Yea, uh... Anyone who uses an automatic updater is just dense to be honest.ManaByte said:WoW Ace Updater: Now with trojans!
http://www.wowinsider.com/2008/04/1...banners-may-contain-trojans-claim-some-users/
Is pretty much correct. No, it really doesn't matter if you get imp devotion or the shield thing.5/5 in imp str in the holy tree and up to kings in prot I believe.
Yup. No question about it.yacobod said:mongoose is what most tanks use
Son of Godzilla said:Kinda neat. I scored 241.5 or something. It penalized me for not bothering to hit cap myself. Which is retarded, considering boomkins... exist. I'm actually trying to ditch some hit rating.
A friend of mine has a tier 5 Boomkin and he says the worst thing for a Boomkin is crit.Flambe said:Boomkins add crit, not hit hehe. Unless you mean elemental shammie totem for +3 spell hit =)
No, I meant hit. Improved Faerie Fire, yo.Flambe said:Boomkins add crit, not hit hehe. Unless you mean elemental shammie totem for +3 spell hit =)
Cool site though unless it's giving me a trojan >.<
Any healer that demands Innervate is full of shit. The spirit changes have more or less broken the game.Sure you have Innervate but the healers demand that.
Son of Godzilla said:Yea, uh... Anyone who uses an automatic updater is just dense to be honest.
Son of Godzilla said:Any healer that demands Innervate is full of shit. The spirit changes have more or less broken the game.
ManaByte said:There's yet to be a major auto updater that didn't eventually start installing keyloggers. Too bad people don't pay attention and insist on using them over and over.
Son of Godzilla said:No, I meant hit. Improved Faerie Fire, yo.
Any healer that demands Innervate is full of shit. The spirit changes have more or less broken the game.
firex said:yeah, they mentioned awhile back that the new CoT was going to be helping Arthas clean out that village from Warcraft 3.
On our server we had about a hundred rush her.Manick Joe said:Ha I happened to be on when we unlocked the anvil today. Needless to say the word spread pretty damn fast. I don't think even the opening of the Dark Portal had this many people around.
Slorkuz said:While Season 3 is still going strong, we wanted to announce ahead of time the rating requirements that will be present for arena items once Season 4 begins. We also wanted to give everyone a heads up to some changes that will be in an upcoming patch, altering how points are gained and players are matched in the arena system. The patch with these changes is scheduled to release before the start of Season 4.
First though, the rating requirement changes:
When Season 4 begins, Season 3 items will be reduced in personal and team arena rating requirement to:
Shoulders: 1950
Weapon: 1800
The new Season 4 items will have the below personal and team arena rating requirements:
Shoulders: 2200
Weapon: 2050
Head: 1700
Chest: 1600
Legs: 1550
Gloves: none
Off-hand: none
In addition, some of the Season 4 quality items that will be purchasable with honor will also carry a personal and team arena rating requirement:
Boots: 1700
Ring: 1650
Bracers: 1575
Belt: none
Necklace: none
Trinket: none
The Season 2 items, which will move to the honor system when Season 4 begins, will continue to have no rating requirement.
The changes to the rating requirements for these items reflect the nature of the items, their power, and the relative difficulty that should be had when attempting to obtain them. These items are comparable to those found in the newest 25 person raid zone, Sunwell Plateau, and should therefore also feel very challenging to obtain.
To help ensure that the challenge in obtaining these items stays true to those achieving these ratings, we'll also be implementing new rules with an upcoming patch to curb practices that undermine the core concepts of the arena system. These rules are as follows:
If a characters personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.
This means that a player cannot join a highly rated team and begin earning points based purely on the pre-established rating of the team before they joined it. They'll need to compete, improve, and gain a personal rating worthy of the points they would receive.
If the average personal rating of the players queuing for a game is more than 150 points below the teams rating, the team will be queued against an opponent matching or similar to the average personal rating.
This means that players cannot join a highly rated team and immediately face highly rated opponents, easily and quickly bringing their personal rating up. Instead they'll need to again compete, improve, and earn their rating.
We're excited to see these changes implemented, which will continue to emphasize the strong competitive nature of the arenas, and the challenge in obtaining the highest end rewards available for PvP.
Still way too low, everything should be at least 2k + =\cvkpaladin said:
why? If everything is 2k+ then anyone just starting has almost no chance of ever catching up. I'm going to ding 70 tomorrow and start Arenas right away, but no way I'll be able to break 2k any time soon, even with my honor/arena/crafted epics that I'm going to be wearing shortly. The point break down lets people work their way up, when S4 starts I can hope for 1600 the first week, 1650 the next and so forth as my team learns to work around the cookie cutter teams out there.DarkAngelYuna said:Still way too low, everything should be at least 2k + =\
Vieo said:I rolled a priest about two weeks ago, and..
No wonder 17 out of 20 times when I join a group for some instance, our healers are druids or shammies and never priests. Leveling a priest is soooooo slooooow. I finally see why priests are hard to find when forming a group; because no one wants to level one!
I'm only lvl15 and haven't been in any groups yet since I'm still too low for Deadmines. I got so bored I've been running bgs in Warsong Gulch. Not surprising, I'm usually the only Priest there on either Alliance or Horde.
edit: I will say that spamming fear is super-fun though.
Vieo said:I rolled a priest about two weeks ago, and..
No wonder 17 out of 20 times when I join a group for some instance, our healers are druids or shammies and never priests. Leveling a priest is soooooo slooooow. I finally see why priests are hard to find when forming a group; because no one wants to level one!
I'm only lvl15 and haven't been in any groups yet since I'm still too low for Deadmines. I got so bored I've been running bgs in Warsong Gulch. Not surprising, I'm usually the only Priest there on either Alliance or Horde.
edit: I will say that spamming fear is super-fun though.
Spruchy said:Wand Spec is your best friend for the first 10 talent points (seriously).