Just for the record;
Both the PS5 and the XSX have hardware decompression that does not rely on the CPU.
Both the XSX and PS5 designed their SSDs to have an as constant as possible throughput without performance falling off a cliff after a short period of time, which is an advantage over the average PC SSD.
Both the XSX and the PS5 reduce/eliminate the driver overhead that PCs have.
The following is contrary to popular belief, but Sony took a brute force approach to the SSD with the PS5, while the XSX has the transfer efficiency approach.
And if you want an answer to your question regarding the spidey demo vs the XSX loading, check these two posts of mine;
And this is just ( one of ) the reason why i had right to doubt about Discord. Even members of ordinary Xbox Discord are doing that. Continuously spreading FUD about PS5 is astonishing Again that post AND THIS thread is about XVA, SFS etc...in the XSX. Not about PS5 directly. Only PS5 mentions...
www.neogaf.com
The ps4 Spiderman demo load was 8.10 seconds on a PS4 (im sure that that was NOT the whole game) The optimized demo loaded in .8 seconds. The State of Decay demo was a 45 second full game load. That same game with no optimization loaded in 6.5 seconds. Sure an optimized load would be less...
www.neogaf.com
This is an Xbox Series X thread. Let's try and keep it about that, shall we? If you want to focus on the PS5 tech, there are a gazillion other threads for that, including
this one and
this one.