if it makes you feel better
you may get a cooler mount
but we'll outdps you till the end of time
yeah why i won't show any sympy. i'll take a permanent top 5 dps spot over a mount that everyone's going to have
if it makes you feel better
you may get a cooler mount
but we'll outdps you till the end of time
You can tame Manasabers, I see them all the time I think you gotta be BM though.
I think he means the uh Unicorns.
Mage does not track as top five in ToV. The time to complain about Mage has already passed.yeah why i won't show any sympy. i'll take a permanent top 5 dps spot over a mount that everyone's going to have
Mage does not track as top five in ToV. The time to complain about Mage has already passed.
Mage does not track as top five in ToV. The time to complain about Mage has already passed.
That's foolish, people want and have alts that they play. I don't think Blizzard believes it's better for people to not play alts. Also the token market is self regulating, inflation doesn't really impact it. Blizzard always acts to try to reduce gold inflation in general. And if anything, people with more alts always have less gold because they aren't spending time farming gold. So no, I see no reason to believe at all that the token influences design in the ways you are describing.
The realty is, treating people like they have accounts instead of like every character is independent is better in every possible way. It encourages engagement and motivates people to play in a wider variety of ways. Blizzard has taken many good steps in that direction over the years, which just makes the places they don't stand out all the more. We'd need fewer "catch up" and "bad luck protection" things built into the game if they would just approach things from the account level across the board.
What is the other relevant metric? Everyone can steamroll solo content. In PvP the rise of Frost DK is diminishing the moderate prevalence of Mage in arena. Amusingly enough other casters like Elemental Shaman are pushing them out. And worse, Mage flounders as the least represented class in RBGs.Raids aren't all there is to World of Warcraft.
That's nice but they track so low on Odyn and Guarm right now that they don't show up in top five overall. Incidental cleave damage can be situationally useful but it often just inflates stats like you see on Xavius.wat
in the helya fight they do hilarious dps
For example when helya uses her breath, your ignite will spread to the front 2 blobs that come out. Then there's the '50 enemy wave' where it's loldamage.
That's nice but they track so low on Odyn and Guarm right now that they don't show up in top five overall. Incidental cleave damage can be situationally useful but it often just inflates stats like you see on Xavius.
I am not suggesting that people are leveling alts for gold purposes. I am saying that just playing the game seems to give you far too much gold when you have multiple characters and that at launch the rewards seemed balanced towards having one character and are now moving downwards as people level more. The current blizzard stance on alts is a direct result of everyone having a bunch of garrisons all generating gold. Gold = Tokens plus more in the future so I disagree with it not influencing design. If you are not going to actually get what I wrote you might also want to use a less condescending tone. Using words like foolish make you look like an asshole.
In Dragonblight, in new hearthglen.
In the skybox, sometimes there is like a red lightning type graphic that just slides across the screen.
It's been in the game since WoTLK first launched and it has always bugged me.
Not sure if it's intentional, like some kind of aurora boreals crap, or just a graphics glitch they never fixed.
You can tame Manasabers, I see them all the time I think you gotta be BM though.
I think he means the uh Unicorns.
I have to give Blizzard credit, they're good at simulating being on a real boat in choppy seas. The skybox/horizon of Maw of Souls, if I focus on it, makes me a little seasick. Same thing happens if I look at the skybox in the Warmaster Blackhorn fight in Dragon Soul.
There's also spine with how they use the skybox, when I raided that during content i had a laptop that barely could handle it at like 20 fps. Going back now with a desktop that easily runs it at 60fps its actually a pretty amazing looking fight...though its still spine so its crap overall.
That's neat
I wonder what the mage disc gives you. Maybe like, pity from other players.
Apparently getting the Hunter class mount lets you unlock the ability to tame Gryphons and Hippogryphs.
That's kinda weird, but alright.
Speaking of gryphons, where are ones that can even be fought by players? I think the ones in the Hinterlands are at least hostile (or attackable, at least) to the Horde, for obvious reasons, but I don't think they are to the Alliance (for obvious reasons, again). But beyond that...hippogryphs aplenty to fight out there.
Do we already know what pathfinder 2 will require us to do?
Oh wow, figuring out how Skittish actually works was an absolute facepalm moment for our group, totally not how we understood it. So now skittish ranks below even Overflowing for us in terms of affixes that basically do nothing. Though it is a pretty solid DPS decrease for the group still, but at least now I know the counterplay and it doesn't feel as awful.
Mind sharing?
Is there like
A dark greenish plate leggings that look like a dress?
