Time to pull a Sony. Nintendo announces the Switch TV.
To be fair those that listened looked mainly at the mainstream customers. We never thought to look at the manufacturers.Some have told us mobile market was going to hurt console games market, but we didn't listen.
From my perspective, Nintendo has a potential point of leverage here. They could negotiate terms with Apple to leverage Apple's NAND contracts and better volume pricing to serve Nintendo's needs as well as their own, by ceding a higher percentage of their app earnings to Apple (it's a longshot, but based on the circumstances, a longshot might be required to keep production going at a reasonable cost)
It'd still be a sacrifice to Nintendo's bottom line, but it might not hurt as bad as not having NAND chips to continue manufacturing the Switch or the higher price tag they'll have to pay for them.
Nintendo has no leverage on fucking Apple lol, Apple crushes governments beneath its heel.
Nintendo fought and beat Universal Studios when they were in their prime and defeated Microsoft and Sony when console gaming was at its zenith. So this sort of David vs. Goliath battle is nothing new for them.
This makes me worried that the quality of parts may differ across different switches...
Great to see, although as other have already said the link to the actual teardown on iFixit should be in the OP:
https://www.ifixit.com/Teardown/Nintendo+Switch+Teardown/78263
They've got great high-quality photos and a breakdown of (almost) all the components in there.
I think it's worth going over some of the more important chips in Switch:
- -snip-
- Flash Memory - Toshiba THGBMHG8C2LBAIL - 32GB eMMC
We've also seen an equivalent Samsung part in another teardown, although it isn't at all unusual for companies to dual-source things like eMMC. Technically it's stated as being capable of 400MB/s, but that's the interface speed, not the actual memory speed. Expect real-world speeds to be somewhat lower. This is on its own break-out board, so it would be interesting to see if anyone manages to get a higher capacity replacement board to work (eMMC is available at up to 128GB capacities at the moment).
-snip-
NAND flash memory was already headed toward a shortage, since it is used to increase memory capacity as smartphone functionality expands. Now, Samsung's rivals are seizing the offensive, taking the South Korean company's woes as an opportunity to expand market share. In particular, the Chinese manufacturers behind the Oppo and Vivo brands are competing to secure NAND flash memory.
^ And I would imagine the quality of the NAND flash memory would not differ too much from different suppliers, and even if it does it's not a very noticeable problem if they wind up with a few lower quality modules. You'd get slightly longer loading times I guess.
The article also talks about the LCD panels and linear actuators being supply constrained. I know absolutely nothing about the manufacturers of the linear actuators but we did hear Japan Display was running into financial trouble not long ago so that may be a bit of an issue. I wonder if they would try to source LCDs from somewhere else, hopefully with no change in quality.
It was a comment on how Nintendo isn't competing for parts. I have a phone i bought, last year, that is supposed to be the Android flag ship, with 32 GB of memory. Someone mentioned that no phones are using that size. And if I wasn't burning thru memory with large pictures and videos, i would still have 10 GBs of free space.The second part seems to be saying that most people on the Switch don't need more than 32 GB though I suppose he could be talking about phones, the post isn't 100% clear.
I do stand by my statements...
I really doubt the other two are problems. Japan Display Inc lost Apple as its biggest client and are going to lose Chinese smartphone makers as well because of them wanting to imitate the next Apple iPhone by going after OLED screens. They are trying to go after LCD screens for cars to make up for the loss which will not be a big earner for them. That means less clients taking up time on manufacturing LCD screens at Japan Display Inc.
As for the Linear Resonant Actuators, I doubt that will be a problem as well. If we ignore the possibility that it is the Haptic Reactor from Alps Electric which is specifically for video game applications, then all that leaves is that it is a regular LRA used in Smartphones, but I still don't think it is a regular LRA. Either way, the LRA availability is pretty much the same thing as the availability of manufacturing LCD screens, database servers don't use either of these things but they use up NAND flash memory.
It's the combination of smartphones and database servers that use NAND flash memory that are more of a problem for scarcity than it is for LCD screens and LRAs. I even tried searching for Linear Resonant Actuator shortages and there doesn't seem to be such a thing from​ any media site reporting on it.
Nintendo fought and beat Universal Studios when they were in their prime and defeated Microsoft and Sony when console gaming was at its zenith. So this sort of David vs. Goliath battle is nothing new for them.
Yeah okay. They also fought and lost to Galoob over the Game Genie in that same era. And that time, they were Goliath and got beat badly.
From my perspective, Nintendo has a potential point of leverage here. They could negotiate terms with Apple to leverage Apple's NAND contracts and better volume pricing to serve Nintendo's needs as well as their own, by ceding a higher percentage of their app earnings to Apple (it's a longshot, but based on the circumstances, a longshot might be required to keep production going at a reasonable cost)
It'd still be a sacrifice to Nintendo's bottom line, but it might not hurt as bad as not having NAND chips to continue manufacturing the Switch or the higher price tag they'll have to pay for them.
