Shake Appeal
Member
You have to admire IGN's ability to turn maybe two or three articles' worth of content into a 10-day extravaganza.
Sure would be nice to see these abilities than have some guy tell me about them.
I find it kind of gross, to be honest.You have to admire IGN's ability to turn maybe two or three articles' worth of content into a 10-day extravaganza.
Hive queen (boss chryssalid) in LW. Yes, that is 54 hp - on normal difficulty anyway. Add some hp the higher the difficulty and alien research (basically the further into the campaign you are).
Oh don't worry, they all died in the same turn they showed up. LW doesn't make everything outrageous for aliens without giving you tools to tackle them. You just have to wombo combo. Shredder rocket + flamethrower + grenades + focus fire. Remember in LW you have 8 man squads and many more force multipliers.
That sounds powerful, but I really hope XCOM can get it, too. Killing an alien, then reanimating it to take on the enemy sounds useful. Or for a more bitter version, reanimating a fallen XCOM soldier because you still need his abilities to do something.Psi reanimate? Oh, what the fuck.
I hope it's not as brutal as it sounds, because if it really does let them just get back up again, that's going to be bloody insane.
I wonder if we can gib things. For purely tactical reasons, you understand.
IGN story said that was one of the first things they expected to see from modsI think free aim was confirmed?
IGN story said that was one of the first things they expected to see from mods
Son, I have finished the original Enemy Unknown (as the 1994 game was known in Europe) and Terror from the Deep multiple times. I was 10 years old when I first started playing these games; I grew up on Time Units. And I still believe that Firaxis's blue/yellow move system is probably their greatest gift to the series.
Playing Enemy Within with Long War, I really hope 2 has more soldier customization and personalization. Maybe even take a leaf out of Valkyria Chronicles' book and implement some kind of friendship system so particular members perform better when fighting with people they get on with?
Any word on Coop or Hot Seat multiplayer?
Nah. Part of the appeal of XCOM is that your units are yours, first and foremost. You get to define every little thing about them.
Though I would like to see a mod that picks up stuff like that, turns it into more of a character-based SRPG.
I think that maybe I don't know what hotseat multiplayer is, because AFAIK that just involves getting up and letting the other guy play, lol.
And I don't think we're gonna be getting anything new this week, on account of E3.
Wonder if there's enough of a hardcore misogynistic XCOM fanbase to piss off, or do they all just make weird sex jokes instead like they do with the Viper?That was a good demo and great interviewing skills by Dan.
That said, I was mindblown when the Berserker was revealed to be a woman.
That was a good demo and great interviewing skills by Dan.
That said, I was mindblown when the Berserker was revealed to be a woman.
Uh seems to have a lot of enemies spawning out of nowhere and killing your soldiers within a the same turn. Not very fair.
Dan Stapleton said:
Also I can barely remember the time a single grenade made a car explode. I feel I will have to "un-learn" some Long War things when playing XCOM2 when it comes out.
Honestly, I always thought they were a little too stingy with terrain destruction in LW.
Uh seems to have a lot of enemies spawning out of nowhere and killing your soldiers within a the same turn. Not very fair.
Never trust demos when it comes to level progression, but specially E3 demos.
I like how XCOM isn't so clearly good vs. the clearly bad aliens. Blowing up stuff and using live rounds in a crowded civilian gathering is a pretty shitty thing to do.
Noble ends, dubious means suits the game well. Not really grimdark because you know the aliens are assholes, but at the same time you aren't playing mr. nice guy either.
I like how XCOM isn't so clearly good vs. the clearly bad aliens. Blowing up stuff and using live rounds in a crowded civilian gathering is a pretty shitty thing to do.
Noble ends, dubious means suits the game well. Not really grimdark because you know the aliens are assholes, but at the same time you aren't playing mr. nice guy either.