For Three-Fourths Home:
Okay so I've finished off the main game and epilogue. I won't call the game horrible. But two things really annoyed me. Number one, my right index finger hurt/ached playing the main game. Having to hold RT to drive like that for so long was annoying. I like the idea that you can only continue the conversation with your family while driving but I would've preferred an easier way to keep the car going. And in the epilogue, the stick figurine representing the main character is hideous. And the sound design in the epilogue... also hideous - way too quiet.
Having said that, I love the visuals and sound of the main game (not the epilogue). The black and white minimalist art style along with the soothing rumbling thunder and throwback music was great. I love that the main character was female, and I loved the subject matter (daughter living away from home, distant from her family emotionally, failing at life, work, romance and school, insecure about her accomplishments... it really hit close to home).
And Benji's (main character's brother) short story during the main game was incredible. Loved reading about The Beast.
I'll play through both main game and epilogue one more time to get a full feel for the game, and I'll make sure I read through all of Benji's short stories before I pack this away for good.
I think this game is worth the experience. It's not overpriced at 5 bucks. The concept is cool but holding RT to drive hurt my god damn hand, and the epilogue is devoid of life (no sounds, no music, ugly stick figurine). The game is worth it for me in the same way Beyond Eyes is worth it - I want to experience more games like this, short quirky indie titles that are more about the experience than game play. It can't be stressed that game play is horrible in games like this and Beyond Eyes, but... I still feel compelled to play through games like this.