Wuchang: Fallen Feathers | Review Thread

Draugoth

Gold Member
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Game Information​

Game Title: Wuchang: Fallen Feathers

Platforms:

  • PlayStation 5 (Jul 25, 2025)
  • Xbox Series X/S (Jul 25, 2025)
  • PC (Jul 25, 2025)
Trailers:

Developer: Leenzee Games

Publisher: 505 Games


Critic Reviews​


Atarita - Eren Eroğlu - Turkish - 76 / 100

WUCHANG: Fallen Feathers stands as a good game, commendable for its experimental approach and strong world design. Yet, it's held back from reaching its full potential by a lack of refinement in its gameplay.
But Why Tho? - Mick Abrahamson - 9 / 10

WUCHANG: Fallen Feathers is about problem-solving as much as mastering skills and opponents' patterns, showing there's more to be done in this genre.
CNET - Oscar Gonzalez - Unscored

Wuchang is a great effort by Leenzee Games. While the game won't revolutionize the Soulslike genre, it does the next best thing by offering some ideas that they, or maybe another developer, can refine. Maybe it will become a mainstay for the genre in future games. If anything, I believe a Wuchang sequel could be an incredible game if it happens. But right now, the formula just isn't there yet.
COGconnected - Mark Steighner - 84 / 100

It treads extremely familiar ground to be sure. Its greatest appeal might be to those devoted Soulslike players who are looking for an unadulterated old school challenge with up-to-date production values and new systems to learn.
Cerealkillerz - Gabriel Bogdan - German - 7.8 / 10

WUCHANG: Fallen Feathers delivers almost everything a modern Soulslike needs to offer, but unfortunately nothing more than that in any area. The currently severe performance issues on consoles, the repetitive boss mechanics, and the overall too generic presentation significantly diminish the gaming experience. Genre veterans looking for a new kind of challenge may still want to give the title a chance
ComicBook.com - Justin Joy - 4 / 5

Anyone who enjoys soulslikes should not skip Wuchang: Fallen Feathers, and it's also perfect for those looking to get into the genre.
Digitale Anime - Raouf Belhamra - Arabic - 8.5 / 10

"A polished and ambitious Soulslike" Wuchang: Fallen Feathers is a solid entry in the Souls-like genre, offering a satisfying mix of challenging combat, deep customization, and striking visual design. The game's unique take on Chinese mythology is distinctive, and the gameplay—from weapon swapping to the inner demon mechanic—is well-executed. While the story relies on familiar tropes, it's supported by excellent world-building and presentation.
GRYOnline.pl - Paweł Woźniak - Polish - 6 / 10

If a high difficulty level was blocking you from trying various soulslikes, Wuchang can act as a gateway game to this genre. It will teach you the basics without punishing too hard, but most likely will quickly fade from your memory. A few interesting ideas are not enough to outweigh the fact that Wuchang simply lacks personality.
Game8 - Michael Gerra-Clarin - 88 / 100

Wuchang: Fallen Feathers is a bona fide Soulslike that has deep combat mechanics and unique progression systems that synergize perfectly to create one of the more satisfying gameplay loops in the genre. This is further reinforced by giving the player the power to freely experiment with builds and create their own unique way to play. There are some nitpicks here and there, as well as the difficulty spiking in certain areas, but all that is moot with how well packaged everything is.
GameFM - Douglas Souza Dos Santos - Portuguese - 8.5 / 10

WUCHANG: Fallen Feathers is an excellent choice for those seeking a Soulslike with interesting mechanics and significant challenges, set against a backdrop of impressive and engaging art direction. Despite this, the soundtrack leaves something to be desired, and the campaign – while rich in content – drags on beyond what's necessary, which can make the pace tiresome in the final hours. Still, the game is another great example of the growth of the Chinese gaming industry, reinforcing the high level of quality that the country's studios have achieved in recent years.
GameLuster - Fahad Suleman - 9 / 10

Wuchang: Fallen Feathers feels like a labor of love from start to finish. It does justice to the Soulslike formula, amplifies it, mixes it with another culture, and delivers something that has a lot more depth behind it.
Gameliner - Patrick Lamers - Dutch - 4 / 5

For true soulslike fans, WUCHANG: Fallen Feathers is a strong recommendation — even a must-play. It might not be the absolute best soulslike out there, but developer Leenzee has delivered a very solid game on many fronts. What really stands out is the well-balanced mix between exploration and intense combat. Add to that the varied environments, plenty of mechanics to tinker with, and smooth-feeling fights, and you've got a compelling package. Where things do fall short, however, is the game's performance — even on the PlayStation 5 Pro, it struggled to run smoothly. But if you can look past that, WUCHANG: Fallen Feathers is definitely worth your time.
Hinsusta - Pascal Kaap - German - 10 / 10

