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World of Warcraft

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OK! With ALLLLL seriousness.

Why hasn't someone made a wow work mod?! ARE YOU KIDDING ME?!

There are mods that track every time ANYTHING happens.
There are mods that help me do easy tasks (to make it easier?).
There are freaking mods that let me play CHESS with other people while inside of wow.

But I can't get a single mod that darkens my screen almost completely, except for a small area that I want to be visible. Theres not even something that I can toggle on/off with ease. (Like Capslock). Something that maybe replaces my current GUI with a big blank picture of the Google.com page?! Showing just the info I want in a google like page result manner.

Thats all I want.

So I can manage my AH while working. I don't need to do raids while at work. Damnit. I just need to wheel and deal and make my gold on the market.

BUY SELL BUY SELL.

Seriously. Get to work people, so that I don't have to actually do any while I'm at mine.
 

Ramirez

Member
TurtleSnatcher said:
So 1 response and.. it tells me to go warlock.. something that I didnt have in my two choices.. >.>

Neither of your two choices matched what you wanted, unless you're cool with being a healbot, but it still takes a long ass time to level a pally compared to some other classes. Rogues aren't that great in PVP until they get some really good gear, so yea.
 

explodet

Member
unifin said:
OMG ENHANCEMENT BUFFS
THANK GOD BLIZZARD!!!!!
Heh - so now melee shamans have three procs when they crit - Flurry, Unleashed Rage and now Shamanistic Focus. I might start concentrating on +hit/+crit instead of AP so much.

Getting rid of 2H Axe/Mace talent makes total sense, that talent was dumb.

+300 spell damage for a shaman with 1000AP? I'll need to think about that one.
 

Ripclawe

Banned
tons of updates, keep scrolling.

http://www.mmo-champion.com/index.php

Famous Faces:

Players will interact with Arthas right from the beginning in Northrend.
Arthas is the avatar of the Lich King and is scheming to corrupt the players of the Horde and Alliance against their own people as he himself was corrupted against his own father by the Lich King.
Every player, whether a raider or solo player, will have a hand in whether Arthas is defeated or whether he ultimately dominates the entire world.

Garrosh Hellscream has moved to Northrend to lead the fight following in the steps of his father.

Lady Sylvanas is leading the Forsaken with their experimental plague against the scourge and Arthas

Highlord Bolvar Fordragon will be at the forefront of the campaign for the Alliance in a tumultuous storyline.

Brann Bronzebeard is the consummate explorer and finally makes an appearance in World of Warcraft helping the dwarves explore their origins in Northrend.

Tirion Fordring and The Order of the Silver Hand make a return, bringing with them the legend of the Ashbringer

Rhonin is now leading the Kirin Tor in their war against the Blue Dragon Flight.

PvP:

There will be a new mid-sized (e.g. 15 vs 15) battleground in which the goal is to blow up the enemy base using Siege Weapons. (Not yet determined if this is actually located in Northrend.)

There will be a new Arena Map and Season.

A new non-instanced PvP zone, Lake Wintergrasp, will contain Siege Weapons, destructible buildings and multiple objectives with lasting effects. Players on Normal realms will automatically be flagged for PvP when entering this zone.
 

unifin

Member
explodet said:
Heh - so now melee shamans have three procs when they crit - Flurry, Unleashed Rage and now Shamanistic Focus. I might start concentrating on +hit/+crit instead of AP so much.

Getting rid of 2H Axe/Mace talent makes total sense, that talent was dumb.

