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World of Warcraft |OT9| People still play this? Isn't it from 2004

Xando

Member
Me too. Seems like there's some problems on Blizzards site as there is a long thread on the forums about it already.

Yeah seems to be some kind of battlenet issue.

Found a workaround for it though:

1) Open the BNet Launcher.
2) Highlight "World of Warcraft" in the left column, left-click the "Options" link just to the right of it and choose "Game Settings."
3) Under "World of Warcraft: Warlords of Draenor," check the "Additional command line arguments" box.
4) In the blank line that appears, enter -uid wow_engb and click "Done."
5) Press the big blue "Play" button as usual and enjoy your stay in Azeroth.
 

M.D

Member
Does it give you guys an error saying "we're having a problem transferring data" ? I was about to launch the game and it seemed like there was an update and something got screwed up because it couldn't update, not only I can't launch WoW but I don't see anyone online on my friend's list

I still have the "Update" button instead of play
 

Lanrutcon

Member
The game has been released for 6 weeks. 7.1 won't be released until next year.
Don't be bummed out yet, these are supposed to be super rare items. Plus you've got more than enough of time left before the next major contect update drops.

I get that, but the thought of more months' worth of Withered training does indeed bum me out.
 

Fonds

Member
I get that, but the thought of more months' worth of Withered training does indeed bum me out.

I don't think that doing those kinds of trials will increase your chances significantly.

I'm going for the "just enjoy the game and take legendary droprates as they come" approach.
They can literally drop from just about anything, so focussing on one area or another won't really increase your chances or make the game more fun.
 

Lanrutcon

Member
I don't think that doing those kinds of trials will increase your chances significantly.

I'm going for the "just enjoy the game and take legendary droprates as they come" approach.
They can literally drop from just about anything, so focussing on one area or another won't really increase your chances or make the game more fun.

They're the primary source for the Fox mount. Excluding them literally cuts my odds of getting a fox mount by more than half a week.
 

Wunder

Member
Does anyone have any good PvP resources to share? I'm an enh shaman and have found it really hard to jump into PvP, be it arenas or BGs or even out in the world. I feel like I'm missing something but I don't know where to look.
 

Nugg

Member
Does it give you guys an error saying "we're having a problem transferring data" ? I was about to launch the game and it seemed like there was an update and something got screwed up because it couldn't update, not only I can't launch WoW but I don't see anyone online on my friend's list

I still have the "Update" button instead of play

If you have the update button, the above workaround won't work. Instead, create a shortcut to your Wow-64.exe, and then add the -uid wow_engb argument to the target field in the shortcut properties.
 

Fonds

Member
They're the primary source for the Fox mount. Excluding them literally cuts my odds of getting a fox mount by more than half a week.

As far as the mount goes, yes thats true. I was referring to legendaries.
I was lucky enough to get my fox mount invite from a nightfallen cache.
 

dimb

Bjergsen is the greatest midlane in the world
The game has been released for 6 weeks. 7.1 won't be released until next year.
Don't be bummed out yet, these are supposed to be super rare items. Plus you've got more than enough of time left before the next major contect update drops.
If 7.1 does not hit this year it would be a disaster. It being some kind of long term goal is sort of pointless in a multiplayer game where you are expected to be competitive.
 

Fonds

Member
If 7.1 does not hit this year it would be a disaster. It being some kind of long term goal is sort of pointless in a multiplayer game where you are expected to be competitive.

Ah I actually meant the next level of raid content, which is Nighthold.
That is meant for january at the earliest.
 

mclem

Member
They are, and it isn't a new thing, they have been immune to daze for a long long long time.

It's just one of those old things from vanilla wow that they should really get rid of.

I remember way back when being thoroughly confused that so many people were getting frustrated about the big bird patrols during the dailies in Skettis.
 

