Then they are lying.
They make up news just for clickbait
Well, it's not news it was on their review of the game during the tv spot.
I just tweeted them asking for sources.
Then they are lying.
They make up news just for clickbait
I've played on classicIf snipers are OP, then what about my assault who did it in one rapid fire?
The real final boss is that Sectopod duo. Not looking forward to that on classic.
I'm not cool with unsourced euro media
I'll wait for Jake Solomon, Gentleman Adventurer to tell us all personally.
I'm reading about this game and looks fantastic, but I don't know if I will enjoy the combat system. Is it similar to the Valkyria Chronicles system?
Thanks!!
You know that snipers are OP when:
in final 'battle', You kill Ethereal with 3 shots without AI can even start any movement, and killing him ends game
Double tap, plasma rifle + scope and squad sight is too op.
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Few hours.
Anyways. On to a quick question regarding archangel armor. When the heck can I research it? I seem to be out of research.
Just had a group of heavy floaters spawn next to my heavy, in line of sight out of nowhere. Anyone had this happen to them?
I finally lost a squad member on my normal ironman game. It shouldn't have happened though. Just the way of ironman. I had a support I was training and he got critically injured (this was only his 3rd mission, poor guy). Where he got injured the cover had broken and there was a bezerker and 2 mutons nearby. So I dropped a smoke grenade with my second support one turn, moved her just within the circle second turn. Oops, doesn't seem to be close enough. Third turn the bezerker and mutons are dead and I move my second support right over top of his body. I hit the button to heal and it's not working. WTF. I hit the hotkey a few more times and I end up accidentally healing the person trying to restore the injured guy. ARGH.
He died. I later observed that there is a separate hotkey for stabilizing a critically injured soldier. Oops. That explains that. Not fair.
Anyways. On to a quick question regarding archangel armor. When the heck can I research it? I seem to be out of research. I'm at the point where:
I've destroyed the alien base, researched the beacon and I'm building the beacon right now. I have ghost armor, titan, skeleton, foundry, psi labs, all plasma weapons but no arch angel. Is it a capture thing? I narrowly missed stunning an enhanced floater in a terror mission, was thinking that might be it.
It'll my my already very strong sniper that much better.
You need toresearch the advanced interceptor. Hope you got a lot of weapon fragments.
check out this tech tree http://i.stack.imgur.com/NGLEJ.gif
You need toresearch the advanced interceptor. Hope you got a lot of weapon fragments.
Anyways I have a question about the final mission:Does Rift work on Sectopods? Or are mechanical enemies immune? I only ever used it on the thin men at the start 'cause I forgot I had it.
check out this tech tree http://i.stack.imgur.com/NGLEJ.gif
Freezes can happen (on all platforms), but in general the game is not especially unstable, it's not a common problem. More like bad luckJust tried the demo and my PS3 froze, had to hard reset it. Now I'm worried about buying the full version. Is this a known problem or was it just bad luck?
Sounds like fanboy talk.
What are the pros and cons of taking a SHIV next to another soldier? I know they can't level up.
I'd say the series influenced each other in parts.Hydrargyrus said:I'm reading about this game and looks fantastic, but I don't know if I will enjoy the combat system. Is it similar to the Valkyria Chronicles system?
If a SHIV dies you just build a new one. Soldiers die = Progress lost.
Also, Hover SHIVs are badass.
SHIVs are also immune against PSI attacks, provide cover and can provide suppression (after an upgrade).
I'd say the series influenced each other in parts.
Original X-Com was a pretty obvious influence on VC - and this new game uses some of the concepts that worked in VC. Different systems, but similar enough that if you like one you're likely to find fun in the other.
More importantly though - unlike VC where meta-game is a forgettable afterthought - it's a core-part of what makes XCom work.
SHIVs are also immune against PSI attacks, provide cover and use suppression fire (after an upgrade). They are also good for Terror missions since they can't be turned into zombies and have good movement range. It makes them ideal for saving civilians.
I haven't even built a SHIV yet in my game but I really like the idea of using them for Terror missions. I wouldn't care if the SHIV bought it, could rush them around and save some of those civs that I usually lose.
Is there any way you can get a guy out of psi manipulation once they've been taken over? Do you have to kill them? Can you stun them with an arc thrower?
They also provide some cover if there is no other nearbySHIVs are boss. Durable, relatively expendable, powerful when upgraded (and can suppress), and they have a long movement range so they make excellent scouts.
They also provide some cover if there is no other nearby
In this game kill the source.Thank you both. Yeah I can imagine psi immunity being quite useful.
Is there any way you can get a guy out of psi manipulation once they've been taken over? Do you have to kill them? Can you stun them with an arc thrower?
Just had a group of heavy floaters spawn next to my heavy, in line of sight out of nowhere. Anyone had this happen to them?
Excellent question; anyone know the answer?
Apparently theres a bunch of SHIV related glitches.weird, I just built 2 Alloy SHIVs but the game refuses to let me add them to my squad during squad selection
edit: went to view them in the barracks and after selecting them nothing showed up, looks like the game glitched
had to dismantle them both and swallow the loss![]()
Is there a deadline/time limit on the game?
I'm in mid November 2015 iirc. The last mission is good to go, but I want to do a few more things with this squad (trying SHIVs in combat and)mind controlling some dudes
Just had a group of heavy floaters spawn next to my heavy, in line of sight out of nowhere. Anyone had this happen to them?
check out this tech tree http://i.stack.imgur.com/NGLEJ.gif
Fuck, I need to get this game. Anyone running it on Bootcamp on a Mac? I have a circa 2010 iMac (27") and wondering if I should just install Windows on a partition or go another route.
All of the time, it's a very annoying bug. They usually wait to spawn right on top of me when I'm fighting a group of other tough assholes.