Unknown Soldier
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Snipers seem to miss way too much from Overwatch. I don't know why, but it really pissed me off on that mission where I was fighting the Cyberdisc AND EVERY SINGLE SNIPER OVERWATCH SHOT MISSED IT.
To skip the intro videos:
\XCom-Enemy-Unknown\XComGame\Config\
Open DefaultEngine.ini
Under the header ; PC Startup movies, delete the "+" before the 4 entries there.
Not only you can learn from your failures, but also from your victories. That particular mission teached me that:
It is extremely important to advance little by little when carrying a sniper so he can barricade after moving him elsewhere.
It is vital to provide the sniper with some auxiliary firepower at all times as he can't move and shoot like most units (and pistols are basically useless). Overwatch like a mofo.
A decimated squad needs to move slowly and carefuly, making long pauses to reload while the other member(s) overwatch. You don't want to run into a bunch of aliens with only one shot in your magazine and most time units spent running around.
Also, PAMPER YOUR SNIPERS. My sniper was a basic unit with the improved sights and nothing else, yet it was immensely more useful than any other rookies. That scope alone makes a world of difference.
Managed to do with with a Squad of GAFers including the new Rookie Gravijah.
Guys, are the item rewards from UFOs that you shoot down (and then assault with troops) completely random or is there something that affects how good the rewards will be?
Snipers seem to miss way too much from Overwatch. I don't know why, but it really pissed me off on that mission where I was fighting the Cyberdisc AND EVERY SINGLE SNIPER OVERWATCH SHOT MISSED IT.
Is it me or is squad site not as good as it seems, as my sniper just gets super low percentages when using the ability.(like below 45% or below usually)
Is it me or is squad site not as good as it seems, as my sniper just gets super low percentages when using the ability.(like below 45% or below usually)
Does your sniper have "oppportunist? It removes the accuracy penalty.
It depends on how you kill the aliens and if you break the equippment at the ufo with explosives.
One of the things that I miss about the old game was how the aliens run their own strategy layer too. They field scouting missions, terror missions, infiltration missions, invasion missions, supply missions etc, and if you can detect them and shoot down the UFOs in charge of those missions, you stop the missions from happening.
In this game, the appearance of UFOs feels like it has no bearing whatsoever on the frequency of abduction or terror missions at all. It's like the game just throws them at you once in a while and there is nothing you can do on your end to influence that.
I only killed the aliens with bullets and used no explosives at all. And yet 3 out of 4 flight computers were damaged and 2 out 2 power sources were damaged.
Is that just random or is there something I can do to make sure those items will be in working order?
Is there an actual storyline in this game. Or is it just about keep going on missions with your soldiers infinitely?
In my game, all the units are just the support for my snipers.
small launchers!I'm starting to miss:
inventories
Abilty to pick up and drop items (from dead stuff too, also when your only medic is bleeding out grr).
Ability to sell equipment (would need a totally revamped economy).
Crouching.
Soldiers having more random rolled stats. (it's nice that there is aesthetic stuff you can change, but they are all pretty much the same. I also hate that you can change their face and skin colour.)
What the shit i'm stuck on an abduction mission I can't finish. I killed everything pretty easily but the mission won't end, every now and then it shows movement off the map but I can't see anything. I've had my squad running all over the corners of the map trying to get fired on or force the last alien to appear but nothing!
So frustrating, I took almost no damage and the reward for this mission is 4 engineers I need to allow me to build the upgraded satellite control area. Do I abort and return home? Is there a way to end the mission successfully? Gaaaaaahhh.
What the shit i'm stuck on an abduction mission I can't finish. I killed everything pretty easily but the mission won't end, every now and then it shows movement off the map but I can't see anything. I've had my squad running all over the corners of the map trying to get fired on or force the last alien to appear but nothing!
Are you getting those sound waves?
Can xcom members pull out at any time? Mexico has been at full panic for almost a month soon.
Can xcom members pull out at any time? Mexico has been at full panic for almost a month soon.
Just noticed this thread passed up Dishonored in post count.
I GIVE UP GAF
Classic Ironman is brutal. I've lost the count of how many times the XCOM initiative has been canned. I think it's time to chicken out: normal ironman or classic regular?
Another vote for regular Classic.I GIVE UP GAF
Classic Ironman is brutal. I've lost the count of how many times the XCOM initiative has been canned. I think it's time to chicken out: normal ironman or classic regular?
I GIVE UP GAF
Classic Ironman is brutal. I've lost the count of how many times the XCOM initiative has been canned. I think it's time to chicken out: normal ironman or classic regular?
68,281 currently playing on Steam.
Issues on the PS3 version, will likely double dip on Steam when it goes on sale for 15 bucks or less:
1. Texture streaming speed is horrendous, worse than Rage, but thankfully that's just the cut scenes that you skip anyway. Still I was very surprised that there wasn't even an optional install. I'd have preferred to have one.
2. Blew a few floaters off the map and they fell through the floor into minus infinity height, switched to a different soldier with R1/L1 and it was funny to see the camera move from below the map smoothly to my new soldier.
3. The worst is that the game sometimes freezes when loading from a save and you have to do a hard reset.
Does that mean he died 4 times? lol