AndyMoogle
Member
I've spent about 8 hours on this game now, and I love it. The only complaint I have so far is that the aliens always spot you as soon as you spot them. Other than that I don't really mind the changes from the original.
That and not being able to pick-up stuff from fallen soldiers are my biggest gripes. Still, the rest of the game is so good I can excuse those little things.
Fake edit: How the heck are you supposed to reanimate a fallen member? I use a medkit to stabilise him, but after that I'm SOL.
I'm constantly getting fucked in the strategic view. Everything is orange or worse
I have a shitload of satelites and uplinks as well. Feels like I'm playing on impossible.
I've had so many great Overwatch moments that I've lost count, especially with my snipers and their Opportunist perk.
I've decided to go with this over Dishonored. Any pc deals available?
I've spent about 8 hours on this game now, and I love it. The only complaint I have so far is that the aliens always spot you as soon as you spot them. Other than that I don't really mind the changes from the original.
I know my death is just around the corner... but I feel slightly optimistic at this moment we might defeat the alien threat.
Biggest gripes so farThat and not being able to pick-up stuff from fallen soldiers are my biggest gripes. Still, the rest of the game is so good I can excuse those little things.
Fake edit: How the heck are you supposed to reanimate a fallen member? I use a medkit to stabilise him, but after that I'm SOL.
Can you? Or do they see the sensor and then scamper merrily to cover as they always do?You can get the drop on them with the sniper sensor.
Can you? Or do they see the sensor and then scamper merrily to cover as they always do?
Can you? Or do they see the sensor and then scamper merrily to cover as they always do?
Ahh sounds like I need to use that sensor more often.They mill around until you shoot one in the head, then they scamper.
Pretty sure I have not encountered them yet. I have just started producing SHIVs. Might take the risk. Seems the reward might be high enough to risk my men.You must have encountered an Etheral before to have a hyper wave decoder don't you? Anyways, killing/capturing them is way easier with SHIVs so maybe try it if you have one.
I wish there were a way to disable those dumb alien 'intros'.
whats the Gamefly coupon code?? Also, is that steamworks also?
HEADS UP***
PC download of Xcom Enemy Unknown available at gamefly.com for digital download for $39.99 with coupon code: 2GF82012
for anyone interested-
Reloading takes up the a whole turn if you do it as a first movement. (This surely must be a gameplay design error that will be patched, right?
I've disabled all the cinematic cams, third-person perspective etc. Didn't like them since they appeared to be based on your dice roll, thus revealing hit/miss prior to the actual shot.Pretty sure if you turn off dramatic videos those go away, I'm getting ready to turn them off myself after ~12 hours of the game, kill cams are cool but the subsequent loading from the 'new creatures' is taking a toll on my steely determination.
I know that feel.So why does it seem like my heavies miss literally every fucking shot? It's driving me nuts.
I'm wondering... can you bring back nations to the XCOM council? If not, I'm so fucked.
Nope. Once they quit the program they're gone for good.
So why does it seem like my heavies miss literally every fucking shot? It's driving me nuts.
So why does it seem like my heavies miss literally every fucking shot? It's driving me nuts.
This is near the top of my wish list for XCOM 2. There should be some sort of high risk mission that lets you win back a nation to the XCOM project.
OK, here's a stupid question, if I have soldiers who are down but not dead (i.e. they're going to bleed out in X turns or whatever) what do I need in order to be able to save them? I'm mostly losing grunts but I did lose my sniper dude which sucked.
OK, here's a stupid question, if I have soldiers who are down but not dead (i.e. they're going to bleed out in X turns or whatever) what do I need in order to be able to save them? I'm mostly losing grunts but I did lose my sniper dude which sucked.
Speaking of which, does anyone else change the colour of rookies to red?
I got my whole XCOM division colour coded, yo. Support: sanitary white, Assault: attention yellow, Heavy: miss-a-lot blue, Sniper: ravishing purple, Rookie: exit-sign red.
I got my whole XCOM division colour coded, yo. Support: sanitary white, Assault: attention yellow, Heavy: miss-a-lot blue, Sniper: ravishing purple, Rookie: exit-sign red.
I've spent about 8 hours on this game now, and I love it. The only complaint I have so far is that the aliens always spot you as soon as you spot them. Other than that I don't really mind the changes from the original.
? You can't move after taking a shot either (without abilities). Just move once and then reload.Reloading takes up the a whole turn if you do it as a first movement. (This surely must be a gameplay design error that will be patched, right?)
Yeah, finding this out was a bummer. It should act the same as them being wounded.In mission launch screen I cannot select soldiers in PSI training to de-equip their items. I have to exit mission and go to soldier roll in barracks and there de-equip them to make items available on mission screen.
God I just played the demo and it makes me all warm and fuzzy. I can't wait to pick this up. Are there any differences between the 360 version and the PC version gameplay wise?