Alex
Member
Oh here, this'll help organization a lot, here's an official compendium on what has been leaked and datamined thus far:
http://wotlk.wikidot.com/
http://wotlk.wikidot.com/
hmm, i thought blizz said they would never put knockback as a player ability. i remember shamans (including myself) wanting a Wind/Air Shock that caused moderate damage and knocked the target back. their response was that they don't plan on adding knockback to player abilities.Spell 49184, Howling Blast, Blast the target with a frigid wind. The target is knocked back and has a chance of freezing in place for 3 sec.
chromatic runes? sounds interesting.Spell 50034, Chromatic Rune Mastery, Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec.
sounds nastySpell 49020, Heart Strike, A brutal instant attack that deals weapon damage plus 300 and additional damage for each disease effect on the target, but consuming the diseases.
that's weird... will the friendly target have a choice if they want to accept that buff, like the ghoul one?Spell 49016, Hysteria, Induces a friendly unit into a killing frenzy for 30 sec, increasing their physical damage by 20%, but causing them to suffer damage equal to 1% of their total health every second.
cool. i wonder if you have any basic control over it like warlock and hunter pets.Spell 49206, Summon Gargoyle, A Gargoyle flies into the area and bombards the target with Shadow damage. The Gargoyle remains until the summoner runs out of Runic Power.
surely there'd be a cooldown for something like that?Spell 49222, Bone Armor, The caster is surrounded by 4 whirling bones. Each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min.
:lolSpell 49158, Corpse Explosion, Target a corpse, causing it to explode for $s1 damage per 10 Runic Power to all enemies within $r1 yards.
i guess that also means they'd be susceptible to certain paladin and priest spells that specifically effect undead.Spell 49039, Lichborne, Draw upon unholy energy to become undead for $d. While undead, you are immune to charm, fear and sleep effects, and your horrifying visage causes creatures to be at an additional 25% chance to miss you.
Alex said:Death Knight, legit.
why is there no randomize button for the name in the first pic, but there's one in the second?Alex said:
"Finishing move that causes damage and incapacitates the target. Any directly damaging attack will revive the target. Causes more damage and lasts longer per combo point:
1 point : ${$b1*1+$m1+$mw}-${$b1*1+$M1+$MW} damage, 2 sec
2 points: ${$b1*2+$m1+$mw}-${$b1*2+$M1+$MW} damage, 3 sec
3 points: ${$b1*3+$m1+$mw}-${$b1*3+$M1+$MW} damage, 4 sec
4 points: ${$b1*4+$m1+$mw}-${$b1*4+$M1+$MW} damage, 5 sec
5 points: ${$b1*5+$m1+$mw}-${$b1*5+$M1+$MW} damage, 6 sec" [rogue obviously]
rogue? isn't that a druid's cat form ability, maim?Alex said:"Finishing move that causes damage and incapacitates the target. Any directly damaging attack will revive the target. Causes more damage and lasts longer per combo point:
1 point : ${$b1*1+$m1+$mw}-${$b1*1+$M1+$MW} damage, 2 sec
2 points: ${$b1*2+$m1+$mw}-${$b1*2+$M1+$MW} damage, 3 sec
3 points: ${$b1*3+$m1+$mw}-${$b1*3+$M1+$MW} damage, 4 sec
4 points: ${$b1*4+$m1+$mw}-${$b1*4+$M1+$MW} damage, 5 sec
5 points: ${$b1*5+$m1+$mw}-${$b1*5+$M1+$MW} damage, 6 sec" [rogue obviously]
hope you've got a druid...Hero said:If this is true, this is awesome. So tired of having stuns resisted. Nothing is worse than hitting a 5pt kidney shot and then seeing it resisted.
Scrow said:rogue? isn't that a druid's cat form ability, maim?
http://thottbot.com/s22570
probably just a rank up of the same ability.
hope you've got a druid...
i'm not questioning you personally about it. i realise you're copying and pasting the info.Alex said:Don't ask me! I've really no idea, it's all copy/paste from MMOChampion and MMOwned.
Alex said:I'm not a big fan of any of the male races in the game. It really bothers me how bulked up and amazingly cartoony they are compared to most of the females, who are far more subdued. Well, subdued is probably not a good way of putting it when my favorite look in the game is the Draenei female.
Undead Male though, actually, I do have a soft spot for that. Amusing, full of personality, great animations.
Orcs are OK too, with the Hammer dance and all.
Maybe it's just Alliance males I hate, but nothing annoys me more than a Blood Elf male. Many an irrational change in arena plans was made to steamroll any and all Blood Elf males. Apologies and condolences to any of you that play one!
you leave my BE male lock aloneyacobod said:i'm not sure why anyone would want a BE male, might as well roll the female instead of the tranny
Alex said:On the subject of creepy MMO people/relationships, I heard from an acquaintance of mine on my server, that his older brother and his wife play together and are both in the same guild. Apparently, there are some real sad sacks in this particular group and he uses his wife to get on vent, flirt it up, and wind up with gold, items, favors, DKP/RPP tweaks, etc. To this day, apparently no one theres knows they're married.
It's like he's pimping her out some advanced form of internet prostitution. Really tacky shit, in my opinion, but I can't help but laugh.
I have too many warped stories like that.
DarkAngelYuna said:Wow, forums are fun this evening. They did a mass banning at 3pm against Glider users...
Bot a ton of people use to level or farm instead of doing it themselves.BigJonsson said:glider?
DarkAngelYuna said:Bot a ton of people use to level or farm instead of doing it themselves.
border said:I'm a little shocked at how quickly independent fan sites have decided to become Blizzard's lapdogs on this one. At best they'll get to go to Blizzcon for free, but it's not like they were ever going to get exclusive interviews or media anyway. You might as well say "Fuck it", and publish the leaked information so that you'll have a way to compete with the large media outlets that will have to comply with Blizzard edicts.
Basically it was an easy way for tanks to become uncrushable I believe.border said:Resilience will no longer function inside of instances; only if you are PvP flagged in the real world, BGs, and Arenas.
That's kind of a weird change for them to make. Was anyone really abusing resilience in PVE, or using it to cheat their way around a hard boss encounter? Or is this just their way of placating PVE whiners that go on and on about "welfare epics"?
That's how I am looking at it too, and it is perfectly suited to my playstyle - something I was originally worried about if I was to play a Death Knight seriously. I think a lot of people are going to want to solo the shit out of everything in PVP, but they'll find out it won't work as they are intending.Tamanon said:It's going to take a while to get used to all the different positioning abilities and such of the Death Knight. I bet you'll basically have total control of the battlefield. It just doesn't look like you do much damage so soloing might be slower.
Aren't most warriors close-to-uncrushable anyway, so long as they have blue/green gear and Improved Shield Block (and use it every 5 seconds)?rhfb said:Basically it was an easy way for tanks to become uncrushable I believe.