+300 spell damage for a shaman with 1000AP? I'll need to think about that one.

also, raid buffed enh shamans can get close to 3000 AP. That's nearly 1000 spell damage. :)

Sustainable, powerful DPS and great offhealing. :D

(Healing stream totem scales with +healing)
 

Draft

Member
fallout said:
:lol I smell an AQ gates opening.
At Blizzcon, the developers said during a panel that they felt excluding Illidan to all but the most dedicated raiders was a mistake. Such an important lore character should be interacting with everyone, from the solo grinder all the way up to the consumable chugging poopsocker. So I imagine it'll be more like you'll see shades of Arthas as you do quests, maybe even fight them, stuff like that. They don't want anyone to feel left out. And I guess at the same time, they want Arthas to be more like Sauron or something. Mainly located in one hard to reach spot, but constantly out and about in various forms pissing people off.
 

firex

Member
I think Arthas should give the Death Knight quests, and I'm not even kidding. Have like two different Icecrown instances - one is a zone you can only enter solo, where there are no hostile mobs, and the other is the actual raid.

Oh yeah, I thought this interview with Tigole was actually kind of interesting. http://www.curse.com/articles/details/2625/

I really had no idea they plan on making Naxx into MC for level 80s...
 

fallout

Member
Draft said:
At Blizzcon, the developers said during a panel that they felt excluding Illidan to all but the most dedicated raiders was a mistake. Such an important lore character should be interacting with everyone, from the solo grinder all the way up to the consumable chugging poopsocker. So I imagine it'll be more like you'll see shades of Arthas as you do quests, maybe even fight them, stuff like that. They don't want anyone to feel left out. And I guess at the same time, they want Arthas to be more like Sauron or something. Mainly located in one hard to reach spot, but constantly out and about in various forms pissing people off.
Right now, they probably want people to have an active role, but they'll probably realize that they aren't catering well enough to their favourite 0.1% of the playerbase and scrap it all for some shit that involves killing x of something to collect y of something else. Then, they'll say we're involved and that we should be happy.
 

Draft

Member
fallout said:
Right now, they probably want people to have an active role, but they'll probably realize that they aren't catering well enough to their favourite 0.1% of the playerbase and scrap it all for some shit that involves killing x of something to collect y of something else. Then, they'll say we're involved and that we should be happy.
General Forum worthy post.

Though they did mention they would still like to do an AQ Gates style event, only and I quote, "with less linen."
 
I've actually been having Wow urges a bit recently, so far I've managed to keep them quiet, I know how dangerous this damn game is to me. Electronic crack.
 

firex

Member
Meanwhile, I logged in and did a quest last night, and was bored, so I decided I'd just eliminate any urge to play the game again and uninstalled. I'll reinstall a month or so before the expansion and honor farm/run heroics for some stuff to help get some gear before the expansion, maybe. I don't know. Maybe they'll change enough with paladins just going forward with the expansion that I won't need as much gear as I'm thinking.
 

speedpop

Has problems recognising girls
I might be uninstalling too. Even though I raced to lvl 30 with my Warlock in just over a day or so gametime on a server without friends, I just can't feel that love for the game anymore. Without the socialising aspect of the game it means nothing really.
 

Draft

Member
So these mother fuckers nerfed Windfury again. Man o man, it didn't take last time, and it had better not take this time.

I don't even get the rational. It's not like rogues and dps warriors are just dominating the meters compared to mages or hunters or locks or any of the hybrids. At this point DPS output really is pretty balanced, all the classes are useful, and most timed boss fights are razors edge affairs if you're at the appropriate gear level.

Such an irritating nerf. A damn hotfix too! Can't test something like this out on PTR for a couple weeks? Have to just make it live, with no warning, right in the middle of the damn week? Jesus, these guys.
 
I felt like I had no real reason to play until the expansion until I realized I'm going to have to come up with 5k to buy my DK a flying mount at 70, so I decided to do daily quests on my current main until I have enough to go on.
 

unifin

Member
Draft said:
So these mother fuckers nerfed Windfury again. Man o man, it didn't take last time, and it had better not take this time.

I don't even get the rational. It's not like rogues and dps warriors are just dominating the meters compared to mages or hunters or locks or any of the hybrids. At this point DPS output really is pretty balanced, all the classes are useful, and most timed boss fights are razors edge affairs if you're at the appropriate gear level.

