The TV doesn't, but I know what you mean, none of the Xbox games I've played have used any AA whatsoever. I've even tried games like Ninja Gaiden and it didn't have any.but i must ask: do HDTV's provide any AA?
Xbox's output buffer uses 32-bit depth more often than any other console.If you can stand a 16-bit color, 640x480 image on your monitor, then I'm sure you'll be happy enough.
Nope, DC performs all blending operations at full 32-bit accuracy.XBOX games tend to have better color blending than Dreamcast (bad dithering ahoy!),
This has definitely been a problem with Xbox VGA solutions.but the image is a bit dim/dull looking...
I haven't noticed that, maybe its your monitor.but the image is a bit dim/dull looking
Well that depends on the method of AA.As for AA, who needs it, it just makes the game blurry.
Nope, DC performs all blending operations at full 32-bit accuracy.
Color output on Xbox is more often higher depth than DC, PS2, or GC. What I was talking about was that the signal carried by the VGA cord on DC was produced natively by DC, while Xbox solutions may use somewhat inferior transcoded signals. Also, regarding blending operations, the DC doesn't ever dither while performing them unlike other consoles.Not sure what you mean LAzy but some games like the Tecmo ones on the same level of clarity as the native DC,
Actually, lower resolutions make things blurry, not AA. AA are specific algorithms to get rid of messiness. Algorithms that blur things are not AA.As for AA, who needs it, it just makes the game blurry.
Rather than trying myself to explain why your particular Dreamcast/TV set-up defies reality, I'll leave that to you.Oh, that may be true, but it looks no different than 16-bit output on an older nVidia card. Very dithered.
Full 32-bit internal precision like DC has, even when output into a 16-bit buffer, does not look like 16-bit precision.I can't imagine why anyone would want to brag about 32-bit accuracy that looks like 16-bit.
Full 32-bit internal precision like DC has, even when output into a 16-bit buffer, does not look like 16-bit precision.
Wario64 said:What's the best/cheapest VGA out there?
The laws of nature do not vary depending on the game. Games are certainly capable of having poorly designed assets, though.It depends on the game...
DC VGA is a native VGA signal, no worse than any other and representing an image quality as good as any signal. MSR, on the other hand, has graphical issues all on its own.MSR does not suffer from this problem, but it does represent a complaint I have with DC VGA...
The laws of nature do not vary depending on the game. Games are certainly capable of having poorly designed assets, though.
DC VGA is a native VGA signal
That implies some arbitrary standard of ideal blurriness and ignores the fact that game graphics are made of assets and not defects. However, what you're really saying is that you don't like certain PC monitors, which of course has nothing to do with a technical issues of DC VGA.a VGA monitor is simply too sharp for its own good.
Lazy8s said:dark10x:
That implies some arbitrary standard of ideal blurriness and ignores the fact that game graphics are made of assets and not defects. However, what you're really saying is that you don't like certain PC monitors, which of course has nothing to do with a technical discussion over DC VGA.
Sound implementation of assets will not leave highly visible pixels behind regardless of how distinct the output is. Your assertion is a contradiction considering you've claimed that PS2 games, which also render at 640x480 and sometimes not even that much, have managed to look good on a PC monitor.What I am suggesting is that Dreamcast does not render at a high enough resolution
Lazy8s said:dark10x:
Sound implementation of assets will not leave highly visible pixels behind regardless of how distinct the output is. Your assertion is a contradiction considering you've claimed that PS2 games, which also render at 640x480 and sometimes not even that much, have managed to look good on a PC monitor.
I haven't seen XBox in VGA, but if it's anything like Gamecube VGA, then I absolutely hate it.
ge-man said:What games have you been playing? My Xblaster made me love my GC even more. If anything, I've become more disappointed in Xbox IQ because some games are just raped by the filtering or whatever the hell a lot developers are doing. I wished more games looked like JSRF or Gunvalkyre.