LogicStep

Member
There are some cases where DPS can make choices based on the kind of content they're going to do most. Shadow Priest is a good example; they gear in a completely different way if they're using S2M than they do if using the other L100 talents. There are always some common-sense things you can do to maximize your damage in dungeons as opposed to raids - it's pretty well established what the best setups are for raiding, since there are tons of logs - but a lot of players will just take the Icy-Veins recommended raiding build and try to use it for everything, and often there are better solutions for general use builds.
What kind of dps are you pulling normally?
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
Ah I actually meant the next level of raid content, which is Nighthold.
That is meant for january at the earliest.

Correct. 7.1 (karazhan and the Helya raid) will definitely be this year, probably in November. This patch includes a new questline through suramar that is gated to unfold over the course of a few weeks and lead directly to the Nighthold Raid. That raid will then come out in January, and everything coming out after that is unrevealed.

7.2 will probably be in like mid Spring if they manage to actually hold to a steady patch schedule, giving Nighthold about 4 months or so. I really hope there is a small, non-content patch right before Nighthold launches that contains some non-hotfix class and spec changes, though. 7.1 looks to be empty on that front, and Blizzard is very averse to making those kinds of changes in the middle of a raid tier. If they don't do anything before Nighthold opens, it is doubtful anything will happen until 7.2. And that would kind of fucking suck.
 

Entropia

No One Remembers
Yeah, I am thinking 7.1 is going to drop right after BlizzCon.

Kind of wish they had included more class changes, I wouldn't count this as mid-tier, considering there's no actual raid tier gear in Emerald Nightmare and there's no secret boss or mythic only mechanic/phase like I am sure there will be in Nighthold.


Curious to see where we go after Nighthold though.
 
I'm actually hoping for something less "Legion-y" in theme, but that's wishful thinking I guess.

I'd like to see a Vrykul Raid tbh.

Silly enough, I feel there is zero really ''Legion-y'' dungeon or raid in the expansion thus far! Like, Nighthold has 3 demon bosses (if you count Gul'Dan) in a supposedly entirely elven enviroment.

Plus ain't Trial of Valor a Vrykul Raid kinda? And of course Halls of Valor and Maw are 100% Vrykul/norse themed.
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
I'm actually hoping for something less "Legion-y" in theme, but that's wishful thinking I guess.

I'd like to see a Vrykul Raid tbh.

Given that the 7.1 raid involves Odyn and Helya, there's virtually no chance of another Vrykul-focused raid this expansion.

Silly enough, I feel there is zero really ''Legion-y'' dungeon or raid in the expansion thus far!

Agreed, the actual demon presence in the Broken Isles is surprisingly sparse. I wonder if that's intentional to keep "demon fatigue" down as they intend to increase demon-focused stuff as the expansion plays out.
 

piratethingy

Self professed bad raider
there's basically no reputable, semi-safe way to trade accounts, right?

really wish me and my friend weren't both playing healers, sucks to not be able to ever do mythic+ together. at the same time, i've got 8 days at 110 into an 860 holy priest and i can't imagine giving it all up and starting over.... UGH
 
Finished my first keystone Mythic dungeon yesterday, lvl2 BRH.
Not sure I'm ready for this.
I didn't have any problems on bosses, there were a couple of challenging moments, but the trash is a totally different thing. Constant running forward, pulling several packs at once, party almost always below 50% hp and I'm constantly on the verge of oom, because there is no time to drink. The whole run was super stressful.
Did it as a 445 holy paladin and I'm not sure what I could do differently.
 

piratethingy

Self professed bad raider
Finished my first keystone Mythic dungeon yesterday, lvl2 BRH.
Not sure I'm ready for this.
I didn't have any problems on bosses, there were a couple of challenging moments, but the trash is a totally different thing. Constant running forward, pulling several packs at once, party almost always below 50% hp and I'm constantly on the verge of oom, because there is no time to drink. The whole run was super stressful.
Did it as a 445 holy paladin and I'm not sure what I could do differently.