Such an irritating nerf. A damn hotfix too! Can't test something like this out on PTR for a couple weeks? Have to just make it live, with no warning, right in the middle of the damn week? Jesus, these guys.

Slamspam 2H warriors am cry.... NO MORE DPS FOR YOU!

Retarded patch, really. And just when it looked like enhancement shamans were about to become truly valuable raid assets....
 

firex

Member
Azwethinkweiz said:
I felt like I had no real reason to play until the expansion until I realized I'm going to have to come up with 5k to buy my DK a flying mount at 70, so I decided to do daily quests on my current main until I have enough to go on.
I thought of doing the same thing... but then I realized I'm just gonna grind my pally to 80 and send all of his gold and some bags to my DK, which will probably take care of half of it at least. If they keep the crazy gold inflation going with WotLK then I bet anybody can get together 5k gold just by questing to 80 and selling the new cloth while it's still worth a lot.
 

speedpop

Has problems recognising girls
Wow my uninstall didn't come anytime sooner. I fucking weep for what Shaman has become. Too many people crying foul over a WF crit with an awesome 2H'er.
 

explodet

Member
IIRC, they wanted to do something like this to the WF totem before BC, back before the Horde had pallies and the Alliance/Horde imbalance argument was in full swing. They quickly backed down then after there was an uproar from the Hordies.

I guess it was a long time coming.
 
Draft said:
So these mother fuckers nerfed Windfury again. Man o man, it didn't take last time, and it had better not take this time.

I don't even get the rational. It's not like rogues and dps warriors are just dominating the meters compared to mages or hunters or locks or any of the hybrids. At this point DPS output really is pretty balanced, all the classes are useful, and most timed boss fights are razors edge affairs if you're at the appropriate gear level.

Such an irritating nerf. A damn hotfix too! Can't test something like this out on PTR for a couple weeks? Have to just make it live, with no warning, right in the middle of the damn week? Jesus, these guys.

I don't get this as it's going to come before the Haste nerf later (which was really only brought about by tier 6 dungeoners).
 

firex

Member
I don't know why, but uninstalling WoW almost makes me want to reinstall and play again. but playing again would just make me want to uninstall...

I'd really like to see Blizzard try and find some way to make it so you can spec for something useful in groups (not raids, leave the cookie cutter raid builds alone) but still be capable of soloing, with every class. It's just dumb how prot warriors/pallies and resto/holy healers have it nearly impossible to grind. I mean, the alternative is they nerf the leveling instances so that any group of 5 can clear them without wiping, but that wouldn't be fun either. And it's not the grouping part that needs fixing anyway, it's solo.
 

Ashodin

Member
firex said:
I don't know why, but uninstalling WoW almost makes me want to reinstall and play again. but playing again would just make me want to uninstall...

I'd really like to see Blizzard try and find some way to make it so you can spec for something useful in groups (not raids, leave the cookie cutter raid builds alone) but still be capable of soloing, with every class. It's just dumb how prot warriors/pallies and resto/holy healers have it nearly impossible to grind. I mean, the alternative is they nerf the leveling instances so that any group of 5 can clear them without wiping, but that wouldn't be fun either. And it's not the grouping part that needs fixing anyway, it's solo.
If you spec Holy shock spec a certain way, you can solo and main heal raids.
 

border

Member
Arms warriors shouldn't have any trouble tanking 5-mans, assuming that they have a set of tanking gear. Prot is for raiders, or just lazy tanks.
 

SyNapSe

Member
Maxrpg said:
If you spec Holy shock spec a certain way, you can solo and main heal raids.

You *can* level as holy. I did it from 58-70, but it levels horrifically slow compared to other classes (now that I'm going back through). I didn't realize it, and it didn't bother me my first time through Outlands because there are all the new quests and it was all fun again.