I really doubt the other two are problems. Japan Display Inc lost Apple as its biggest client and are going to lose Chinese smartphone makers as well because of them wanting to imitate the next Apple iPhone by going after OLED screens. They are trying to go after LCD screens for cars to make up for the loss which will not be a big earner for them. That means less clients taking up time on manufacturing LCD screens at Japan Display Inc.
Apple's bread and butter is their hardware margins and Nintendo's bread and butter is their software margins. Why on earth would either of them sacrifice those?From my perspective, Nintendo has a potential point of leverage here. They could negotiate terms with Apple to leverage Apple's NAND contracts and better volume pricing to serve Nintendo's needs as well as their own, by ceding a higher percentage of their app earnings to Apple (it's a longshot, but based on the circumstances, a longshot might be required to keep production going at a reasonable cost)
It'd still be a sacrifice to Nintendo's bottom line, but it might not hurt as bad as not having NAND chips to continue manufacturing the Switch or the higher price tag they'll have to pay for them.
Apple's bread and butter is their hardware margins and Nintendo's bread and butter is their software margins. Why on earth would either of them sacrifice those?
Not to mention the numerous most-favored-nation clauses such a thing would inevitably trigger.
Nintendo's mobile earnings have already been stated by Nintendo to be revenue that they would use to fund ventures into their other business segments. Like, for example, making sure they can afford to produce Switches.
And I doubt that Apple would really want the bad press of them squeezing out a high-profile electronics company in an industry that they don't even compete in, especially after they made a big show of courting the company they're squeezing out as a high-profile addition to their App Store.
It's a really ugly look for them and the press is already running with it on this scant report from the WSJ. And while Apple playing hardball against its direct competitors is nothing new and is often excused because of their market-leading position, bullying every other industry, especially its big-name software partners, is something you hear very little of, and it won't sit well with electronics makers, the press or some consumers. Apple's corporate image is very important to them, so if there's an easy solution that will ensure that they reduce the losses incurred to keep it (and Nintendo) quiet, they're likely to take it.
Also, I imagine Apple holds most of those "most-favoured-nation" clauses with hardware vendors, at this point, so I don't see an issue with how Apple wants to use its production capacity or who benefits from it.
This is the same company that fought and is probably still fighting Samsung tooth n nail over copying icons and corners. In the midst of that still dealt with Samsung for parts for their iDevices. Even they didnt have to.
I honestly believe Apple could care less about how they look to Nintendo or anyone else.
Some have told us mobile market was going to hurt console games market, but we didn't listen.
Apple had it's time.
Time to recruit it's cult members.
Nintendo has no leverage on fucking Apple lol, Apple crushes governments beneath its heel.
people give a shit about terrorism in a way that they don't about NintendoI think you missed the part where I stated that Apple is given a lot of leeway for bad (mostly litigious) behaviour against rivals that they compete with in the smartphone market. Being the front-runner for the modern smartphone and first to market with it gives them a lot of sympathetic people in the press (and in the tech sector itself, since no one wants to be the pot calling the kettle black).
This is not one of those circumstances and that sympathy won't extend outside the smartphone market that Apple is the cornerstone of.
The FBI encryption case is a good example of bad press that Apple wouldn't be able to dodge by being Apple, as it became an issue that divided the country and could have hurt Apple's bottom line, but Apple was able to take a moral high ground on that topic and it was resolved behind closed doors before things turned exceptionally ugly, undoubtedly much to Apple's delight. This issue wouldn't give Apple a moral leg to stand on.
The planned sale of Toshiba 's flash memory chip business is prompting related companies and trading houses to rethink their procurement strategies.
Uncertainty over supplies of the chips used in peripheral devices is casting a shadow the earnings forecasts of manufacturers. Trading houses, meanwhile, are hoping Toshiba's competitors step up production.
A person involved in the sale of flash memory chips at one trading house predicts a severe shortage of chips if production stalls when Toshiba disposes of its business. Chips from foreign manufacturers have been in high demand since word came out regarding Toshiba's impending sale.
Memory chips are being snapped up, just in case. Rumors are swirling about potential buyers since Toshiba announced in February plans to sell its memory chip operations.
Although the business is profitable, market watchers are skeptical about its future.
With Toshiba planning to spend more than 300 billion yen ($2.68 billion) on its NAND flash memory operations this fiscal year, there are no immediate worries about a lack of production capacity. Liu Ko Chen, chairman and CEO of Taiwanese computer maker Advantech , said he is not too concerned because chip plants are still operating.
But some in the industry are nervous. Strong demand for memory chips used in data centers in North America, and for smartphone chips, has created an unprecedented shortage. Concerns over supplies have pushed large-lot prices for the benchmark 64 gigabit multilevel-cell NAND flash memory chips to around $3.80, up 70% on the year.
A sales representative with another trading house hopes sales of U.S. chips will rise, given the uncertainty over Toshiba's ability to supply products in the coming years. Memory chips used in industrial equipment soon become obsolete, necessitating long-term production capacity and maintenance services.