Make horrible half finished changes and implement them in the game with a ticking clock. Force the community to do your work for you and suggest changes that are even remotely reasonable. Okay? Literally never seen a developer do this before.
Ah, is Feral still JOHN FUCKING MADDEN then? I'll give it a shot and see how it is. I do feel like I'll prefer Balance though.Personally, Feral rotation is too difficult for me. Keeping actives for buffing bleeds, reacting to energy level and shred crits in conjunction with HT buff, maintaining savage roar and rake, etc.
If I wasn't raiding, I'd be making millions of gold right now.
They really need to nerf the requirements to make pots, it's insane that one single pot needs 2 Starlight, 4 Foxflower and 4 Fjarnskaggl. I understand that they wanted professions to matter more than they did in WoD but this is just insane.
To raid you need to farm an insane of herbs for flasks, pots and food.
If I wasn't raiding, I'd be making millions of gold right now.
I have been able to farm pretty nicely this expansion. I'm floating around 100k right now, and have already purchased my next month. Even just farming raw mats for an hour you can make a few thousand gold. If I had Herb\Alch I would probably be making tens of thousands for each couple hours farming.
The other day I sold 20 barracuda meals for 2k gold. Shit is insane lol
The catch-up mechanic is for your own offspecs, not compared from player to player, I'm pretty sure.I thought there was supposed to be some catch up mechanic involving Artifact Knowledge but it just researches as slowly as regularly.
The catch-up mechanic is for your own offspecs, not compared from player to player, I'm pretty sure.
A rogue sap-ed me and /spit when I proc-ed the Foxflower Fox, he must be a raider.I had a random range pot that I got from somewhere, dunno where, it fucking sold for 850g.
ONE POT
I could farm for an hour or two and make thousands but I can't because every single herb that I get is used for my own raid supplies. This whole system just benefits people who don't raid.
If you're a raider and don't want to spend 50k a night, you're pretty much required to have herbalism on a character. All my guildies have it on at least one character.
Yes. It provides a multiplier to AP-giving items irrespective of which artifact you cash them in on; AK is shared between all your weapons.How does that work? Isn't it just shared across the character?
Yes. It provides a multiplier to AP-giving items irrespective of which artifact you cash them in on; AK is shared between all your weapons.
It's a catch-up mechanic for offspecs, which is all I think it was ever sold as? Also the last levels of Artifact talents are extraordinary AP sinks so while you won't catch your friends in absolute AP earned unless they take a break, you will catch up in Artifact level at some point (I guess when they hit those final Artifact talents).Yea thats not a catch up mechanic. Its just the way things works, which consequently makes it faster to level up off specs since you have nothing put in them.
Supposedly the AK research rate goes faster as real time passes. I couldn't play for 2 weeks so I'm only at 3, but its moving at practically the same speed as my friends, who is at 5. This means the only way I can ever catch him (or others) is to slowly level and do so once we're all maxed. This does seem like the most retarded thing Blizzard has ever done.
And then another 2 weeks after that for Xavius. Can't go having casuals see the content too quickly.
I swear I heard or read from someone from Blizzard that AK research time decreases as time passes. I'm on the phone now but I'll find it when I'm on pc.It's a catch-up mechanic for offspecs, which is all I think it was ever sold as? Also the last levels of Artifact talents are extraordinary AP sinks so while you won't catch your friends in absolute AP earned unless they take a break, you will catch up in Artifact level at some point (I guess when they hit those final Artifact talents).
[edit] Also there are something like 29 levels of Artifact Knowledge, so comparing 2 to 5 doesn't seem like a great way to assess whether the levels take different amounts of time.
Jesus, doing it on two is about the limit for me. How are you doing it on four?im doing daily emissaries on 4 characters now. Probably not smart since I will end up getting a Legendary on someone I dont want probably, but still no legendary at all lol
Jesus, doing it on two is about the limit for me. How are you doing it on four?
I swear I heard or read from someone from Blizzard that AK research time decreases as time passes. I'm on the phone now but I'll find it when I'm on pc.
We are still talking about over 100% of difference in AP aquired from items. I'd have to getat least twice as many to be on even grounds.
Basically, this is the worst expansion when it comes to catching up since its practically imposible to do so if you miss the research, even if I had a lot of time.
But I think it's meant more for characters that start research months later, not days.One hidden feature of the Artifact system is that the rate at which your Artifact Knowledge Work Orders complete speeds up over time. The system keeps track of the time that its been since the release of the expansion, and how long it takes to process Artifact Knowledge Work Orders and gain Artifact Knowledge will reduce as time goes on. So whether youre just working on an alternate character or youre not playing cutting-edge player, the system will gives you ways to catch up as time goes on.
