For somebody so against "stating the obvious" in other threads you sure like going after people for mentioning that buying a major publisher resulting in more revenue is only stating the obvious.
Actual shareholders could do with more info regarding performance, like how many consoles you've sold, how many subs you have, what profit are you making , etc. Not the obvious "we bought ABK, our revenue will be up 40%!"
No, it’s not ‘the obvious’ for shareholders. They didn’t just forecast an increase. They forecast the expected magnitude of the increase for the next quarter, with variables taken into consideration.
Not exactly rocket science, even for you.
And yet actual shareholders aren’t asking for this info. Doesn’t that tell you something?
it’s like you standing on street corner cheering every billionaire driving their Bentley. we know microsoft bought a company that makes money. xbox is acting like they woke up one morning and found 30billion game franchise under their pillow.Yes, how dare they talk about revenue and content services growth in their
*checks note*
fiscal financial report ...
Duh?It's a good thing I mention the 40% increase in magnitude as obvious then. It's less than doing an addition of ABK 2022 revenue. So a decline is the not so obvious info.
Yes if your original dick was plastic too.So if I buy a dildo and glue it on my dick, my dick is bigger now?
Sure, that's somewhat obvious too, especially if you look at ABK forcasts instead. Was kind of my point though.Duh?
In 2022 ABK had Modern Warfare 2 and Overwatch 2 in one quarter
This year they "only" have Modern Warfare 3.
So it will obviously be down YoY.
Considering fact that there was 0 question about gaming from investors during recent investors call after Microsoft closed biggest merger in tech industry, you can see how much they care about "subscription numbers and hardware figures."Some guy was complaining that in typical MS fashion they shared the obvious revenue addition from ABK but we don't have the not so obvious info that they've gone back to refusing to share, like subscription numbers or hardware figures. Somebody else was upset he pointed this out though and suggesting they should try becoming a CEO and sharing info with sharholders
There were gaming questions at the earnings call though. Kind of non-specific answers regarding it. As I said Xbox doesn't make a dent in MS' financials so they care as much about those as they do this "40%" information. As you said, line goes up they are happy. Others who do more detailed market analysis would certainly care though, even devs.Considering fact that there was 0 question about gaming from investors during recent investors call after Microsoft closed biggest merger in tech industry, you can see how much they care about "subscription numbers and hardware figures."
They only care about "line going up," currently. And that line is going up almost constantly.
And only reason why people here wants to hear hardware figures is to have "who has bigger dick" contest with PlayStation.
Yeah. I mean. I would care like to have numbers too. But I have no doubts that dev can access infos like numbers of Game Pass subs or numbers of consoles sold. But it's all under NDA.There were gaming questions at the earnings call though. Kind of non-specific answers regarding it though. As I said Xbox doesn't make a dent in MS financials so they care as much about those as they do this "40%" information. As ypu said, line goes up they are happy. Others who do more detailed market analysis would certainly care though, even devs.
I don't think this is shared even under NDA. It's obfuscated and they have to pay for trackers like NPD, GfK etc. There is even a famous example of Rockstar saying incorrect figures for subscribers.Yeah. I mean. I would care like to have numbers too. But I have no doubts that dev can access infos like numbers of Game Pass subs or numbers of consoles sold. But it's all under NDA.
Do you really think that if you as a dev are putting your game into Game Pass, Microsoft would not allow you to have information of how big of an audience will you have access to? I find it very strange if that was true. Same for console sales.I don't think this is shared even under NDA. It's obfuscated and they have to pay for trackers like NPD, GfK etc. There is even a famous example of Rockstar saying incorrect figures for subscribers.
It's a good thing I mention the 40% increase in magnitude as obvious then. It's less than doing an addition of ABK 2022 revenue. So a decline is the not so obvious info.
As for shareholders. I'm sure a lot of them would love more info but it's not like xbox is making a huge difference to a lot of MS shareholders anyway. so those who don't care couldn't care less about this revenue increase to the gaming division when you include ABK any more than they would the information the other user wanted.
Other shareholders who want to get a better picture of performance metrics to make predictions and estimations of certain businesses within MS would love that info though. Lets not pretend they wouldn't.
Not really, why would you? The big publishers have their own estimated data and you would need to do your own due diligence unless that stat is something that could be a benefit to Sony/MS in a sales pitch in which case there would be no reason to hide it in reports too.Do you really think that if you as a dev are putting your game into Game Pass, Microsoft would not allow you to have information of how big of an audience will you have access to? I find it very strange if that was true. Same for console sales. Like. I have no doubts that big publishers like EA/Take Two have updated info about console sales and subs numbers, but I fully expect that even indie devs can have access to those type of information.
Ehh. Because when you are putting your game in Game Pass (for example), you need to know the subs number so you can estimate how big/small addressable market is outside of subscription.If the devs deciding if developing on your install base is financially viable isn't the reason and shareholders couldn't care what those numbers are either, who are you obfuscating it from? The console warrior?
