Scoot said:0/5/46, right?
That's the PvE spec a lot of our Shamans use.
Screaming_Gremlin said:Ugh, I have been stuck on 7/8 pieces of nemmesis for the last 3 months. The only time the robes have dropped, my internet connection was down and I wasn't able to log on. My guild also seems to have the worst drops ever.
ToyMachine228 said:We've only recently started to down Rag, but we can do it every try now and the funny thing is...3/4 times we've killed Rag, he's dropped Perditions Blade...Our loot tables are very strange indeed. But hey, I got my Bloodfang Pants this past Friday, so I'm not complaining at the moment. If Onyxia would drop my Vis'Kag (I'm the only sword/combat spec Rogue in my guild) and Bloodfang Hood, I'll be near set until BWL loot.
Ah yeah, I don't think I've ever really had a beef with you guys (I play with Igglebound on the Horde side). Was worried you'd say Impervious or something.Screaming_Gremlin said:Fallout, I am in Vanguard of the Alliance on Stormreaver.
I remember once, we were running AQ20 and one of our guys had to leave. So his replacement shows up and gets killed by like, 5-10 Alliance waiting at the gates. Naturally, we all stop pulling mobs to zone out and smash their faces in, res our buddy, then zone back in. I really wish PuGs operated like that. :\Screaming_Gremlin said:I always got a kick out of how The Cabal would camp the orb to BWL during peak raid hours. It's hard not to laugh at the other people in my guild who want to report them for griefing (and it isn't as there is easily a pvp solution). I really wonder why they rolled on a pvp server.
I've heard similar good things about Catalyst, though I have tried neither.Also, not sure if this mentioned yet, but everyone go get this mod.
http://ui.worldofwar.net/ui.php?id=2419
It will reduce the time it takes to load when traveling to and from an instance in half. It is really useful for if you are zoning out of an instance when the other side is there.
I downloaded this a few days ago. Best addon ever.Screaming_Gremlin said:Also, not sure if this mentioned yet, but everyone go get this mod.
http://ui.worldofwar.net/ui.php?id=2419
It will reduce the time it takes to load when traveling to and from an instance in half. It is really useful for if you are zoning out of an instance when the other side is there.
When do warriors lose to mages??epmode said:LOL @ diminishing returns on frost spells and the warrior changes in general. Sounds like someone was mad about losing to mages/locks.
border said:The translation of those patch notes is pretty heinous :lol
When do warriors lose to mages??
Finally nice to see a patch that helps warriors out, or at least restores some of the stuff they took away from us (40% damage bonus on Enrage is back).
Are Frost Nova and Freeze Trap considered "movement impairing" effects that can be broken by an Intercept? Or is it just for slowdown effects like Wing Clip, Frostbolt, etc?
firex said:something I thought would be funny (but I'm sure won't happen, I just think it'd be hilarious): Blood elves get Paladin as a class, and whatever new alliance race gets Shaman.
Apparently, that battleground was nearly completed back when AV was being prepared. You can even see it with WOWMapViewer. It was nixed because Blizzard felt that its gameplay style was too similar to AV.firex said:I wish they'd hurry up and work on Forlorn Ridge (I'm pretty sure that's a future BG in Azshara, it's got a lot of the structures common to a BG entrance) and release it. Somehow I think they're working on it as a different type of BG than WSG/AB/AV though.
ToyMachine228 said:best drops
lolToyMachine228 said:habard of smiting
Yeah, getting a login popup to http://students.uat.edu , whoever made it appear on this page also posted on the first page of this thread.Tamanon said:OK, whoever has the avatar from fedaykin.uat.edu blah blah, please change it. Keeps trying to log me into that server and that's not happening.
Ouro has been hotfixed so his Quake effects deal significantly less damage.
We have also hotfixed the following changes to the Cthun encounter in AhnQiraj:
- Lowered the hit points of both Giant Claw Tentacles and Giant Eye Tentacles.
- Decreased the damage caused by Ground Rupture, and made the effect resistable.
- Significantly decreased the melee damage done by Giant Eye Tentacles.
In the 1.10.1 patch, we also changed the way that Cthun identifies who is in his stomach. The faction changing debuff that was previously applied will no longer appear, but Cthuns tentacles should not spawn in the stomach, nor should a player in the stomach be the target of Cthuns Eye Beam.
The combination of these changes should give players more time to damage C'thun instead of dealing with tentacles, and see fewer unavoidable, random deaths occur due to Ground Rupture effects.
Mazre said:I also rolled a 99 on my Drake Fang Talisman and got Nef's Head as well last night.
Screaming_Gremlin said:Firex, the bosses drop gold, just a very small amount of it. If you have a full raid (which I imagine almost everyone does), everyone might get about 70s - 1g. In BWL, a boss might give everyone 5g. It is kind of annoying, although as I said, that is a minor complaint.
Fallout, I am in Vanguard of the Alliance on Stormreaver.
Thanks! Hopefully I run into you in a BG or Silithus or something sometime.ChennehCis said:Hey Fallout,
Props to you guys at Igglebound, you guys are actually good at PvP /salute
border said:The translation of those patch notes is pretty heinous :lol
When do warriors lose to mages??
Azwethinkweiz said:I play on Mal'Ganis. I got a level 60 orc hunter decked out in epics.
Mishnok, Tauren Shaman. I've fought some excellent priests, but you have to be rather quick I find.ChennehCis said:Fallout, what's your name on SR? I'll make sure we get some duels in despite my mediocre PvP skills Yeah, SR crashes a bunch recently =/
Azwethinkweiz said:You guys /random boss loot? Holy crap.
C'mon, the warriors in that video aren't smart enough to charge/intercept more than once, or even hamstring the frickin' mage. Has kind of a "fixed" feel to it anyway, since the battles take place in incredibly large areas that are mysteriously cleared of mobs...ChennehCis said:http://video.google.com/videoplay?docid=9157548666001930236&q=wow+mage&pl=true
With a large enough fighting area and the engineering profession, mages have a lot of tools to take down warriors.