Welp, at least they removed the exalted with the Legionfall requirement for Class mounts, so I don't have to stress over any future alts.
Though that now means I need to do the Sentinax tag-game on a bunch of alts, lol.
Highlighting some other interesting stuff.
Eventually the team realized (late in the PTR cycle) that the zone felt pretty empty with not a lot to do. They accelerated the release of the weekly steps, only leaving filler for the rest of progression.
....What does this even mean? This right now, with the 'barely there' shard and sentinax quests....is the accelerated variant?
I sincerely hope I'm misunderstanding things, here.
The team completed a massive amount of content, but that doesn't mean anything to players if they feel like they don't have anything to do.
What more would you like to see?
If there were more traditional things like Isle of Thunder story questing, that would only add a few more hours of content. Is that enough?
Any sense of progression would be better than what we have here, yes.
The lag and latency issues are on the team's radar and they want to fix it.
To be fair, I'm honestly guessing WQGF has something do with this, but I really do hope this gets fixed without breaking that addon.
Heirloom upgrades are planned for Patch 7.2.5.
Ooh, imagine this + invasions....that'll be pretty quick leveling, lol.
Still has the underlying issue of class hall champion catch-ups, but that doesn't look to be happening, yet.
These (Paragon) chests still mostly reward the same thing, which is underwhelming. The team will discuss this.
THANK YOU.....although who knows what'll actually happen.
The team may have gone too far with bring the player, not the class. Sunwell was a long time ago and a different world. Not being viable without multiple group buffs is bad, but we are in a different place now.
The team would rather you take a slightly less geared Warlock rather than a third Hunter.
Really, really curious to see how they make this possible without returning to the exclusive buff system, tbh.