Ripclawe said:
madara said:Enjoying the warlock so far, seems go fast, two sessions mid 20s. That imp and all his sayings every few seconds annoys crap out of me but Voidwalker and Succubus are really neat.
How does the final flying mount work with warlock and paladin classes? Do they automatic get spell or do they have to training all that riding skill up to get final one?
fallout said:BM is just a pain in the ass when your group doesn't have the right amount of DPS (i.e. a lot). And yeah, that gauntlet part is a ****ing pot-fest. I swear, if there's one thing I'm dying for on my shaman it's some kind of mp5 weapon buff.
fallout said:BM is just a pain in the ass when your group doesn't have the right amount of DPS (i.e. a lot). And yeah, that gauntlet part is a ****ing pot-fest. I swear, if there's one thing I'm dying for on my shaman it's some kind of mp5 weapon buff.
I burn through mana pots like you wouldn't believe in that instance as a healer. What I don't get about it, is that no matter how fast you burn down the portals, the new one springs up immediately after. It's almost like there's some benefit in doing it fast, but not too fast. I really think the whole thing could use some retooling. It's horribly unfair to healers to have to burn through those kinds of consumables.Maxrpg said:On BM runs I'm on the adds. I can sufficiently keep them away from Medivh. I just need to drink after every portal closing and I'm good to go - gotta bring a lotta drinks to BM runs, heh.
fallout said:I burn through mana pots like you wouldn't believe in that instance as a healer. What I don't get about it, is that no matter how fast you burn down the portals, the new one springs up immediately after. It's almost like there's some benefit in doing it fast, but not too fast. I really think the whole thing could use some retooling. It's horribly unfair to healers to have to burn through those kinds of consumables.
madara said:My friend convinced me to roll with him on new server and go alliance. He went Draenei Hunter so I went Shaman. Not sure how often i use her as its only for when he is on but I had some quick questions for the folks that know all things shaman. Reading the sticky on the offficial forums with TBC out now it seems a fair amount go Elemental/Restoration to make use of the +healing and damage gear. Is that something I should do from the start? Or would going Enhancement till 58ish be better for leveling with a hunter and then respec'ing? I realize this class has alot unresolved issues so rather not mess up too much.
I told him to look at the same guides and suggestions but I presume BM is grind build to take for hunter that will not be doing PVP much, plus the pet make better tank then if I dont go Enhancement.
Huh. That's interesting. Maybe I was just imagining things, but it seemed like every time I've done BM, the next portal starts up exactly after one is down, regardless of how long it took to down one. Now, I've seen multiple ones open before when things to turn to shit, but I've never seen a waiting time between portals.SaitoH said:Portals open at a set time. The faster you dispatch them the more time you have to prepare for the next one.
Start enhancement and just go with enhancement till 70. If you get bored, feel free to respec elemental later on. Just keep in mind that with an elemental build, you'll be drinking a lot. Also, if you like to PvP, 40/0/21 is probably the most versatile PvP build there is. Resto is generally for raiding and group PvP, but it takes you forever to kill anything.Madara said:Is that something I should do from the start? Or would going Enhancement till 58ish be better for leveling with a hunter and then respec'ing? I realize this class has alot unresolved issues so rather not mess up too much.
fallout said:Huh. That's interesting. Maybe I was just imagining things, but it seemed like every time I've done BM, the next portal starts up exactly after one is down, regardless of how long it took to down one. Now, I've seen multiple ones open before when things to turn to shit, but I've never seen a waiting time between portals.
Ripclawe said:
Oh, yeah. I should have made the point. I don't even think most of the TBC stuff would be possible without NS.firex said:on the opposite side, if you don't have the gear for healing, you'll be pretty gimped if you try and heal an instance up past stuff like slave pens as an enhance shaman.
I do wish to debate that! Everything below NS is pretty great stuff. Still, you can get by without it in most instances.But by that point you'll at least have a few of the early talents out of resto anyway, which arguably do the most for actual healing efficiency for a shaman, so you'll probably be ok as long as you carry around a significant healing set.
When I went to full Resto back when the 1.12 patch hit and I was PVPing like mad for the Warlord stuff, there was maybe once or twice where I was feared out of my Tremor range but it worked just like it should have. I just put it down to having the extra 10 yard range talent, but I'm certain they stealth buffed it to proc say once every 2 seconds at the least instead of the 4 seconds that we were told was the norm.fallout said:Also, I'm just throwing this out there ... but ... did they stealth buff tremor totem? I swear it procs more often now, because it's been ages since I've been feared out of the totem range. I started noticing it a couple months back, but just never mentioned anything.
Heh, I've had the 3-set Tier 1 bonus, and I found that only marginally helped. It doesn't take much to run out of that radius. Which is why I figure they'd increased the proc rate on it ... it just seems to be happening faster. I'm not complaining, just wondering if I'm right about it.speedpop said:When I went to full Resto back when the 1.12 patch hit and I was PVPing like mad for the Warlord stuff, there was maybe once or twice where I was feared out of my Tremor range but it worked just like it should have. I just put it down to having the extra 10 yard range talent, but I'm certain they stealth buffed it to proc say once every 2 seconds at the least instead of the 4 seconds that we were told was the norm.
