Its honestly not that hard and the later ones give some good artifact power.
I quite enjoy it. Some anoying bits like having to go talk to the lady in the elite place but I have no problem with it overall. I've been doing it on my druid aswell.
Its honestly not that hard and the later ones give some good artifact power.
Since 7.1 or Legion even, has the game taken a lot longer to load into areas then before?
Very much so. It's specifically 7.1, Legion was fast.Since 7.1 or Legion even, has the game taken a lot longer to load into areas then before?
Sölf;222075547 said:I never actually simmed anything myself so far (mainly because it wasn't necessary because more strength = better in most cases). Do I just go to simcraft and enter my stats or something?
Download simcraft here
https://www.simulationcraft.org/download.html
Install it and go to import, find your realm and character
Under options, check "Enable Scaling" and check all of the character stats you need to know about, then click simulate at the bottom right corner
Your results should give you some stat weights. Like Yanger said, they will change with your gear, like if you have 25% crit and 0 vers, vers is probably better for you for example (not DK specific, just a math example)
Someone needs to figure out how to get Mask of Artful Dodging already.How to get the Defias Leather set for transmog in Legion:
Requirement:
Must be an Outlaw Rogue
At least lvl 30 to use quest reward
How to:
In Ironclad Cove in the Deadmines you will see a ghostly parrot to the left along the water. If you approach the bird and take out the pet Green Wing Macaw, you will be prompted to use your grappling hook. This will take you to an NPC who gives the quest "Sea'in Red". This quest has you collect 100 maskswhich have a 100% drop from any hostile mob in Deadmines. Once the quest is completed you are rewarded the set.and once unlocked any leather wearing class can transmog it.
almost 250 hours into legion, finally got my first legendary,
also pictured is the 835 ring i will still be wearing
sorry but i'm going to need the Sephuz's Secret whiners to give it up, this ring is worse for a priest than a Secret is for ANY class.
I still haz nuthin
I still haz nuthin
Also got the hidden appearance for Windwalker, only missing Brew now :d.
Glad it's not just me.Since 7.1 or Legion even, has the game taken a lot longer to load into areas then before?
The way I got it was by getting the set before the deleted it.How to get the Defias Leather set for transmog in Legion:
Requirement:
Must be an Outlaw Rogue
At least lvl 30 to use quest reward
How to:
In Ironclad Cove in the Deadmines you will see a ghostly parrot to the left along the water. If you approach the bird and take out the pet Green Wing Macaw, you will be prompted to use your grappling hook. This will take you to an NPC who gives the quest "Sea'in Red". This quest has you collect 100 maskswhich have a 100% drop from any hostile mob in Deadmines. Once the quest is completed you are rewarded the set.and once unlocked any leather wearing class can transmog it.
Man I'm jealous.
Still trying for the fists here.
edit: A heads up if you are raising the falcosaurs.
If you are on the stage where you need to do 3 world quest pet battles with one, make sure the corresponding hatchling is actively summoned before doing it. By that I mean, make sure they're out like an actual pet. Otherwise it won't count, even though they're taking part of the battle.
almost 250 hours into legion, finally got my first legendary,
Every Heroic group alllllllllllllllllways thinks they have the DPS to 1 phase I'lygnoth. No matter what you tell them. To 1 phase H Eye duder we'd have to be way overgeared for the encounter so we'll be fine 2 phase but noooooooo we gotta be huge badasses and save 3 minutes*
That's not been my experience. My hatchling wasn't summoned, he was only the first in my battle lineup. I was tasked to fight 3 water striders in the wild and he solo'd all three bouts (not intended, he's just good against aquatics).
I don't think there is any ilvl restriction for Mythic+ after Mythic-0What are the "ilvl" requirements per keystone level? (like +4,+6, etc)
I don't think there is any ilvl restriction for Mythic+ after Mythic-0
Aaaand the Falcosaur shit is so buggy.
Today's quest: complete 3 Pet WQs with your Falcosaur pet.
Except I'm not getting credit for any I finish with my Falcosaur pet in combat or just by my side.
World Quests were only content for a few weeks according to you so you and you alone no longer get credit. /s
I see people with 500 agility gems but all I see for purchase on the AH are the 200 agility ones
How is a miner supposed to reach 800 mining? Just from the Brimstone WQ and the Darkmoon fairy? At 789 (790 after the Brimstone WQ) everything is grey and I haven't seen a skill up except from mining the infernal body for the Brimstone WQ, which is 1 point every... 3 days? If the options truly are the WQ and the Darkmoon Fairy, my dislike for whoever handled professions in Legion can only go up, but it just can't be, right?
That's how it was for herbalism. Had to wait for a few felwort WQs and DMF.How is a miner supposed to reach 800 mining? Just from the Brimstone WQ and the Darkmoon fairy? At 789 (790 after the Brimstone WQ) everything is grey and I haven't seen a skill up except from mining the infernal body for the Brimstone WQ, which is 1 point every... 3 days? If the options truly are the WQ and the Darkmoon Fairy, my dislike for whoever handled professions in Legion can only go up, but it just can't be, right?
Just learned that you can make a trial character on any realm and then immediately go make a DH on that realm (the trial character counts as a 100). Don't even have to load the trial character. Probably a bug, so I'll probably create a few DHs today.
You mean in the armory, right? It's bugged and doesn't display properly in the armory. The +200 Agility ones are the best you can get.
That's how I did it. It's bullshit, though.
On the other hand, getting to 800 does absolutely nothing.
I liked Kara a lot (first half did have a substantial amount of trash, but I didn't mind that much). The one thing I do wish though is that every boss rewarded AP plus a chance at an item. Feels bad going into an epic dungeonraid and getting 4g from a boss. Just a token AP reward would lessen the blow a bit, and might help lengthen the relevance of Kara a bit.
Final 3 bosses were really well designed, great fights overall (though I don't envy tanks on Shade in groups that only have 1-2 interrupts). Really enjoyed the dungeon as a whole, definitely hope they do this more in the future. Nice change of pace from the "gotta go fast" mentality of Mythic+ farming.
Though our session afterwards of Mythic+ dungeons was decidedly less fun, with 4x CoS and 1x Arcway. Great mythic dungeons, TERRIBLE mythic+ dungeons. Blizzard should remember well the lessons of old school challenge modes, random elements in speed runs are overly punishing and drastically reduce the fun of the runs.
E: God why do I bother ever replying to posts on r/wow, I should've learned my lesson by now. There are only so many times I can reply to someone saying the same thing, then having them reply back completely ignoring the point I just made before I lose my mind.