Most of the off-spec healing classes can do fine 1 - BRD at least. I've done all of those as Ret Pally, and Feral Druid and been able to heal fine just swapping gear. My Pally leveled w/ 10 in Holy as most do for uninterrupted healing. Feral just the 5 in resto for Furor.

The Outland instances are a lot tougher though, and I'd imagine it would be a pain for a non-heal spec'd healer to solo heal most of the instances unless they or their group outgeared it.
 

firex

Member
I tried the 40/0/21 build and honestly, without epics and a few specific crafted blues it sucks. You need way too much spell damage to solo compared to a ret build, where you can use just about any blue 2h and world quested dps plate and do ok. I mean, it's boring either way, but at least if you get lucky and get some crits you can kill a mob in about 30 seconds compared to 1.5-2 minutes.

I guess I'd just like to see them make it so classes can spec for groups and not be punished for it when they have to solo. Maybe it doesn't extend to warriors as much as I thought, but you can always find a warrior lamenting that they went prot for raiding/whatever and can't solo anymore. Although I kind of wonder if the revenge change could make it somewhat doable to solo as prot in a dps set, since it does so much damage now. Probably not... I'm sure it doesn't outclass 2h + overpower or anything, I was just wondering if it can do some real dps now (since it actually does a lot of damage now).

But in my experience, holy pallies/resto shamans take so long to kill a mob that they may as well pair up with one of the billion rogues/hunters on every server and duo everything, although the rogue/hunter really doesn't need you tagging along. I kind of disagree with the need for a hybrid class/warrior/priest to require a leveling or solo talent build. I guess it's just that every build is supposed to be capable of doing something good in groups/raids/pvp at max level, and solo isn't really an important balancing part of the game (more like a necessary part for leveling) so why not nerf it a little? I'm going to guess if they made it so heal-specced healers and so on could solo quickly, there'd be a lot more of them leveling up instead of everyone using cookie cutter leveling specs.
 

mikeGFG

Banned
Thank god that the Protection Paladin is nowhere near as group dependent as the Protection Warrior.

The 'Prot-bomb', AoE farming sessions I have on my Pally make Hunters jealous. :lol
 
firex said:
I tried the 40/0/21 build and honestly, without epics and a few specific crafted blues it sucks. You need way too much spell damage to solo compared to a ret build, where you can use just about any blue 2h and world quested dps plate and do ok. I mean, it's boring either way, but at least if you get lucky and get some crits you can kill a mob in about 30 seconds compared to 1.5-2 minutes.

I guess I'd just like to see them make it so classes can spec for groups and not be punished for it when they have to solo. Maybe it doesn't extend to warriors as much as I thought, but you can always find a warrior lamenting that they went prot for raiding/whatever and can't solo anymore. Although I kind of wonder if the revenge change could make it somewhat doable to solo as prot in a dps set, since it does so much damage now. Probably not... I'm sure it doesn't outclass 2h + overpower or anything, I was just wondering if it can do some real dps now (since it actually does a lot of damage now).

But in my experience, holy pallies/resto shamans take so long to kill a mob that they may as well pair up with one of the billion rogues/hunters on every server and duo everything, although the rogue/hunter really doesn't need you tagging along. I kind of disagree with the need for a hybrid class/warrior/priest to require a leveling or solo talent build. I guess it's just that every build is supposed to be capable of doing something good in groups/raids/pvp at max level, and solo isn't really an important balancing part of the game (more like a necessary part for leveling) so why not nerf it a little? I'm going to guess if they made it so heal-specced healers and so on could solo quickly, there'd be a lot more of them leveling up instead of everyone using cookie cutter leveling specs.

Eh, I got the Arms arena alt for laying brutal waste to whole swaths of a zone when I need the cash. For dailies it ain't too bad as Holy either, since most dailies are friendly to us kitten-powered folk by having us pick off like 5 mobs. I also have around 700 spell power since we get alot of redundant loot in Kara and Gruuls now that I get defaulted for a song.
 

mollipen

Member
Any advice for what strategy a hunter should be using against a Warlock or Mage? I swear, I fought one of each today, and I just totally got creamed by them. (I'm a 54 Hunter, and there was a 57 Mage and 55 Warlock.)