Focus on staying to the front of the group position-wise so you can sneak drinks when you need to. As your gear gets better it will get much easier, but at 845 you will have to be smart, efficient, and constantly on the move to clear keystones with groups who are trying to push chests. Remember that as soon as combat breaks for a second you can start drinking and then keep drinking for a few seconds as your party engages the next group, only stopping once the tank has taken a good hit or two and you need to get back up.

Edit: Also having a group that's smart and aware of the fact that you aren't as geared as them can help a lot. The tank should be making sure you have time to drink as you only need a second or two every now and then. Might just be that your relative lack of gear combined with groups with low awareness who expect to overpower and AoE everything.
 

Mupod

Member
Everyone told me Ursoc's Rending Paw was no good but its proc was 2% of my DPS last night, that ain't bad (I'm unholy with a lot of crit). And at 875 it was a nice upgrade just for the sheer strength on it.

I sat out for half of our normal raid, don't really need normal mode loot because I'm a mythic+ fiend but I never seem to find Corrupted Essence in heroic mode so I'm 8 short. Dunno if I want to suffer through a pug.
 
Focus on staying to the front of the group position-wise so you can sneak drinks when you need to. As your gear gets better it will get much easier, but at 845 you will have to be smart, efficient, and constantly on the move to clear keystones with groups who are trying to push chests. Remember that as soon as combat breaks for a second you can start drinking and then keep drinking for a few seconds as your party engages the next group, only stopping once the tank has taken a good hit or two and you need to get back up.

Edit: Also having a group that's smart and aware of the fact that you aren't as geared as them can help a lot. The tank should be making sure you have time to drink as you only need a second or two every now and then. Might just be that your relative lack of gear combined with groups with low awareness who expect to overpower and AoE everything.
Positioning in front of the group is a good advice, didn't think of that.
I think my biggest problem yesterday was that tank would leave mob group that is close to death for dps to finish and run forward to pull the next one. So dps were always at half hp after essentially tanking the previous group, while tank would already get hits from the new one.
 

Somnia

Member
875 Haste/Crit head off Jim?

...

...yeah, yeah I'll take that.

I hate you and everyone else who got loot from him. I have 3 110's, I did bonus roll on all 3 of them in the last 2 weeks on the same boss, ALL GOLD... 12 ROLLS OF ALL GOLD.

Speaking of that I'm done trying to play with alts, I'm going to go 100% focus on my Warlock (I'll play my alts if I'm done with all WQ's and can't find a group or something).
 

Lanrutcon

Member
I hate you and everyone else who got loot from him. I have 3 110's, I did bonus roll on all 3 of them in the last 2 weeks on the same boss, ALL GOLD... 12 ROLLS OF ALL GOLD.

Speaking of that I'm done trying to play with alts, I'm going to go 100% focus on my Warlock (I'll play my alts if I'm done with all WQ's and can't find a group or something).

Dude, that head is all my luck for Legion done in one. I swear I might just quit now, because that head piece is as good as I'm ever going to get.

*hugs his new headgear*
 

Mupod

Member
any impressions of the current US mythic+ affixes? I thought Teeming would be easy but we kept getting Arcway and Neltharion's which become an abstract kind of hell with that affix. I heard Necrotic was horrible for DK tanks in beta but nobody's talking about it on live yet.

Not super concerned over Raging as we have some AOE stuns, and barring that my legendary ring lets me use the Joestar Family Secret Technique when things get bad (the sprint is up about 1/3 of the time and saves my ass in black rook against super wrathguards).
 

adversarial

Member
Raging + Necrotic are easy. I could see it sucking for DKs as their mobility is shot.

As long as it's not fucking bolstering / skittish I'm a happy camper as a Prot Warrior.

Just killed M Ursoc, should have been dead a week and a half ago.

Anyone using the SweetFX pre-set for WoW? Goddamn it makes it look gorgeous, can't ever go back.
 