No, it looks great.Damn, I have yet to witness GC VGA in action. Is it really that bad?
dark10x said:JSRF is one of the grainiest games I've seen as of late. Are you sure you want them all to look like that?
The laws of nature don't vary depending on home theater set-up, so there's nothing left to cover in a technical discussion once the topic changes to specifics of set-ups.might I inquire as to why you always seem to "disappear" the second I inquire about your hardware and testing environment?
ge-man said:I can live with grain and banding problems, I just can't live with the blur/softness.
Lazy8s said:dark10x:
The laws of nature don't vary depending on home theater set-up, so there's nothing left to cover in a technical discussion once the topic changes to specifics of set-ups.
Wrongly claiming DC VGA is poor because of a personal preference for HDTV ignores the fact that VGA is just a signal and not tied to a display device, that there are HDTVs/arcade-monitors/etc. that accept VGA, and that PC monitor sharpness is not objectively bad. Claiming it's poor anyway is just like wrongfully criticizing PS2 480p component because of a broken TV.
dark10x said:Damn, I have yet to witness GC VGA in action. Is it really that bad? I've found that GC actually has THE BEST progressive output of all current systems (when displayed on an HDTV). What were the problems, exactly? I'm sure it suffers from all of the usual issues I have with displaying current consoles on a monitor, but is there anything else?
ge-man said:adelgary--What games have you been playing? My Xblaster made me love my GC even more. If anything, I've become more disappointed in Xbox IQ because some games are just raped by the filtering or whatever the hell a lot developers are doing. I wished more games looked like JSRF or Gunvalkyre.
I bought a modified official D-Terminal GC cable to output true VGA, and I tried several games including Wind Waker, Metroid Prime, Twin Snakes, Mario Sunshine, F-Zero GX, Viewtiful Joe, and others on my 17" LG Flatron 775FT... and I found the image to be way too sharp and jaggie for my tastes, it also makes low-res textures and other visual imperfections standout much more than they do on TV with RGB (a complaint I have with DC games in VGA as well).
dark10x said:...snip
PanopticBlue said:I'll answer your question. PS2 is simply newer hardware than DC, by at the very least a year, possibly one and a half to two years (let alone GC and Xbox). It better damn well be able to do effects like the bloom lighting in your pic. Now, what that has to do with a consoles video output, vga support, or pro scan, is beyond me. Changing the subject doesn't really help your argument.
I know you're engaged in a lifelong struggle to prove Lazy8s wrong at every tiny little opportunity, but the reality here is that he didn't really give any false information in this thread. Furthermore, the fact that you come to gaf first thing in the morning, and bump this thread repeating your question, calls your motives into question far more than Lazy8s.
dark10x said:it's just fun for me. Also, I can't disappointment ASM.
Ah, so you're just showing off in front of friends. The cat is out of the bag. Go ahead Lazy, humor him.dark10x said:It really has nothing to do with this thread and it's just fun for me. Also, I can't disappointment ASM.
What does PS2 look like through this device? I guess it would only work with a couple games eh?cocoa said:I've said it before and I'll say it again. This one device accomodates all the consoles (provided the content is progressive) and it's cheap!
ArcadeStickMonk said:the guy still using a MAFatar says that your game is gettin' old, dude
dark10x said:No, not really. We're joking around. Surely you don't consider this kind of thing "showing off"?
Why are you being so negative, man? I don't understand...
Do you disagree with something I've said?
That's definitely a preference issue then, personally I don't want the image being degraded by bad connections and tv quality. The pros far outweigh the cons imo.I found the image to be way too sharp and jaggie for my tastes, it also makes low-res textures and other visual imperfections standout much more than they do on TV
PanopticBlue said:I wasn't trying to be negative, I figured the smilie in my post went some way towards conveying that.
Really, you are quite argumentative with several people on the board, sometimes it's a bit over the top, I'm just giving you a taste of your own medicine I do think you are one of the better posters on the gaf, even though I disagree with you occasionally.