We have taken the time to put together a brief preview of the Profession changes for the upcoming content patch. This list does not contain all of the upcoming changes, but instead gives a brief look at what is to come.
Alchemy
* Elixirs now stack in two categories, Battle (Offensive) and Guardian (Defensive) Elixirs. You can only have one of each type of Elixir up at a time. As a result Elixirs now stack with class abilities such as "Arcane Intellect."
* Four new defensive elixirs have been added. Two are on trainers, one is in Halaa and one is in Cenarion Expedition.
* "Flask of Petrification" can no longer be turned off during its duration, but it now will clear all threat from all monsters for the duration of the effect. Though monsters may reaquire you after the effect ends.
* The cost to purchase Imbued Vials has been reduced.
Enchanting
* Enchant Bracer-Spellpower had its primal costs reduced slightly.
* Enchanting recipes that increase spell damage now also increase healing as well.
* The "Major Defense Bracer" enchantment has been moved from Ethereum Researchers to Ethereum Nullifiers.
Engineering
* A recipe for "Frost Grenades" and the "Icy Blasting Primers" needed to make them are now on engineering trainers.
* Engineering recipes can now be placed in engineering bags, as can engineer made fireworks.
* Many engineering recipes will now give skillups for longer than the previously did.
* "Seaforium" now opens locked chests as well as locked doors
* The Poultryizer and Nigh Invulnerability Belt now cause mishaps less often.
* The Goblin Rocket Launcher cooldown has been reduced significantly.
* 11 new epic goggles have been introduced at 350 engineering skill and are available from the trainer. They range from cloth to plate, and have a variety of stats to appeal to most talent specs.
Fishing
* The fishing timer has been reduced from 30 to 20 seconds and it now takes less time to fish.
* The fishing timer can no longer run through its duration without a fish biting.
* Fishing has been removed from Arathi Basin and Alterac Valley.
* You can now fish in Underbog.
Jewelcrafting
* The jewelcrafting UI now has gems split up by color so it is easier to find gems of a specific color to create.
* A number new gem cuts to existing gems have been added to the game. Included among them are a spell hit gem and more multi-stat gems that have attack power on them.
* Jewelcrafters can make two new melee oriented meta gems. One is found randomly as a world drop and the other sold by the <Faction> reputation vendor.
* Thorium requirements for most recipes has been reduced.
* Prospecting now always yields at least 1 gem. Overall, the amount of gems received from prospecting has been increased.
* New recipes have been added that use the Jaggal and Shadow Pearls.
Leatherworking
* Skinning higher level creatures will give more leather; you will no longer get a single leather scrap.
* "Knothide Armor" kits now require less leather to make and give skill increases for longer.
* Leatherworking made primalstrike set now has an attack power set bonus rather than a strength set bonus.
Yes! I ****ing love that thing. My favourite place to use it was in AV.cubicle47b said:I decided to solo Strat yesterday and the piccolo of the flaming fire dropped so I've been annoying the shit out of everyone in Org. You can't use the mailbox without dancing. Seriously, best trinket ever.
Meier said:Sounds too good to be true pretty much.
Don't worry. It'll be fun for a day or two, and then everyone will start grinding it and turn it into a job again.Meier said:Sounds too good to be true pretty much.
Hero said:Apparently people are saying getting the netherweave drake via the quest will not give you the epic flying riding skill, so you still need to shell out the money to be able to use it.
Retarded, if true.
Hero said:It's retarded because Paladins and Warlocks got their regular mounts for free from quests, got their epic mounts 'free' from quests (I know there was costs associated with the chain but overall it was greatly reduced), druids got their flight form for free, and soon they'll be getting their epic flight form for free.
Btw I have the gold, I just don't see the need for one since Outlands isn't really all that big.
Heh, for the ease of it all, I do not regret my decision to buy one whatsoever. It's really amazing just how fast it is.Hero said:Btw I have the gold, I just don't see the need for one since Outlands isn't really all that big.
Pfft. It's hardly a money sink. Just depends on where your priorities are. I wouldn't be blowing 5000g on a flying epic mount if I were raiding every night of the week. However, I'm not, so I don't really have anywhere else to blow my gold. And it's so easy to get, anyway. All the money I've acquired has been through casual questing and taking advantage of the AH.johnsmith said:Blizzard would be retarded to remove such a needed money sink from the game.
That's only because there's nobody doing level 60 "endgame" anymore, and thus the mats are in short supply (and prices have consequently gone through the roof). I can't count the number of times I've seen warlocks begging in the trade channel for black dragonscales and shadow power elixirs.firex said:And I just wanted to point out that with the new reduced cost of 150 riding skill (it's now 600g, but really it's 540g since you're not going to get it without honored) the quested epic mounts don't save much gold.