Teletraan1

Banned
I really don't like these Timewalker dungeons with pugs. I like the concept, it is actually something I wished they had since WotLK I just think it is executed poorly and doesn't really mesh with the current playstyle. I feel the dungeon should scale up to current values rather than us scale down. Bad tanks that don't even use mitigation abilities or self heals/absorbs pulling whole rooms with a small health pool is too spammy for my liking as a healer. Just had a DK tank that barely used death strike and sat on 100 runic power almost the whole dungeon while I am going OOM watching their health bar cut in almost half with every strike. With current health levels they would still be a bad tank but not 1-2 hits from death. You are basically one silence away from a wipe with some of these tanks. The whole reason we got big health pools was to get rid of this type of spam or die playstyle and I am back to my activity being almost double others in the dungeon as a healer. Seems like a trip down outdated game design lane rather than a fun nostalgic diversion with this event. Oh well, hopefully I will be paired with some competent people the next time.
I wont.
 

Amneisac

Member
Raging + Necrotic are easy. I could see it sucking for DKs as their mobility is shot.

As long as it's not fucking bolstering / skittish I'm a happy camper as a Prot Warrior.

Just killed M Ursoc, should have been dead a week and a half ago.

Anyone using the SweetFX pre-set for WoW? Goddamn it makes it look gorgeous, can't ever go back.

Which preset? Got a link?
 

Fonds

Member
Silly enough, I feel there is zero really ''Legion-y'' dungeon or raid in the expansion thus far! Like, Nighthold has 3 demon bosses (if you count Gul'Dan) in a supposedly entirely elven enviroment.

Plus ain't Trial of Valor a Vrykul Raid kinda? And of course Halls of Valor and Maw are 100% Vrykul/norse themed.

True but these are all dungeons.
I was hoping for something like Utgarde Keep on a raid scale.

I do agree its not Demons and Felfire all over the place. Im happy with what we've gotten so far.
 

Bisnic

Really Really Exciting Member!
Dude, that head is all my luck for Legion done in one. I swear I might just quit now, because that head piece is as good as I'm ever going to get.

*hugs his new headgear*

Speaking of that headgear, I got it too on my mage(although 860), and I'm wondering if I should really sacrifice my Class Hall set bonus for 8 pieces just for the +20 ilvl. That bonus looks pretty good to me.
 

Sölf

Member
Hm not sure which trinket I should pick for my Frost DK.

I now have these 2 equipped:

http://eu.battle.net/wow/en/character/blackhand/Nâix/simple

Before I got the An'she one I had an 840 Faulty Countermeasures (the inagem effect only reads ~50k bonus damage and not 66k though). The thing is, after having seen updated Icy Veins guides Frost DKs only should have this stat weight:

Strength > Crit sub 20% > Haste > Mastery > Crit above 20% > Versatility

I had 28% crit, 17% haste and 35% mastery before and now have 24% crit, 21% haste (don't ask me why the armory shows it as 35%, ingame I have 21%) and 36% mastery (also got new wrists). So... yeah. If anything I may actually exchange the 875 one for Faulty because of the effect, since I can do more than enough AoE damage but lack single target, at which Faulty would help more.
 

Slathe

Member
I think the timewalking weekly is odd. Normal dungeon loot doesn't matter with how easy it is to get to 830+. Seems like they could easily implement the same scaling that legion is using to at least make the dungeons heroic. Mythic would be even better - think of all the content you'd have if they implemented dynamic scaling for all dungeons up through mythic plus.

I'm guessing there would be significant balance concerns though.
 

dimb

Bjergsen is the greatest midlane in the world
I would guess it is basically impossible to scale artifact weapons down, particularly when the traits can play such a big role. There is also something that I assume is a ranged trinket doing "Dark Blast" and it can triple their damage.
 

Azzurri

Gold Member
How hard is it healing Mythic's as a Resto Shaman? I've done a few Heroics and it went pretty well, a couple mishaps here and there but nothing crazy.
 

scy

Member
Sölf;219972785 said:
Hm not sure which trinket I should pick for my Frost DK.

