depends on what you consider "worth it" I guess...
to me it was worth it because I love quests like that and wanted to complete the game 100%.
There are some minore payoffs if you rebuild the entire colony:
- endgame quests
- level 5/6 gems
- all artbooks in one place
- random collectable spawn
- at least 1 extra unique enemy
- 4th skill trees...
I am sure that I forgot something
How is your affinity with Central Bionis? I believe once you get it to four or five stars you can.trade with Scarlen to obtain some rank V Night Vision gems. They aren't perfect but they will help you hit Daedala and get the cylinders you need. You are also going to want Spike Defence or the appropriate skill links to take it down. Deinos Sauros will be good for you to defeat eventually since they will also drop Debuff Resist crystals that can protect you against Instant Death; you will need either that or Divine Protect if you want to defeat the hardest unique monsters
You can also trade for rank IV ones in Colony 6 as a last resort. I think they offer 25% or so.
One option I really wish this game had isa NG+ where you keep all of your items, gems, arts and skills, but your level resets. Or something like Dragon Quest IX where you can max level and then reset with a +1,+2,+3, etc. Oh well. I guess you can only put so much content into one game.
As chaosblade has shown us, maxed Arts (possibly) and the best equipment (definitely) seem to play a pretty large role in "breaking" the battle system. They probably would've had to balance the game differently (i.e. make weapon/armour boosts scale with level) for that to be most effective. I sort of wonder what a worst-equipment high-level playthrough would be like but somehow I doubt that would be much more engaging. I do wish that New Game+ had some more attractive options. ApparentlyI might just end up doing a new run when I do return to the game someday.the quest log doesn't even carry over; I can understand if story quests, quests with multiple paths, or those that were completed "sub-optimally" were reset but it's a bit of a shame that all your work is gone in that area when the experience would be a negligible anyway. In New Game+ high affinity in each area from the offset doesn't sound too broken. It's a shame you can't "downgrade" your party in any way and that there's nothing really special that you can do as a result of higher level or greater skill.
Hmm, I'm getting the idea that I kind of want to replay Xenoblade now, even if it took a couple of months, more or less, to complete it the first time. But if I do, I want to play it in a somewhat different way, which means not as much Shulk as last time. I played him a lot.
But do I do a clean restart or not? The game is nicely balanced as is, so just rushing through it seems kind of anti-climatic. Also, if I don't play Shulk, then who should I give a go? Melia? I seem to remember that there's a guide to playing her in this thread somewhere... Is it safe to leave the Monado to the computer?
Also, when I copy my save file to an SD card, what is its folder called? For the PAL version. I want to back up my saves to my PC before I overwrite any of them. Three save slots max is a little rough in a game this huge.
Yeah I suppose you're right. It just seems so dull starting a new game at level 99. Chrono Trigger's NG+ was like that and I never got very far before losing interest. I wonder if your characters would still be broken if all skills and arts were reset, your level was reset, but you got to keep your gems? And as for your gripe:.Yeah, that's why I'm going to get all of the 4th and 5th skill trees before I (maybe) decide to start a NG+
Do a clean restart. It's much more interesting to play through the game with a clean slate knowing what you know from your previous playthrough.
I think the best advice for character/team selection is still to switch it up frequently throughout the course of the game. The AI is far from perfect when it comes to Monado control, but it's not abhorrent and you don't even really need Shulk in your team for most of the game. The guide for Melia is linked in the OP; here's the link if you don't want to try and find it. I really enjoy playing as Melia, but you should definitely give the others a shot, too. They all have some fun moves.
Guys I need your help! I finally got the game NTSC but its not playing on my Wii, everytime I put it the disc channel read "cannot read disc", does anyone have a solution to this?
P.S. I have a launch Wii.
Well, that isn't good! Xenoblade Chronicles is a dual-layer disc like Super Smash Bros. Brawl, Metroid Prime: Trilogy, and Metroid Other M. I'm assuming it's a Wii issue so if you have any of those titles, try seeing if your Wii will still read them. If you get a Wii lens cleaning kit that might solve the problem, but otherwise you would have to send your Wii in to Nintendo to get it fixed (assuming they still do that). I've heard that sometimes if you read another disc first and then put in the dual-layer, it may work. But that's not exactly a technical solution and I've never tried it myself. Likely it is a problem with the laser being unable to read the dual-layer disc. If you're lucky, it's just dirty and will be fine after a quick cleaning.
