notworksafe
Member
Yeah, pretty much. The authenticator is dirt cheap/free now so there's no reason not to get one. Blizzard should just pack one in with each box copy of Cataclysm.
Sebulon3k said:Marine Murloc is the best non combat pet, end of story.
I would have the CE come with a free code for mobile authenticator.Retro said:Blizzard is practically giving them away now, all you really pay for is shipping. And you get a much cooler pet than anything you can purchase from their store anyways.
I said it months ago and I'll say it again; Cataclysm needs to ship with authenticators. Standard box has a regular authenticator, Deluxe Edition comes with a more expensive model that's backlit (since we all know hardcore poopsockers play in the dark).
Oh yea I forgot about him. I have him as well, and yes he is awesome.Sebulon3k said:Marine Murloc is the best non combat pet, end of story.
Duki said:what the hell are you people doing to get hacked?
A guildy of mine was hacked last week, now that you mention the Adobe .pdf exploit maybe that's what it was... Either that or the 'fake' curse website that was showing up as a sponsored link when 'wow curse' was searched for using google. Still no gear back and it's been about a week, Blizzard must be really busy with similar situations.J-Rzez said:So, some of my guildies and more people I talk to in-game have been hacked as of today. This flash exploit must have nailed a lot of people, more than expected. Thing that sucks is they were told they won't get their gear back right away, it's going to take up to two weeks to get everything in order. We lost a couple key raiders to this, so raiding doesn't look too good for us this week. Yeah, I've been telling them to get authenticators and they haven't, so that's a shame on their part, but even still, Blizzard has to come up with something to stop this all together.
Perhaps they can come up with an IP tracker of some sort in which when your account is logged onto from a wildly different PC source that you're asked another question. Yes, an annoyance for those who use multiple PCs in various locations, but it's benefits far outweigh the negatives.
Blizzcon is their own personal tradeshow, so no you will not see them at E3.Retro said:On topic: I'm a bit hazy, does Blizzard even bother with E3 anymore? More directly, is there any chance we'll see, say... the Cataclysm cinematic next week?
Blizzard said:We're simultaneously working on a "war games" mode for battlegrounds that allows groups to challenge other groups to a battle in a specific battleground (including horde vs horde and alliance vs alliance). Granted, the rewards aren't significant, but it's more for players to be able to have fun battling their guildmates and friends or for players on a server to throw down for the sake of pride and bragging rights.
[...] You'll still only be grouped with players of your language, although your opponents can be from whatever part of the region, regardless of language.
Nothing >_<Duki said:what the hell are you people doing to get hacked?
Duki said:what the hell are you people doing to get hacked?
They did for TBC, but I can't remember if they bothered for WotLK. I think Blizzcon works better for them even though they tend to steal the show at E3.Retro said:Donkey Porn doesn't watch itself, ya' know.
On topic: I'm a bit hazy, does Blizzard even bother with E3 anymore? More directly, is there any chance we'll see, say... the Cataclysm cinematic next week?
Xabora said:Hearing about some Info that should be dropping in about 3 hours.
Retro said:Donkey Porn doesn't watch itself, ya' know.
On topic: I'm a bit hazy, does Blizzard even bother with E3 anymore? More directly, is there any chance we'll see, say... the Cataclysm cinematic next week?
Xabora said:Hearing about some Info that should be dropping in about 3 hours.
Official InfoFLEABttn said:Official info or unofficial?
Xabora said:Official Info
This will be great with the cross-region battlegrounds coming, I really enjoy killing people from my battleground...HarryDemeanor said:Some more battleground information. Sounds very interesting.
We're simultaneously working on a "war games" mode for battlegrounds that allows groups to challenge other groups to a battle in a specific battleground (including horde vs horde and alliance vs alliance). Granted, the rewards aren't significant, but it's more for players to be able to have fun battling their guildmates and friends or for players on a server to throw down for the sake of pride and bragging rights.
[...] You'll still only be grouped with players of your language, although your opponents can be from whatever part of the region, regardless of language.
