. They worship singular individuals and give them all of the credit for anything good in a game and they quickly find a scapegoat for anything they don't like as well. Most of these people will never change their minds, so the best you can do is just tell the story and hope that at least some people read and understand.
Every class got gutted. Blizzard doesnt give two shits about what anyone thinks. Every design philosophy for modern blizzard goes like this.
Is it fun?
Yes. Remove it.
No. Make it the highest damaging ability, and force them to use it a lot.
Warlocks not being able to banish demon hunters in their demon form is silly.
Sölf;214485780 said:Well, you also can't shackle undead players. Which was possible in Vanilla Alpha, as far as I know.
20 second stuns on players were ridiculous, just like 30 second polymorphs. Does anyone even remember when Soul Fire had a 4 second stun on the end of it?
Sölf;214485780 said:Well, you also can't shackle undead players. Which was possible in Vanilla Alpha, as far as I know.
Tell them to try playing Rogue for 12 years.
I'm half tempted on my warrior. And he's 95... after a make for 8 levels and a shaman for 28 levels leveling without full heirlooms is painful. Even just 10 levels. I have them up to 90.. it I need the 10K for the XP armor.I wonder if I should buy a couple of heirloom upgrades to make my Monk invasion leveling even faster. I only one upgraded heirloom (and the 50% monk bonus)
I have always played Warlock as my main.
I don't think there is grand conspiracy. But that doesn't mean I don't think Blizzard have massively fucked up this class
I was thinking pretentious.
Same. It's more than a little silly to believe there is actually some specific, vindictive agenda, but at the same time that doesn't mean the current state of the class isn't very questionable.
I'm half tempted on my warrior. And he's 95... after a make for 8 levels and a shaman for 28 levels leveling without full heirlooms is painful. Even just 10 levels. I have them up to 90.. it I need the 10K for the XP armor.
Anyone who has worked on a title knows - that's not how it goes - there's no single person who makes a class great. There's no mystical conspiracy here. However - will that message even reach them or will they be happier with their pitchforks left alone?
Alright so I boosted an Orc Enhancement Shaman to 100. Pretty cool, very flashy and sounds meaty.
So I did LFR Archimonde and no mount? Can someone explain how it works lol.
The one week warlocks were good and then immediately 'fixed' vs the entire tier mages were good definitely stings a little though.
It has to be Normal or above.
This is just me, but Locks feel like watered down versions of other classes to me. Haven't tried Demo, but Shadow Priest is a more fun Affliction and all Mage specs are a more fun (and simpler without being less engaging) spec to play.
Obviously demo being too strong because of T18 and the class trinket that will only work during the pre-patch time is srs fucking bsns.
Also I love this bit in one of the recent interviews "Since then, the team has tried to post about upcoming class changes a couple of days before they go live, even holding back the hotfix if messaging hasn't gone out." Almost made me actually laugh out loud since Roaring Blaze was "stealth" nerfed right after, with only a half ass note with incorrect values being edited into the hotfixes after the fact. (Also, communication from Blizzard and warlocks? lol good one.) Destro really needed that nerf though. It was obviously much too strong right guys @_@. Or maybe it's a pre-emptive nerf for 110 performance/the T19 bonus. Glad we're getting that out of the way in advance.
I've played a warlock since launch and of course I don't think there's some grand anti-warlock agenda, but the only feelings I have for how they've handled the class going into Legion are disdain and contempt.
Oh LFR isn't Normal? I didn't knwo there was a difference. So how do I join a normal one?
It has to be Normal or above.
I just reactivated. How do I find where the invasions are?
How do I change my talents as a Demon Hunter? Is there Demon Hunter trainers?
Press M, click on a continent, you'll see an invasion icon over a region.
Wat.
Moose is Heroic or Mythic, unless we're talking about a different mount, or I missed some change in the pre-patch I wasn't aware of.
It's very boring, but it's massively faster. I'll be glad I took advantage of it once it's gone.
I am trying to do it on my paladin... and honestly.. I am happier just paying the $60. It's not like I'm being "Authentic" with invasion spam.. and while I made 72-100 on my shaman in like 2-3 days (calendar, not /played), doing that on my paladin for a total of 5-6 days? Again, just better off paying $60 imho.
Even paying the $60 I'd feel weird not getting to 60 first for the profession level boost, even if profession levels don't mean very much in Legion. Just seems like a better value to do that.
Question since I've never had reason to do this before...how/where do I upgrade my heirlooms? I'm assuming since they only say 1-60, I only get the XP bonus until 60, too.