TheMoon
Member
yeah but they didn't give any numbers, did they?
Of course not All we know is what it sold in Japan.
yeah but they didn't give any numbers, did they?
wait...
So people like DLC or they hate DLC?
Because on the few times there was 3rd party multiplats on WiiU, the biggest complain was "But there´s no DLC on wiiu! Why no Dlc? Why Nintendo? Are we just pawns in the game of life for you?"
And now... there´s a huge nintendo game...
And there´s DLC for it...
And suddenly you people dont like DLC anymore?
Operation rainfall only pertained to getting the game to the USA. It was already localised and released in Europe to decent success.
That's hardly confirmation of DLC itself. I guess we can say the evidence was there if they do end up confirming DLC, but I'm not ready to make that assumption yet. Let's wait and see.
EDIT: I see it now, says additional quests (fee), or something like that. I'm hopeful that quests are more interesting, but I'm not particularly interested in DLC...
I would hate if Nintendo pushed them to make DLC for this game just because. Ugh. Oh well, I guess we can see on Friday if they mention anything about online DLC.
I don't think it would be anything of too great importance. If they're still going along with the major gameplay flow as in the first Xenoblade, the quests are likely going to be throw-away stock objectives that give you more opportunities to earn rare drops and EXP.
Is it disappointing that they're going down this route? In a sense, yes. But, seeing as how Nintendo's been having trouble posting up good financial numbers with the WiiU, it also makes sense that they would take the time to use their flagging system to test out what works with their audiences, so that they can have a stronger showing with the DLC model the next time around.
You know, maybe we should wait until we know what this even is until we take it apart.
Would not be shocked if we learned about specifics on Friday in the Doll/Network presentation, since I think DLC quests makes a whole lot of sense for the online co-op component of the game. Otherwise, where is the long-term viability of that.
You know, with how good Monolith is about quality and content (I mean this game is already blowing us all away with sheer depth and variety), I hardly think DLC means they're skimping on the game in any way. Even if the DLC itself is terrible, we still have an AMAZING game when you look at virtually any aspect of it. If DLC is done right? It could add so much more. I don't think they'll simply 'settle' for traditional quests+items and stuff, I think they'll go a little bit beyond that and add new quest lines that are focused around online coop, but who knows how complex they'll be. I'm going to be reserved but slightly optimistic for now.
And 100% agree. We have nothing to go on, AND we have an upcoming presentation, so some sort of information is imminent. If nothing else, we'll have better context from which to judge what type of role DLC may fill. Might as well wait 3 and a half days.
Success?
I suppose you can consider that success.
But true success is measured by how many times gamestop tries to royally screw customers out of their money by selling through multiple later print runs that they opened up so they could sell them at a 'used' price of $70+ a pop instead of msrp.
oh hey you changed your avatar! I was wondering why you had that other one lol
I'm pretty sure these images have been posted before, but here are some background images I haven't seen yet. They were originally darker, so I had to brighten them up. I couldn't do anything about the lines, however. I'm not very good with Photoshop.
Heh, check this out. It's actually extremely well fitting, it literally looks like it could be a new Final Fantasy box art.
http://i.imgur.com/tRpqsL1.jpg
Do we know yet what weapon the Raygun is and what the Psycho Launcher is?
I'm assuming one is the gun that shoots a giant beam of light and the other is the one that looks like bits or funnels, but I'm not sure which is which.
I will gladly bend over and spread it for Monolithsoft, they showed me a good time, they earned it.
wait...
So people like DLC or they hate DLC?
Because on the few times there was 3rd party multiplats on WiiU, the biggest complain was "But there´s no DLC on wiiu! Why no Dlc? Why Nintendo? Are we just pawns in the game of life for you?"
And now... there´s a huge nintendo game...
And there´s DLC for it...
And suddenly you people dont like DLC anymore?
this game is coming out in 3 weeks in Japan
wow it's so soon
this game is coming out in 3 weeks in Japan
wow it's so soon
this game is coming out in 3 weeks in Japan
wow it's so soon
Psycho Launchers are the bits/funnels. Rayguns are the giant guns that shoot rays (Doug used one in a couple shots, and he's holding one in his art:http://xenobladex.jp/character/images/img_chara11-02.png). Here's a few looks at a few other ones we saw in the Battle Direct: http://imgur.com/a/QmOWg
Also note Purified Mind Co. It seems (they said something about it iirc) that Psycho Launchers are actually controlled mentally somehow. Purified Mind Co. sounds like they would specialize in producing Psycho Launchers. There's some interesting stuff going on with the companies and equipment.