Source
Wowhead said:Path of the Titans and the Glyph System
Path of the Titans: Removed!
Blizzard has scrapped the entire Path of the Titans progression system. As it is, it may be coming backbut not likely.
Tom Chilton explained that Blizzard had spent a long time working on the Path of the Titans system, trying to balance making it complicated enough to be interesting, but simple enough to be understandable. At the end of the day, they realized that they had ripped it all down until it resembled an upgrade to the glyph system. Simultaneously, they felt that the Glyph system wasn't as much of a game-changer in WotLK as they had originally wanted it to be, so they've decided instead to scrap the Path of the Titans concept, and instead focus on making the glyph system into the feature they had originally wanted.
Glyph System Changes
To accomplish this, they've added a new tier of glyphs: Medium Glyphs. Tom explained that in Wrath, people were really powergaming their glyph choicesthat glyphs, like talents, had gotten to a point where everyone agreed on what the "best" glyphs were for each class and spec, and anyone who chose otherwise was dumb. With medium glyphs, they're trying to break that system up a bitmajor glyphs are still critical, but minor and medium glyphs have more flexibility.
On the UI side, there have also been a few changesI was asked not to take photos, but the glyph UI now lists all the possible glyphs for your class. Tom Chilton pointed out that up until now there had been no way to get a complete list of all your possible glyphs in-gamethe only option was to go to the Auction House and look through what was available (or to patronize our own fine establishment).
There was also talk about making glyphs permanent rather than consumableso that as soon as you used a glyph for the first time, it was added to your "list", and thereafter you could rearrange your glyphs later on as you chose.
The new profession Archaeology, once planned to feed into Paths of the Titans, is now a more casual game of collection and completion rewarding players with lore, collectables and rare toys.
Archaeologists will be able to assemble a skeletal raptor mount, and grant raid buffs by deciphering runes in dungeons, lead system designer Greg Street told Eurogamer.
So players don't feel like they have to run both 10- and 25-player raids, in Cataclysm both will be rewarded with items of the same level, and they will share a lockout, forcing you to choose which to run that week.
However, a 25-player raid can be broken up into up to three 10-man raids if you lose players and can't proceed, and lockouts are now more flexible, allowing you to move between raids as long as you haven't made more progress.
The new guild advancement system has also changed since BlizzCon, with the talent trees scrapped in favour of guild-wide Perks awarded every guild level, like regular abilities. Players will earn reputation with their own guild by completing certain tasks, with reputation ranks unlocking new rewards for purchase at a vendor.
Character progression has been drastically changed and streamlined, with spells and abilities no longer possessing ranks and unlocking in a new order for every class. The UI has been overhauled too.
Last, but most definitely not least, is Cataclysm's new guild levelling. Again, this has been pared down slightly from the BlizzCon vision, but only very slightly, with the idea of guild talent trees - which would really only have been fun for the leader - replaced with a linear trail of convenience Perks that unlock every guild level. They might be experience or mount speed boosts, reduced repair costs, or mass resurrection or raid teleport skills, and everyone in the guild can use them.
That makes being in a guild sound attractive, but the really important part of the equation is to tie the player to the guild, to mitigate against fickleness or even the sale of advanced guild profiles. This is achieved by every player having a reputation level, just like faction rep, with their own guild, which is advanced by killing bosses, earning guild achievements, winning in PVP with guildmates by your side, or questing. Advancing in reputation unlocks special guild rewards from a vendor (bank slots, flying mounts, standards with a guild emblem). All this is supported by a quasi-Facebook guild pane complete with news feed and browsable roster with links to guildmates' profession panels.
MMO-Champion said:Heroic Deadmines / Shadowfang Keep
Heroic versions of classic instances might not be ready for the release of Cataclysm and will be shipped in content patch instead. (I couldn't get more than one source on this one tho, be careful)
HarryDemeanor said:I hope this isn't true. Really was looking forward to these being in at release.
HarryDemeanor said:I hope this isn't true. Really was looking forward to these being in at release.
markot said:Permaban X if its meh imo >.<!