Fess
Member
You can upgrade your stamina, and get block capabilities, and many other things. Unfortunately it become grindy fast if you rely on building up your stats and skill tree. The skill tree just keeps going, slooow.Played 30 min. Seems super mid. Funny that a low budget souls clone still looks more modern than a lot of Japanese games these days and this is not $70 either.
Fatigue is super limited. No block. Enemies aren't reliably hit stunned. It just seems like another slow souls grind.
I'll give it a bit more time but this seems like a barely passable 7/10. Better than Mortal Shell but worse than Lies of P.
But yeah otherwise it's spot on how I feel as well. Played a couple hours. My main annoyance here is what you say, attacks don't seem to affect enemies much. At least not with the sword, the halberd/axe is better but too slow instead. The action just isn't satisfying.
Then there are other annoying things. Like enemies that empty pretty much your whole lifebar by grabbing you. Brutal poisonous attacks draining your life and I have no idea how to get an antidote yet, they have a million systems going so I guess you can craft something idk. And that devilish thing appearing after too many deaths, like the Hollow Knight shade you have to kill to get your geos back, but this is way harder. And there are far too many surprise encounters from hidden enemies, the devs are trolling the player a bit too much I think. And as usual nowadays loot is boring.
In the end I'm just not having fun.
UE5 keeps on being my most hated engine too, small stutters here and there for no obvious reason.
Would go with 6/10 right not, not sure I will keep playing. Harsh, but I'm not having fun, so

Haven't finished Black Myth yet and that is similar but of much higher quality. I should keep playing that instead, or just do another Elden Ring playthrough, or finish Avowed, or Stellar Blade, or go back to Stalker 2, play more of DOOM, go through Oblivion Remaster, finish Radiance in Hollow Knight, give Expedition 33 another chance - all better use of my time than this, imo.
They should've had a demo.
It looked so much better in trailers than it feels playing at least early on. Could've had a late game demo so you get an idea how it is when you've filled out the skill tree a bit more. Feels like they have a ton of systems going but the game gets tedious before you even scratch the surface and realize that I might get better.
On the plus side. It's not just a boss rush game. And regular enemies can be challenging. In general I like the map layout.
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