Fill in the blanks you pedant. When I say from "Activision 2022" I obviously mean to figure out their YoY increase in the quarter using last years figure.Why in the world would you expect them to add Activision’s entire 2022 revenue when the forecast provided is only for the next quarter?
Have I…overestimated you?
I know it's difficult but there are those who do market analysis and make predictions on future market trends and there are those who invest in MS without any of that and don't give a shit about MS side hustles as long as the line is going up.“I’m sure shareholders would love to get more info but the revenue generated is small so they don’t care”
.
And all they need to do is ask, if they cared.
I think the lack of questions speak volumes.
As far as Shareholders are concerned, seeing the impact of Microsoft’s biggest ever investment is extremely relevant. And that’s what the CFO has provided.
How does it benefit MS to share that info so openly?Ehh. Because when you are putting your game in Game Pass (for example), you need to know the subs number so you can estimate how big/small addressable market is outside of subscription.
Like. There is a big difference if you are putting your game in Game Pass when Game Pass had 5 million subs vs. when Game Pass has 25 million subs, because there is smaller market of potential buyers. Especially since on of the ways Microsoft is paying devs/publishers for Game Pass deals is cash upfront.
Fill in the blanks you pedant. When I say from "Activision 2022" I obviously mean to figure out their YoY increase in the quarter using last years figure.
I know it's difficult but there are those who do market analysis and make predictions on future market trends and there are those who invest in MS without any of that and don't give a shit about MS side hustles as long as the line is going up.
Most do not care about market analysis or that information but dismissing the small percentage that do care, who are asking for that info and suggesting that if they were CEO they would be just as secretive is counter to that and frankly asnine.
And what impact is this 40% revenue increase showing you regarding Microsoft's biggest investment?
As I said you could have got most of this from simply adding ABKs forcast for the quarter. The real insight into the impact you have no information about and you seem happy to have no information about, going as far as to attack others who complain for that sort of information.
Best to clarify it with that one hogwarts legacy/former dildo reviewer, just to make sure, leave such deep dive to the pr0s ;DSo if I buy a dildo and glue it on my dick, my dick is bigger now?
Copy paste 2022 data into a 2023 promise? Wtf are you talking about? I was talking about YoY growth of ABK + MS actually being a decline.No. That’s not how this works. ABK has different products this holiday season compared to the previous season. You’re not going to copy and paste 2022 data into a 2023 promise.
Do you need me to explain that I've already pointed out the audience cares just as little about this fairly obvious message as they do the real insightful information? That those who actually do care about what the gaming division is doing and want the real insight have that information completely obfuscated and you're jumping at them for complaining about the lack of info.You really need me to point out to you that you’re not the target audience for that earnings forecast? That the CFO isn’t going to tailor their message for gaming forum enthusiasts?
Complaining about a message that was tailored for a specific audience, with the information that audience requires…
I think people need to start getting used to the idea that the Series S and the Series X are going to be the last xbox consoles producedIf this growth continually doesn't come from the console hardware. Does this not mean the Xbox focus becomes less and less focused on the console itself. And more focused on cloud, mobile, PC and GamePass as a service everywhere. If so, does that not mean a change in strategy on big AAA titles and what the classic gamer of today expects the Xbox experience to be?
As an XSX owner, I'm an old school buy and build library kind of gamer. And the lack of a Pro coming and the decline in the brands hardware growth, gives me concern for the future. In short growth is good, but if its growth pushes focus further away from the console itself. Is that really a good thing? I'm sure many here will embrace the Xbox move to cloud and away from console, but for me it just makes me want to invest less in the eco system. Demo stuff and rent every now and then, but try to reduce my spend on anything permanent within it.
I think people need to start getting used to the idea that the Series S and the Series X are going to be the last xbox consoles produced
The problem is you have to be generating more profit than losses, something xbox hasn't done for yearsWe heard this exact same spiel last gen when the Xbox One was floundering.
Nadella was heard saying he regrets giving up so easily on Windows phone. The console is still a significant basis for the GamePass numbers, still generates a ton of revenue from third party games royalties and generates significant subscription revenue from what used to be Xbox Live Gold. Not to mention it represents the fixed hardware that underpins any of their Cloud aspirations.
It’s not likely it’s going anywhere. And lacking console leadership doesn’t mean it doesn’t generate profit.
Well, except consumers.Everyone’s a winner.
Consumers benefit when content, be that music, games, movies, TV are available on multiple platforms.Well, except consumers.
They also don't benefit from less competition, nor do those who have heavily invested in the Xbox ecosystem benefit from loosing the entire library.Consumers benefit when content, be that music, games, movies, TV are available on multiple platforms.
The problem is you have to be generating more profit than losses, something xbox hasn't done for years
And you know this how?The problem is you have to be generating more profit than losses, something xbox hasn't done for years
The way Phil explained in court to the FTC lawyers was that MS wasn't "spending" $70 billion. They were exchanging cash for an asset that (in Microsoft's opinion) was worth more than $70 billion.
Was the use of the word "Excel" intentional? Because that is the story of Excel itself too.Taking cred for other peoples work is what MS excels at.