The gesture stuff seems lame. It 'works' for me but seems to have issues seeing my hand close, so I can't pull around. Either way, voice is fine so it's not really needed.
Also, I have a pretty solid collection for now, some quick thoughts:
1. Dead Rising 3 is the main standout. A beefy, quality title(took me ~19 hours for the first run) that while it's a lot different from the previous 2, still appeal to me in a way only this series seems to. Had a blast with it and it's not something in a few years you'll look back and laugh at.
2. Killer Instinct is legit, as it always appeared. Does appear super rushed and will be building throughout the years, but in my experience seems a little buggy for now. Payment stuff is good in theory but still isn't fully there, they only had 4 at launch to buy separately, added sadira now, but still no orchid. I also have been wanting to jump into the $40 pack from the $20 and it still won't let me without just paying the full amount. Hope they iron that out soonish, but this game will have staying power either way and I'm glad to see that.
3. Ryse is pretty fun. Character action games are one of my favorite genres, so I've gone very indepth with them ranging from DMC, Bayonetta, God of War, Bayonetta, whatever. The game is lacking in moveset and enemy variety but the core of the game is totally solid, it's very timing centric and satisfying to clear without a scratch. Obviously a visual showcase as well, though some of it feels very rigid, as Ryse has a good amount of detail in the environments but you can't interact/break any of it beyond pots. Reminds me of God of War a bit which pumps out amazing stuff at the expense of physics, which is fine, but stuck out after Dead Rising where you can just plow through whatever. I would probably not pay $60 for this, but on a discount it's a good pickup.
4. Peggle 2 I have dumped way more time than I expected. It's pretty much just more peggle, but the bug bit me and I can't stop.
5. Battlefield 4 seems really good but the game is buggy as shit. Got audio issues, random dashboards in/after a match. EA/Dice should be ashamed of this product, it's pathetic, and I'm glad I only gameflied it. There is a patch out today and I haven't tried it yet, but hopefully some of it is better. The core is solid atleast.
6. Crimson Dragon, I have very little experience with games like this beyond Starfox 64 pretty much. It's fun, the main adjustment is the movement and camera take some getting used to as it swings around a good bit, and I've gotten other dragons that move way better than the initial dragon. The game got slammed hard for microtransactions, but they seemed to have patched it when it actually came out as if I didn't hear about it I wouldn't have known it was here. Oh, this game has voice controls and they're weird as hell. You have to put your hand...on/by your head I guess? Then a mic icon shows up, it does this when I scratch my head, which I seem to do way more than I realized. Not a big deal, but really odd implementation.
7. Need for Speed: Rivals hasn't done much for me. Looks beautiful, but there's a lot of visual noise that to me makes it hard to follow at times. Sometimes I found myself in a getaway, I would bust through a fence, it would be fun as hell in the moment then I try to go through another fence and that one is solid and crashes my car. Maybe I just suck at games like this though, I haven't played it beyond a few hours.
I enjoyed the Zoo Tycoon demo as well. Might check it out.