I just don't understand how they'd doing so much damage to me so quickly (I've never played either class, so...). The 57 Mage with his stupid Water Elemental... I swear, they were each doing 550 or so points of damage to me per hit, and a few of those and I'm dead. I tried keeping away, but I just kept getting smacked with range attacks. If I ever got in close, I was frozen. I tried playing keep away as my pet smacked at him, but that little warp thing they have kept him away from my pet and dangerously close to me. Tried draining his mana, couldn't do enough in time. Nothing I tried just seemed to work.

Same basic story with the Warlock, just substitute the stupid crap they can do with the stupid crap Mages can do. *heh* Whatever their thing is that can drain life, even using Gift of the Naruu and a healing potion, I still couldn't outlast the effects of it.

So, am I just missing some l33t tactics, do I just suck, or does my gear just suck?
 

Ramirez

Member
Anyone have any experience with this site?

http://accounts.net/

I listed my warrior for them and they said they'd give me $151 for it, but the thing I don't know is, do they just transfer my warrior off, or am I basically giving them my entire account, if it's the latter there's no way I'm giving 3 70's, 1 66, 1 60, and 4 30+'s away for $151. :lol
 
shidoshi said:
Any advice for what strategy a hunter should be using against a Warlock or Mage?
It's all about interrupting spells really. Actual play depends heavily on spec, but there are a couple of easy things to remember. Feign Death will cancel any spell if it has a cast time, and with any luck they will autotarget your pet and fumble picking you up. Make sure your pet has the Dash/Dive ability and decent frost and maybe shadow resistance. Don't ignore your autoshot, if you do manuever around make sure to pause in time for your next shot. Running at an angle makes it much easier to do this.

Other than that, just don't forget how many abilities you have, your traps, wing clip, raptor strike, whichever talented abilities you took. Multishot is essentially another instant shot. I wouldn't bother using the mana drain over serpent sting though.
 

Ashodin

Member
firex said:
I tried the 40/0/21 build and honestly, without epics and a few specific crafted blues it sucks. You need way too much spell damage to solo compared to a ret build, where you can use just about any blue 2h and world quested dps plate and do ok. I mean, it's boring either way, but at least if you get lucky and get some crits you can kill a mob in about 30 seconds compared to 1.5-2 minutes.

I guess I'd just like to see them make it so classes can spec for groups and not be punished for it when they have to solo. Maybe it doesn't extend to warriors as much as I thought, but you can always find a warrior lamenting that they went prot for raiding/whatever and can't solo anymore. Although I kind of wonder if the revenge change could make it somewhat doable to solo as prot in a dps set, since it does so much damage now. Probably not... I'm sure it doesn't outclass 2h + overpower or anything, I was just wondering if it can do some real dps now (since it actually does a lot of damage now).

But in my experience, holy pallies/resto shamans take so long to kill a mob that they may as well pair up with one of the billion rogues/hunters on every server and duo everything, although the rogue/hunter really doesn't need you tagging along. I kind of disagree with the need for a hybrid class/warrior/priest to require a leveling or solo talent build. I guess it's just that every build is supposed to be capable of doing something good in groups/raids/pvp at max level, and solo isn't really an important balancing part of the game (more like a necessary part for leveling) so why not nerf it a little? I'm going to guess if they made it so heal-specced healers and so on could solo quickly, there'd be a lot more of them leveling up instead of everyone using cookie cutter leveling specs.
... you don't run around with almost 700 spell damage? :p
 

trh

Nifty AND saffron-colored!
Ramirez said:
Anyone have any experience with this site?

http://accounts.net/

I listed my warrior for them and they said they'd give me $151 for it, but the thing I don't know is, do they just transfer my warrior off, or am I basically giving them my entire account, if it's the latter there's no way I'm giving 3 70's, 1 66, 1 60, and 4 30+'s away for $151. :lol
Pretty certain that site is a scam.
 

border

Member
Transferring 1 character to another account requires that both accounts have the same mailing address and the same last name.