Skittish isn't actually an aggro drop at all, the way it works is it ADDS threat to people on the combat table that aren't tanks. So treating pulls like vanilla content, aka wait for sunders before going in, can basically eliminate any aggro drops. For me as a Guardian druid, if I was able to Thrash twice before our melee DPS came in, I would never lose aggro on an AoE pull (~6 seconds). The way threat scales though is the longer a fight goes on, the more threat is added to the DPS, so the more HP mobs have the longer you wait. But on our last dungeon run that we did tonight (EoA 9) I did the entire run without losing aggro to a single trash mob and we just missed a 3 chest by ~1 min. It definitely slows your DPS to not have them go in on the pull, but the added safety of eliminating the affix is worth it. Or I guess run a full ranged group and you already didn't notice skittish...
Additionally, on bosses, just taunt on CD since it increases your threat generated by X% for a few seconds after taunting. I was able to maintain a 40% threat lead on bosses most of the time despite skittish by just taunting on CD, never losing aggro. Omen or any threat meter actually works perfectly well with skittish, you can see the numerical threat value added to each player, so this is one situation where actually having a threat meter is useful.
Been treating it as a threat drop the whole time, but now knowing it is just adding a static amount to each non tank on the threat meter makes it trivial to deal with.
You must not run with a WW because they will certainly pull from you.
You know how you deal with skittish? Have the healer just use their tank cooldowns on the trash man deeps.
Skittish isn't actually an aggro drop at all, the way it works is it ADDS threat to people on the combat table that aren't tanks. So treating pulls like vanilla content, aka wait for sunders before going in, can basically eliminate any aggro drops. For me as a Guardian druid, if I was able to Thrash twice before our melee DPS came in, I would never lose aggro on an AoE pull (~6 seconds). The way threat scales though is the longer a fight goes on, the more threat is added to the DPS, so the more HP mobs have the longer you wait. But on our last dungeon run that we did tonight (EoA 9) I did the entire run without losing aggro to a single trash mob and we just missed a 3 chest by ~1 min. It definitely slows your DPS to not have them go in on the pull, but the added safety of eliminating the affix is worth it. Or I guess run a full ranged group and you already didn't notice skittish...
Additionally, on bosses, just taunt on CD since it increases your threat generated by X% for a few seconds after taunting. I was able to maintain a 40% threat lead on bosses most of the time despite skittish by just taunting on CD, never losing aggro. Omen or any threat meter actually works perfectly well with skittish, you can see the numerical threat value added to each player, so this is one situation where actually having a threat meter is useful.
Been treating it as a threat drop the whole time, but now knowing it is just adding a static amount to each non tank on the threat meter makes it trivial to deal with.
Finally got Legion and I'm at the part where I need to select which Artifact Weapon to go for.
How important is this decision? Should I be 100% sure on which spec I want to use before deciding?
I've always played an Affliction Warlock, but I've heard Demonology is much better now. Other specs feel foreign to me after all these years though, and I'm sure things will change in later patches.
Any advice would be much appreciated.
Finally got Legion and I'm at the part where I need to select which Artifact Weapon to go for.
How important is this decision? Should I be 100% sure on which spec I want to use before deciding?
I've always played an Affliction Warlock, but I've heard Demonology is much better now. Other specs feel foreign to me after all these years though, and I'm sure things will change in later patches.
Any advice would be much appreciated.
Finally got Legion and I'm at the part where I need to select which Artifact Weapon to go for.
How important is this decision? Should I be 100% sure on which spec I want to use before deciding?
I've always played an Affliction Warlock, but I've heard Demonology is much better now. Other specs feel foreign to me after all these years though, and I'm sure things will change in later patches.
Any advice would be much appreciated.
You can get the other two spec artifacts at 102, so the initial choice isn't terribly important.
Since all the lock specs are dps specs, completing any of the others as the first spec you choose will be pretty easy. You get to do the others at 102, so it's not a long wait. It can be a bigger deal for classes with tank/heal/dps specs as each of those is designed to be completed in the intended spec.
As for demo, it's super clunky. Yeah, the numbers are good (on fights with minimal movement), and you will get used to it, but if you're a lifelong afflock you're going to be happier just going with affliction. Demo still needs a lot of tweaking to play well, especially solo.
Well AK tomes are shared on all your specs and the AP scales according to AK level you have so there is no real disadvantage on that regard
The desition depends a more if you are going to the healer route, DPS/Tanks have it easy since they can invest AK on the start and healers have to invest a little of the AP on the DPS spec unless you are comfy of using the offensive skills on your healer spec.
I really fucking hate this combat bug. I run 3 minutes away from my WQ area from the last spot I actually did combat, and I am still in combat. wtf blizz.
Can Kara items drop in the weekly order hall mythic chest?
Can Kara items drop in the weekly order hall mythic chest?
Do violet hold pieces come out of it either?