Man, how fucking hard is it to see that I'm using Eaglehorn without secrets as a parallel for what FWA is going to be after the nerf?Then I disagree that Eaglehorn sucks of course. At least it doesn't suck in Hunter. But I don't know why you keep putting that qualifier of "Eaglehorn sucks without secrets". That's like saying Houndmaster/Kill Command suck without Beasts in play or Mad Scientist sucks if you draw your secrets. The card has a text that specifies a synergy and that's where its at its best. The fact the card actually sees play WITHOUT said synergy is a testament to how good the card actually is.
And in Standard at least, FWA is still likely to see play. That pretty much tells us that 3 mana 3/2 weapons are baseline playability and not actually "bad". Just like generic 2 mana 3 damage isn't actually "bad".
I like both, personally. =)So when are people going to catch on that Exodia Mage is still an awful deck?
Your winrate goes up ten points if you play Secret Mage instead.
And my point was that Eaglehorn sucks without secrets. FWA is going to suck.
The class in general can't keep the board at all. Eaglehorn is part of that problem IMO.Eaglehorn doesn't suck without secrets. It's played in a class loaded with great 3 drops.
I would way rather have FWA than Eaglehorn in Hunter, and I think that says all it needs to. Wouldn't you rather have FWA over Eaglehorn?But Eaglehorn is good even without secrets so it was a bad example to even bring up in the first place! You keep saying "War Axe sucks, look at Eaglehorn!" but everyone else is getting confused by it because no one thinks Eaglehorn actually sucks even without secrets.
And Hunter in general sucks not because they don't have a War Axe equivalent at turn 2 but because their minions don't line up as well with the field as they have gotten power crept over. Whenever Hunter's curve gets beaten by another class, they will struggle because they are a poorly designed class. They don't have good AOE, they don't have good card draw so they run out of steam, they don't have healing and as soon as they lose board they tend to lose because half of their cards require a beast in play to be good. Their biggest saving grace is that hero power which ends up being a win condition by itself. It's why their Hunter DK isn't that good and why many people rightfully predicted that it won't really be a factor because LUL Control Hunter.
Hunter has been very good in the past when their curves competed with other classes or were better. They didn't have good removals back in that time too (they had 0 mana Hunter's Mark and that at best saw play as a 1 of even then). Usually Hunter just had some busted minion to abuse and point to face because that's all they can do. Hunter has gotten worse over time due to superior minions on other classes and worse neutral minions that they can't abuse (nerfs to Abusive Sergeant, Leper Gnome, Knife Juggler, Leeroy and Arcane Golem specifically hurt Hunter a lot).
There is a much more systemic issue with Hunter than just not having good early game removal. They are a one dimensional class with a limited range of tools and are funneled into playing one way. When that way of play doesn't work they suck. Even if they did have good early game removal, they will use a removal to 2 for 1 two small minions which means they spent mana/resources not hitting face and then the other opponent just draws two extra card and suddenly Hunter is in top deck mode struggling to maintain board control.
Honestly, Hunter not being a good class is the best thing for the game. No one ever likes Hunter being good, it's more hated than Priest when it's good. Hunter hate is what caused more than half of the neutral minions to get nerfed to begin with. Hunter is also why Blizzard has severely scaled back on charge minions in general.
that the FWA nerf was approtriate?I would way rather have FWA than Eaglehorn in Hunter, and I think that says all it needs to. Wouldn't you rather have FWA over Eaglehorn?
The class in general can't keep the board at all. Eaglehorn is part of that problem IMO.
I don't think you can say "Eaglehorn w/o secrets is fine, so FWA at 3 is fine."
Eaglehorn goes face a lot of the time and Hunter doesn't care much about their life total bc the class has no swing mechanics.
Except FWA at 3 mana is significantly worse than Eaglehorn.that the FWA nerf was approtriate?
Been ok here except for my internet going out every 30 minutes from the goddamn hurricane.Did NA servers just shit the bed again?
These days I usually have to use it to clear the board, otherwise it's gone forever.I don't think you can say "Eaglehorn w/o secrets is fine, so FWA at 3 is fine."
Eaglehorn goes face a lot of the time and Hunter doesn't care much about their life total bc the class has no swing mechanics.
Eaglehorn comes too late, though. Like I just faced a Pirate Warrior that killed me on turn 5, and a Hunter would have had his turn 1 and 2 pinged away by N'Zoth's First Mate's 1/3 weapon, and then he would have used Eaglehorn on turn 3 to hit his own face for 3 while killing a Dread Corsair, and then the game is over.I don't even think we're talking about the same game when you say things like that. Eaglehorn bow absolutely enables that. It's a 3 attack charge that hits 2 minions. That is precisely why it's played.
It's funny that you talk about hunter while we're talking about FWA because FWA is one of the reasons hunter sucks. It doesn't have anything that can compete with early game tools of other tempo classes.
This is really oversimplification of the discussion.
Why call it something fancy like that when it's just a typical Beast Hunter deck?Asmodai hunter deck has been putting in work it seems
He made rank one legend with it last night
Except FWA at 3 mana is significantly worse than Eaglehorn.
I don't think you can say "Eaglehorn w/o secrets is fine, so FWA at 3 is fine."
Eaglehorn goes face a lot of the time and Hunter doesn't care much about their life total bc the class has no swing mechanics.
So when are we going to start working on the next OT subtitle or did I already miss it?
Hearthstone |OT10| Fuck Priest
I think yours is lacking in spirit.I feel like it could be a little more clever than that...
Hearthstone |OT 10| In Etneral Servitude to Priests
This one is perfect.Hearthstone |OT10| Fuck Priest
Hearthstone |OT10| Fuck Priest
So when are we going to start working on the next OT subtitle or did I already miss it?
Starting to get burned out so I decide to play some arena. First two matches against druids both with spreading plague and ultimate infestation. Ahead the whole game too until UI. Then right into a priest ...who then proceeds to anduin my board when I have four 5+ attack minions on board. I think might be done til the nerfs lol.
[OT10]How long can this go on
Now that's a good one.|OT10| Ultimate Infuriation
|OT10| Ultimate Infuriation
Hearthstone |OT10| Fuck Priest
No. Never.wow...
Give Priest a break! Druid is the true enemy.
Nobody fucking knows, not even blizzard. They just made a few freeze and freeze synergy cards, without any kind of direction.It's so confusing to me. What does it do? What is its goal? Why would I want to play this?