WUCHANG: Fallen Feathers is more than just another representative of the popular genre. WUCHANG: Fallen Feathers is the best Soulslike of the year. With its challenging but fair combat system, a well thought-out skill and magic system, a profound lore and an atmospherically dense game world, Leenze Games has made a strong statement.
Insider Gaming - Andrew Highton - 4 / 5

Wuchang goes back to the genre's roots in terms of level design, and this actually dates the title more than it makes it feel at home in 2025. The area-to-area exploration is some of the weakest I've known, and ultimately ends up being frustrating more than fun. Nevertheless, the rest of the game makes up for this weak point, and Wuchang: Fallen Feathers is the start of an exciting new franchise Souls fans need to play.
Just Play it - Merouane OULED SI BOUZIANE - Arabic - 8 / 10

With WUCHANG, we went on a dark action adventure inspired by Chinese mythology and influenced by Soulslike elements, such as tough combat and a mysterious world. Even though the game doesn't give clear directions, it drives your curiosity to explore and interact with its world, making it an enjoyable experience for fans of challenge and difficulty.
LevelUp - Spanish - 8 / 10

WUCHANG: Fallen Feathers is a surprise in the soulslike genre and proves that China has the potential to captivate global audiences. While it doesn't reinvent the formula and suffers from technical issues, it stands out thanks to its stunning setting, fast combat and excellent level design. It's a challenging and visually striking journey that made us suffer, in the best possible way.
Loot Level Chill - Mick Fraser - 8 / 10

Anyone put off recent Soulslikes by a perceived lack of challenge need not worry about Wuchang: Fallen Feathers.
Manual dos Games - Joao Victor - Portuguese - 8.5 / 10

Wuchang: Fallen Feathers is a promising souls-like game that stands out for its fluid, technical, and engaging combat, with good customization and progression possibilities. The story, while interesting in premise, suffers from excessive tropes and a poorly paced narrative. The level design is repetitive, and exploration is unrewarding. The initial difficulty is unbalanced, but improves with progression. Technically, the game is stable and impresses with its small size and performance modes. With a rich and artistic setting, Wuchang delivers a challenging, albeit flawed, experience and is a good choice for fans of the genre who prioritize gameplay.
MondoXbox - Davide Mapelli - Italian - 8 / 10

WUCHANG: Fallen Feathers is a gritty, fast-paced soulslike that surprises with its sickly, atmospheric world and challenging but fair combat. Despite technical flaws and poorly explained mechanics, its intense boss fights and deep gameplay offer real rewards for dedicated players. A strong sense of identity and smooth progression make it well worth trying, especially for Game Pass subscribers looking for something fresh.
MonsterVine - Branford Hubbard - 2.5 / 5

You've heard the story of Wuchang: Fallen Feathers dozens of times before, and ultimately, though she is the protagonist, you'll discover she may not even be a good person (if the "pirate" bit didn't clue you in). This is a gorgeous game, and not just because of its graphical fidelity. Much of the environment is so strong and distinct, it tells a story and is clearly authored very carefully. However, the gameplay is punishing and seems more focused on imitating a PlayStation 3 era tech demo than an enjoyable experience for the player.
One More Game - Ricki Buzon - 9 / 10

For their debut entry, Leenzee Games delivers a remarkable and compelling effort with Wuchang: Fallen Feathers. It faithfully incorporates the trademark qualities of Soulslike games while introducing mechanics and nuances that give it a distinct identity. As with titles in the genre, the game will undoubtedly test players, but the satisfaction of overcoming each encounter is well worth the struggle. The game definitely treads familiar ground, but it has enough tweaks and a distinct visual identity to make it stand out.
PSX Brasil - Marco Aurélio Couto - Portuguese - 80 / 100

Wuchang: Fallen Feathers is a solid addition to the soulslike genre. With a well-connected map that emphasizes exploration and an intense combat system focused on precision and adaptation, the game delivers challenging moments. While some fights can be frustrating due to the excessive number of simultaneous on-screen elements, the overall result is a recommended title for action RPG fans looking to test their reflexes and strategies.
Saudi Gamer - Arabic - 8 / 10

Wuchang might be rough around the edges, but the interesting gameplay mechanics and unique setting made it standout amongst the dozens of Soulslike around it, it is just strong at where it needs to be.
Seasoned Gaming - Luis Avilés - 8 / 10

Deftly carving its own adventure without leaning too hard into the usual tropes, anybody looking for a great challenge should look no further.
Shacknews - TJ Denzer - 8 / 10

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TechRaptor - Ashleigh Klein - 8.5 / 10

Wuchang: Fallen Feathers has most of the right ingredients of a fantastic action RPG, and adds its own refreshing takes on the Soulslike subgenre. The combat, accessible weapons and spells, punishing bosses, and stunning views are absolute standouts, but the story is slightly less desirable and at times, challenging to follow.
The Beta Network - Anthony Culinas - 9 / 10

A straight-up banger where it counts, Wuchang: Fallen Feathers features riveting combat, exploration and build freedom. Just don't expect to be blown away by the story and lore, unless you've got a PhD in Chinese mythology... or insomnia.
Thumb Wars - Luke Addison - 4.5 / 5

Theres so much I could say about my time with Wuchang: Fallen Feathers, but in a time where everyone and their dog is attempting to capitalise on the Soulslike craze, Leenzee have left me feeling like I've encountered and experienced something special with Wuchang: Fallen Feathers, and something I can't help but gush about to anyone that'll listen. It's fun, frustrating in the best way, and one of the best Soulslikes for a long while.
XboxEra - Jesse Norris - 9.7 / 10

WUCHANG: Fallen Feathers is an amazing title, one of the best the genre has to offer.