You sell your account or you don't sell anything.

In theory you could start a new account, buy WoW + BC ($60), and transfer your character to it (another $20 I think).....then sell that account.
 

Kak.efes

Member
How long do WoW account suspensions typically last for? My friend lent me his account (I've never played WoW before yesterday), and when I tried to log on this morning, I was prompted to read an email, and that my (friends') account has been suspended.
 

yacobod

Banned
i had my account suspended on 2 seperate times

had a 4 hour time out for quoting Predator in general chat while questing in TM (i believe the movie was being discussed in general chat at the time), i believe someone reported me for saying "bunch of slack jawed faggots around here, this stuff will make you a god damn sexual tyranasauras, just like me"

had another 8 hour time out for gy camping in WSG, charging and intercepting up the gys apparantely is exploiting game terrain lol

but most suspensions are pretty minor, if it was pretty serious it would have resulted in an account ban
 

Ashodin

Member
yacobod said:
i had my account suspended on 2 seperate times

had a 4 hour time out for quoting Predator in general chat while questing in TM (i believe the movie was being discussed in general chat at the time), i believe someone reported me for saying "bunch of slack jawed faggots around here, this stuff will make you a god damn sexual tyranasauras, just like me"

had another 8 hour time out for gy camping in WSG, charging and intercepting up the gys apparantely is exploiting game terrain lol

but most suspensions are pretty minor, if it was pretty serious it would have resulted in an account ban
hilariously funny
 

fallout

Member
yacobod said:
i had my account suspended on 2 seperate times

had a 4 hour time out for quoting Predator in general chat while questing in TM (i believe the movie was being discussed in general chat at the time), i believe someone reported me for saying "bunch of slack jawed faggots around here, this stuff will make you a god damn sexual tyranasauras, just like me"

had another 8 hour time out for gy camping in WSG, charging and intercepting up the gys apparantely is exploiting game terrain lol

but most suspensions are pretty minor, if it was pretty serious it would have resulted in an account ban
Some friends of mine had their accounts suspended for killing the wind rider ... on a PvP server ... :(
 

Kintaro

Worships the porcelain goddess
http://armory.worldofwarcraft.com/character-sheet.xml?r=Azshara&n=Darshes

That's me so far. I've slowed down on questing as of late for many RL issues (Redecorating my home for example) but in game, it's because I got addicted to Battlegrounds. Getting honor for a trinket that will let me out of snares/fear/etc. It looks like a nice thing to have. When questing, I divide things up between Stonetalon, Ashenvale, 1k Needles, and Hillsbrad. Hillsbrad is a deathtrap though. =/
 

border

Member
My raiding guild just instituted a strict 5-nights-a-week/4-hours-a-night raiding calendar, with 75% attendance required by all raiders (which technically means you have to show up 4 nights outta 5). Recently we just lost a couple big people (mage class leader, druid class leader) and had a few nights when there weren't enough people on to form a balanced SSC group for Vashj attempts.

They're looking to crack down, but it's the end-of-summer doldrums and lots of people will probably be starting school again soon. Seems like a bad time to crack down....I think they're either headed for strong success or a huge trainwreck (more likely the trainwreck). Either way, I doubt I can show up 4 nights a week so I'm probably not going to be around much longer.

Which is just as well.....I'm burnt out on SSC and 25-mans in general. I had really wanted to stick around until Zul'Aman came out, but I'm not going to eat shit for something that is at least 2 patches away. I still strongly believe that BT/Hyjal attunement will be removed sooner or later, so hopefully I'll be able to check that out eventually with a different guild.
 
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