Here's some psycho launchers in action. So badass: http://gfycat.com/UnkemptEssentialDegu
Ah, I didn't know someone had translated all the menus. So a Galaxy Knight gets to use those and Photon Sabers? I know what class I'm playing.
I didn't know Gessenkou is CAAAAAW :OYeah, Gessenkou from GameFAQs (also known as CAAAAAW with a red haired avatar) has been analyzing and translating for us for a while.
Man, people sure love to complain about this game. I don't see people bitching about the Persona main characters being lifeless for being avatars, so why is that a bad thing in Xenocross? To each their own, but I am yet to play a RPG where a main character being an avatar to the player was detrimental to the game's quality. On the other hand, I can think of a few RPGs where a fully voiced protagonist completely ruined the experience. So while Shulk was a great character in the original Xenoblade, I can't see the change to an avatar protagonist as a bad thing.I hope they find a way to give the main custom character a voice and life
I was just pointing that out, mainly because I lovedddddddd shulk in xenoblade, and so I'm just a bit scared about the avatar. But regardless I know this will be an amazing game, it's my most hyped game and wanted game for this year, even if zelda was coming. But like I said, I loved shulk, I love his scenes, his voice actor, I loved when he got screen time and when he interacted with characters. So I am just a bit concerned that we are going to see the avatar just standing there lifeless, with no voice or personality. I just hope, if he doesn't talk, to at least maybe talk by text boxes or maybe through ncp conversational etc, something of the sort. For example, I love how fire emblem awakening had a custom avatar but he still got really developed and still interacted with the characters. Here's hoping this avatar is treated as a great main protagonist, that's all. I also hope he has a main name cause I don't want to name him myself xDMan, people sure love to complain about this game. I don't see people bitching about the Persona main characters being lifeless for being avatars, so why is that a bad thing in Xenocross? To each their own, but I am yet to play a RPG where a main character being an avatar to the player was detrimental to the game's quality. On the other hand, I can think of a few RPGs where a fully voiced protagonist completely ruined the experience. So while Shulk was a great character in the original Xenoblade, I can't see the change to an avatar protagonist as a bad thing.
Unsurprisingly, almost no one seem to complain about actual problematic stuff like skimpy outfits or "boob slider".
Yea, he should only complain about stuff you consider problematic... He posted a valid concern about the avatar.Man, people sure love to complain about this game. I don't see people bitching about the Persona main characters being lifeless for being avatars, so why is that a bad thing in Xenocross? To each their own, but I am yet to play a RPG where a main character being an avatar to the player was detrimental to the game's quality. On the other hand, I can think of a few RPGs where a fully voiced protagonist completely ruined the experience. So while Shulk was a great character in the original Xenoblade, I can't see the change to an avatar protagonist as a bad thing.
Unsurprisingly, almost no one seem to complain about actual problematic stuff like skimpy outfits or "boob slider".
Pretty much agree with everything. And again, having loved shulk as a main character, I was looking forward to another rich protagonist. That being said, I hope the trailers is just fooling everyone and that the main character actually comes alive in the game. I guess we'll see, only a few days till it comes out in Japan, lucky people!Yea, he should only complain about stuff you consider problematic... He posted a valid concern about the avatar.
If you looked at the trailers and footage, the avatar is basically a side character. The game basically makes Elma the main character. Personally, I have no problems with that because I think Elma is a good character. I would probably play as her instead of the avatar.
The Persona games doesn't make your character some side character. They make your playable character feel important even though he/she doesn't talk. They are involved greatly in the scenes despite being mute.
If you don't like skimpy outfits, then don't wear them. It's as simple as that. That's what I'm going to do. And with the way equipment work in this game, I would imagine certain companies would focus on those types of equipment, so you can ignore those companies easily if that's the case. The argument of whether they should exist in the game or not is an entirely different matter. You aren't forced to wear it. And I don't think a "boob slider" is considered problematic for a customizable character.
Pretty much agree with everything. And again, having loved shulk as a main character, I was looking forward to another rich protagonist. That being said, I hope the trailers is just fooling everyone and that the main character actually comes alive in the game. I guess we'll see, only a few days till it comes out in Japan, lucky people!