I had a random range pot that I got from somewhere, dunno where, it fucking sold for 850g.
ONE POT
I could farm for an hour or two and make thousands but I can't because every single herb that I get is used for my own raid supplies. This whole system just benefits people who don't raid.
If you're a raider and don't want to spend 50k a night, you're pretty much required to have herbalism on a character. All my guildies have it on at least one character.
I absolutely hate all the artificial time gating this expansion has.
You have to wait because fuck you. I decided you have to wait 5 days for each AK level, instead of giving you something meaningful to do to obtain this, you just have to wait.
I don't personally understand the appeal to levelling Disc (or holy?). With Disc, I realize it's tank appeal, essentially- you feel unkillable and less fragile. But the dps output doesn't compare to shadow, does it? All you really want while leveling is to kill shit fast.
Ran a Court of Stars where nobody got any loot.
That's weird.
I thought my 30 flasks and 50 potions would last longer than they have been. I thought I was over-prepared but I probably should have been buying starlight rose earlier than I was. It's minimum 170g each on Burning Blade, and usually higher.
My druid is herbalism/alchemy but I simply do not have the time to get him caught up.
Did a mythic "carry" run in HoV last night for my +2 keystone.
Dudes were talking big game, insisting we'd get 3 chests no problem.
Pulls 3 packs and stormcaller during the beer hall run to Fenrir. Wipes group, wastes time.
Miss the 3 chest by 40 seconds.
I'm tied for DPS with their big dick 861 DH. I'm an 849 Unholy DK.
Hey another burning blade person, cool.
Yeah I live that starlight rise are expensive, I can make some money after I farm. Having rank 3 of rose and rank 3 of deadly grace/seventh demon/int flask is so nice. Making money to fuel my wow time.
Anyone know of any good deals on the physical edition of the WarCraft movie, which hits today?
They really need to nerf the requirements to make pots, it's insane that one single pot needs 2 Starlight, 4 Foxflower and 4 Fjarnskaggl. I understand that they wanted professions to matter more than they did in WoD but this is just insane.
To raid you need to farm an insane of herbs for flasks, pots and food.
If I wasn't raiding, I'd be making millions of gold right now.
Part of the issue right now is that it feels like Alchemy is the only profession that matters. The base ilvl and obliterum required to get crafted items from other professions up to a level where they even compete with world quest gear makes them largely not worth worrying about at all. The ideas/mechanics behind crafting in Legion are solid, but they definitely need to do some serious tweaking to sort of even things out.
Like, why spend thousands (even tens of thousands) of gold worth of mats just to get a crafted item to 835 or so when you can easily get the same or better from most other sources?
Court of Stars only has 3 bosses so we usually don't get a lot of loot out of there. I don't think I've gotten any drops in the two times I've run the regular version, but the others in my group always get something.
As I usually tank I'm still a little hazy on how Unholy DK does AOE in dungeons. I'm always rune starved and runic power capped. I've had some luck bringing Epidemic and I've heard that the talent which causes your pet to put festering wounds on things is effective as well. I mean I've yet to have someone beat me on DPS in a dungeon but I know I can do it better.
If you're old timey Burning Blade-US you may know me as Mu.
Part of the issue right now is that it feels like Alchemy is the only profession that matters. The base ilvl and obliterum required to get crafted items from other professions up to a level where they even compete with world quest gear makes them largely not worth worrying about at all. The ideas/mechanics behind crafting in Legion are solid, but they definitely need to do some serious tweaking to sort of even things out.
Like, why spend thousands (even tens of thousands) of gold worth of mats just to get a crafted item to 835 or so when you can easily get the same or better from most other sources?
As I usually tank I'm still a little hazy on how Unholy DK does AOE in dungeons. I'm always rune starved and runic power capped. I've had some luck bringing Epidemic and I've heard that the talent which causes your pet to put festering wounds on things is effective as well. I mean I've yet to have someone beat me on DPS in a dungeon but I know I can do it better.
Because it's instant. I can get any freshly leveled character from zero to heroic raid ready in about 10 minutes of AH browsing.
Mu the druid from aof?
That sounds very unlikely. My first guess would be that everyone already did it this week, since the reset doesn't happen for another couple of hours?
Yes. Also Eyelaser Ninja Pirates. On my DK of the same name as my GAF account at the moment. AOF doesn't seem to be doing much this expansion - Gnor and Zyz were leading our Mythic efforts in WoD and they are MIA.
Most of my crew are in Hero now. Some old faces in here that it's been fun to play alongside again.