I now have these 2 equipped:

http://eu.battle.net/wow/en/character/blackhand/Nâix/simple

Before I got the An'she one I had an 840 Faulty Countermeasures (the inagem effect only reads ~50k bonus damage and not 66k though). The thing is, after having seen updated Icy Veins guides Frost DKs only should have this stat weight:

Strength > Crit sub 20% > Haste > Mastery > Crit above 20% > Versatility

I had 28% crit, 17% haste and 35% mastery before and now have 24% crit, 21% haste (don't ask me why the armory shows it as 35%, ingame I have 21%) and 36% mastery (also got new wrists). So... yeah. If anything I may actually exchange the 875 one for Faulty because of the effect, since I can do more than enough AoE damage but lack single target, at which Faulty would help more.

It's weird to have that stat priority when using the machinegun build (which is ~30% Crit as the initial goal). It's like statting for some in between that and Obliterate build? If you're going that talent setup, you really want a lot of Crit and Mastery with enough Haste to not feel clunky (~18-20% range).

Anyway, trinket wise I'd say Faulty + stat stick one is better. Countermeasure is basically the BiS Frost DK Trinket (+ Arcanocrystal).

obligatory grain of salt, Frost DK is just my alt DPS spec.
 

dmosher

Member
How hard is it healing Mythic's as a Resto Shaman? I've done a few Heroics and it went pretty well, a couple mishaps here and there but nothing crazy.

Just be prepared to use your big healing cooldowns and don't be afraid to use them frequently; you'll be fine. Spirit link totem + artifact trait is very good at saving what could be a wipe.
 

Azzurri

Gold Member
Just be prepared to use your big healing cooldowns and don't be afraid to use them frequently; you'll be fine. Spirit link totem + artifact trait is very good at saving what could be a wipe.

Cool, thanks man!

Yea, I've always been stingy to when to use big cool downs, but I do use my Artefact ability all the time.
 

Sölf

Member
It's weird to have that stat priority when using the machinegun build (which is ~30% Crit as the initial goal). It's like statting for some in between that and Obliterate build? If you're going that talent setup, you really want a lot of Crit and Mastery with enough Haste to not feel clunky (~18-20% range).

Anyway, trinket wise I'd say Faulty + stat stick one is better. Countermeasure is basically the BiS Frost DK Trinket (+ Arcanocrystal).

obligatory grain of salt, Frost DK is just my alt DPS spec.

I am not really using the Machine gun build so far though. Maybe I should try that one and just ignore Obliterate completely then. xD

Well, thanks for the answer. I will probably just test it out during Myth+ tomorrow and switch around.
 

LogicStep

Member
Enh sham. So when you have flame buff and your boulderfist buff with stormstrike on cooldown but less than 100 marlstrom you just sit there and auto attack? Lava lash only when your over 100 close to max? Using boulderfist so thT it doesn't sit at 2 charges not generating new charges?
 

Tarazet

Member
Enh sham. So when you have flame buff and your boulderfist buff with stormstrike on cooldown but less than 100 marlstrom you just sit there and auto attack? Lava lash only when your over 100 close to max? Using boulderfist so thT it doesn't sit at 2 charges not generating new charges?

Are you using Ancestral Swiftness? If you have the Hailstorm talent you need to keep up Frostbrand too. Use Boulderfist liberally so that you always have enough maelstrom to use 3 Stormstrikes, and Crash Lightning to buff your next SS.

Lava Lash is a last resort. I'll sit at high levels, using BF/FT/CL just waiting for that SS proc and I use LL very gingerly. If I'm capped out, it generally means I used my cooldowns at the wrong time. But in my current gear and with AS talent, I'm GCD capped pretty much all the time so I don't actually give a shit about a couple seconds of overcapping, because it isn't costing me any usages of abilities. You can only manage this though if LL is used sparingly, since Stormstrike and Crash both hit harder per maelstrom spent.

On cleave fights, Crash Lightning has a super high chance to proc Stormbringer, so it's not hard to get into strings where you open with FT, then just go BF CL SS SS SS repeat until everything is dead.
 
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