Well I don't think he will be voiced, but maybe they can find ways around that it's what I am hoping, best example I have is Robin from Fire emblem, he was custom but was still his own character. Hopefully they find a balance with Cross in this game, maybe he will have character interactions outside of cut scenes, here's hoping. I am being as optimistic about this as I can. I have no doubts the game will be a masterpiece regardlessI highly doubt the MC will be voiced, would be way too much money to have all those voice actors to voice the MC for the entirety of the game.
I liked Shulk, but what I will miss most is the unique banter that sometimes appeared at the end of a fight and changed depending on your team members.
Well I don't think he will be voiced, but maybe they can find ways around that it's what I am hoping, best example I have is Robin from Fire emblem, he was custom but was still his own character. Hopefully they find a balance with Cross in this game, maybe he will have character interactions outside of cut scenes, here's hoping. I am being as optimistic about this as I can. I have no doubts the game will be a masterpiece regardless
Edit: I see dlc talk, is dlc confirmed for this game?? Also, has there been any footage of online play and how all that works??
Awesome, I'll would love to be able to do 4 players online quests with gaf!!I think there was a picture of a Xenoblade X 1000 points card with mention of downloadable quests, but we don't know what the DLC will be at this point.
Also we probably have seen footage of online, but if we have they haven't explicitly stated that it was online. I recall people thinking the footage from an old nintendo direct of the party entering the dolls and splitting up near a hill was discussed as possibly being online, due to the movements of the team members.
Someone linked this gif, I think it was made by a Japanese forum user.
Please watch the gif before reading my spoiler summary. The gif is so much better the first time you see it.
http://gfycat.com/GoodnaturedOblongEstuarinecrocodile
Basically, the footage of the Hopper Camera zooming out on top of the characters, placed over the official map, and zoomed out. Effing Brilliant.
Someone linked this gif, I think it was made by a Japanese forum user.
Please watch the gif before reading my spoiler summary. The gif is so much better the first time you see it.
http://gfycat.com/GoodnaturedOblongEstuarinecrocodile
Basically, the footage of the Hopper Camera zooming out on top of the characters, placed over the official map, and zoomed out. Effing Brilliant.
this game is coming out in 3 weeks in Japan
wow it's so soon
Yea, he should only complain about stuff you consider problematic... He posted a valid concern about the avatar.
If you looked at the trailers and footage, the avatar is basically a side character. The game basically makes Elma the main character. Personally, I have no problems with that because I think Elma is a good character. I would probably play as her instead of the avatar.
The Persona games doesn't make your character some side character. They make your playable character feel important even though he/she doesn't talk. They are involved greatly in the scenes despite being mute.
If you don't like skimpy outfits, then don't wear them. It's as simple as that. That's what I'm going to do. And with the way equipment work in this game, I would imagine certain companies would focus on those types of equipment, so you can ignore those companies easily if that's the case. The argument of whether they should exist in the game or not is an entirely different matter. You aren't forced to wear it. And I don't think a "boob slider" is considered problematic for a customizable character.
Are we jumping at conclusion here, only because we didn't saw any real dialogs and just some drop/extract of them ?Yea, he should only complain about stuff you consider problematic... He posted a valid concern about the avatar.
If you looked at the trailers and footage, the avatar is basically a side character. The game basically makes Elma the main character. Personally, I have no problems with that because I think Elma is a good character. I would probably play as her instead of the avatar.
The Persona games doesn't make your character some side character. They make your playable character feel important even though he/she doesn't talk. They are involved greatly in the scenes despite being mute.
I really hope Nintendo doesn't screw the rest of the world over by making us wait to long. It's clear Xenoblade Chronicles did better overseas then it did in Japan. That's in the face of how badly they handled the publishing and the time they waited to even release the game. There is no justification for making the wait time between the Japanese release and western release long. If anything Europe and the Americas should have gotten the game first.
Except for the fact that this game is massive and localization is still a thing that is done by humans. The only option is artificially holding it back from releasing in Japan which is crazy.
I also agree with this. Your playable character being a side character is what has worried me from the start of hearing it was going to be fully customizable.
Or making sure it's being started much sooner while the game is still in development. Nintendo has their own damn internal localization department in NoA, NoE, and likely NCL. They don't have to send the game out to an external studio like 8-4 after the game is done. They were fully capable of doing a world wide release for Pokemon X & Y. This is something completely within Nintendo's power and capability.
Or making sure it's being started much sooner while the game is still in development. Nintendo has their own damn internal localization department in NoA, NoE, and likely NCL. They don't have to send the game out to an external studio like 8-4 after the game is done. They were fully capable of doing a world wide release for Pokemon X & Y. This is something completely within Nintendo's power and capability.