Xabora said:
Informative videos, but underwhelmed somehow.
1) I understand the need to make it very easy, but damn. It barely passes as a game. With a war, and ethic destruction of race, it's such a poor representation if there is not even a sense of danger. You really sense the NPCs are outdated beyond f**k. The same old /hey /talk /bow animations since 2004. Please please please, these old races beg so much for a animation and texture facelift before cata ships. It will make rerolling so much more fun!
2) He makes a good point in the Worgen starting area when an NPC says something along the lines of "we're giving the alliance a chance!" which has nothing to do with the events of the story. Yeah, just make new voice emotes instead of all the old reused "for the alliance"; "your a tall one!", "greetings", and so on... sound effects really need a tweak. It reminds me of the amazing sound rework that this guy did a while back:
http://www.youtube.com/watch?v=6qe5PTx6jI8 < you can hear how basic tweaking of the current wow sound files and music pieces makes the game completely change.
Audio is the most underrated thing in games and films alike. people always go "nice graphics or "good animations", but it's rare for people to conciously mention the audio, even though its so important. the satisfaction of a kill, the thrill of opening a chest, the wonder of gaining a new level - all these things are elevated by good sound.
I bet the sound designers are all stuck in SC2, Diablo 3 and the new MMO + tons of CGI cinematics for all the games.. but goddamit, WoW needs a tweak bad.
We know new music will come later. They better redo the sound.
3) I don't like the new water at all. out at open sea, at best it looks "okay". everything is broken once you see it connect to land. no waves or movements. its just a flat surface. add some waves. fucking wave race 64 had it in 1996. it cant be so hard to make a fake particle effects system. i guess shit like that comes bundled as an extra with speed three! moving water is even in the warcraft 3 editor. add some seagulls and dolphins poping up. and some splashes when things/characters/boats are in the water. it doesnt feel like water at all.
only place it feels like water is in the sundering place.. the whole tornado in the earth.
4) The Goblin starting area chocked me. It's borderline stupid, like a vapor ware wii game. There is basically almost no use of the class normal abillities, and the mini games and sequences are retarded AT BEST. And goddamit do they need to redo the Vehicle UI. that pisses me off more than I dare to speak. waste of space, looks like it was made it paint with a wooden texture on it. the overly large icons everywhere was a distraction as well.
Besides that, Goblins in the starting area are really unimpressive. It looks like they tried to do cool goblins that are insane and lunatics like in the Warhammer IP, but you dont really feel anything more than some sort of spongebob humor.
This is NOTHING compared to the Death Knight starting area. Not in the same scale even. Pointless phasing as well.
Unimpressed with this bit for sure.
5)The rework to Stormwind looks excellent. Really excellent. It looks like a real city now. I love how the colors of the houses change depending on district as well. The removal of tinker town is a bigger plus. all the added water and trees are a nice bonus to get rid of the night elf park too(useless place as well). but again.. the water does not pass at all. add some splashs in the channel. it pisses me off just looking at it.
6)I hope they have fixed the thing with shields sticking out from the characters bodies. I hate that shields are floating 5-6 cm's away from the character!
7)with all these new zones, instances and land mass everywhere, the game really begs for bigger servers. a much more spread out population needs more players. more stable, and lag free servers too. Heres hoping they are really tweaking the servers to be able to handle a lot more places so it does not feel like a ghost town everywhere because its so spread thin.
8)please add some more interesting stories, voice acting and substantial quests. I don't know if I can do another one to 80.. soon 85, on these goddam reading quests. With all the upcoming MMOs I had hoped that Blizz could be pressured into voice acting. At least I hope the dungeons, and more central important quests will have some NPC narration in them. but I doubt it.