 
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Will China show up for this like they did with Wukong?
Not like Wukong but they've definitely been pre-ordering it. For a while its been in the top 10 or so global sellers on Steam while being maybe top 100 in the US. It only recently started climbing in the US charts and was #1 global last i looked earlier today. I'm guessing Asia is showing up for this one like they did Stellar Blade.
 
Bought this blindly and will start the game tomorrow
 
How many souls like you know that the main char is a hot chic?

Fukin' zero. You get challenging gameplay and your own hot asian waifu to boot.
 
Stellar Blade is a mix of character action, souls, and regular action games. I'd say this game is leaning more heavily on the soulslike style.
Works for me then. Even better! Leaning ever so slightly more to getting it. Just wanting to see a few youtube impressions to send me over the top.
 
No but I have Demons Souls and Elden Ring, but with assists on ER lol
Dark Souls man.... It is nector of the Gods. Also it is hard if you want it to be, and baby easy if you want that. Anyone can be OP in a few mins. Plus summons etc. But ahhhh Dark Souls. Top 5 GOAT here. Did not even truly.. give it a real shot.. until 2019 or so.
 
Western hope copers in shambles over this. "oh it's just another soulslike". "assassins creed shadows is actually underrated" . "ya know I don't think Concord got a fair shake". "Veilguard is actually pretty good but got trashed because of stupid chud stuff".
 
Bought this blindly and will start the game tomorrow
I read this, saw it's out on the 23rd(tomorrow), and blindly pre ordered on PS5.

Just looked and it's saying this will be playable in 1 day and 6 hours from now. 30 hours total.

AKA fuck you Yoshi. There no tonight launch for this, or tomorrow, it's on god damn Thursday.

Someone call the cops on this green bastard.
 
I read this, saw it's out on the 23rd(tomorrow), and blindly pre ordered on PS5.

Just looked and it's saying this will be playable in 1 day and 6 hours from now. 30 hours total.

AKA fuck you Yoshi. There no tonight launch for this, or tomorrow, it's on god damn Thursday.

Someone call the cops on this green bastard.
AHAHAHA SORRY

YOSHI PRIVILEGE
 
I hate this genre by now since the slop of a game called elden ring. But beautiful waifus are bait enough for me to nut and nut is a must. Gonna play this ASAP.
 
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$38 isn't bad. The game looks like it could be good. I remember playing Ashen and that was a clone, but then I wasn't really feeling The Surge. Some clones are better than others. Wukong was good. China might be hitting home runs these days.
 
Would like to hear from the souls fan reviewers like legacy gaming and fighting cowboy

Fightincowboy is already prepping a walkthrough for the game, which he doesn't do unless he likes it.

So it's safe to say this is most likely a banger that fans of the genre will be able to enjoy.
 
Allergic to soulslikes at this point. So much time, money and effort wasted on this shitty overdone formula.

First Berserker Khazan was the last straw for me, I enjoyed Lords of the fallen, Wukong and Lies of P but that shitty soulless,.empty, boring and repetitive combat of Khazan made me quit, that, and the absolutely ridiculous difficulty/difficulty spikes.
Dropped it at the last boss not because of frustration but because of not having the time nor the will to do so/finish it, why bother ?

Next souls-like I'm trying will have to be something special 'cause let me tell you, I've had enough of this formula.
 
Not like Wukong but they've definitely been pre-ordering it. For a while its been in the top 10 or so global sellers on Steam while being maybe top 100 in the US. It only recently started climbing in the US charts and was #1 global last i looked earlier today. I'm guessing Asia is showing up for this one like they did Stellar Blade.
It's funny how China comes out in full force to support China based developers and games set in China. After Wukong, I wouldn't be surprised if half of all action games going forward take place in China. Its such a massive market when games blow up over there
 
Yeah, not sure I'm willing to suffer through "soulslike" if it's not a Fromsoft game. Not a lot of footage but from what I've seen, the boss fights are the same old dodgefest until the boss briefly stops inbetween attacks so you can take off a tiny chunk of its health bar.

I just recently finished my ng+ playthrough of Stellar Blade and it's so satisfying, you can actual take control and throw some of these bosses around like ragdolls.
 
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