I've tried that, I put SSBB to see if its working and it is. Put DKCR next, no problems, then I tried with Xenoblade again and the problem still didn't go away.
Do you think homebrew will do the trick?
Hmm, I guess I'll try to play the game on different Wiis to see what the problem is.I'm not a homebrew expert, but I don't think you can circumvent this hardware error via software. I also think the game would at least give you a firmware prompt if you needed to update to run it. It's really odd that Brawl works but not Xenoblade... I'm assuming you've checked the disc for scratches already and there's nothing visibly wrong with the disc. I did a quick Google search and the cleaning kit or Nintendo repair seem like the two best options. I read one post on Nintendo's tech support forums that someone got Xenoblade to work by flipping the Wii so it was horizontally upside-down, but that sounds like a bit of a long-shot. Other than that, I'm afraid I don't have the expertise to help you out.
there is one thing you could try:
power on your wii with the game inside. listen if the disc starts spining. if it doesn't, hit reset. It works for most people after the 3rd try. somethimes it takes 10. just be patient
ofc thats only a temporary solution. if you've got a usb drive or a big enough sd card, you could try to homebrew your wii and rip the game on your drive/sdcard. It may work.
if you've got a usb drive or a big enough sd card, you could try to homebrew your wii and rip the game on your drive/sdcard. It may work.
It does. Very soon, actually. The opening of the game is just to tell you that, yeah, it's going to be like that. Feel free to speculate on what happens next, it makes it all the more fun when the game throws curveballs at you.Here's hoping t gets even better.
does just any SD card or USBdrive work for this?
Hey, guys. I was looking at picking this game up because I need an RPG fix. I'm kind of stuck between this and Tales of the Abyss 3DS. Big fan of FFXII and this looks great. There are a few things I'm curious about though. Is there any sort of customization to your characters? I don't expect anything as free as a job system or FFXII's license board, but I would hope I have some input on what my party can do. Also, I've heard that this is sort of a mix of MMO combat and FFXII. Would that be accurate?
Hey, guys. I was looking at picking this game up because I need an RPG fix. I'm kind of stuck between this and Tales of the Abyss 3DS. Big fan of FFXII and this looks great. There are a few things I'm curious about though. Is there any sort of customization to your characters? I don't expect anything as free as a job system or FFXII's license board, but I would hope I have some input on what my party can do. Also, I've heard that this is sort of a mix of MMO combat and FFXII. Would that be accurate?
One nitpick that is pissing me off though, is the constant use of the word "monado". it just bugs the hell out of me.
One nitpick that is pissing me off though, is the constant use of the word "monado".
Oh there's a reason for that name, it's not grabbed out of thin air.One nitpick that is pissing me off though, is the constant use of the word "monado".
It's not the name that's bugging me per se, it's how they say it's name more than 10 times in each dialogue (obvious hyperbole but you see what I mean).Oh there's a reason for that name, it's not grabbed out of thin air.
No, I'm not going to tell you what the reason is, it's a fairly major spoiler. Not that the game will tell you either, the meaning is only ever implied.
Eh, it's a fair point. Some of the cutscenes do have a very high "Monado"s per minute rate. It gets both better and worse as you go through the game...It's not the name that's bugging me per se, it's how they say it's name more than 10 times in each dialogue (obvious hyperbole but you see what I mean).
It's a very minor nitpick.
(Full game spoilers)So, you know that symbol that appears on the Monado when Shulk switches it on in the prologue? That's a real symbol, I think it's one of the Japanese typesets. Anyway, it says "Machine". When you get the Monado II upgrade, the symbol changes. It now says "Person". At the end of the game, during the final boss fight, you get the Monado III. It has a third symbol: "God". Now what's the name of the final boss music again? "The god-killing Sword". So, the Monado's symbol shows what it can kill. Cool little detail.
Whoo boy. I think we did this earlier in the thread, but I can't quite find it.Regarding the Monado... (post-game stuff)
The ending left me totally puzzled as to what a Monado even is. So, there's more than one? Only the gods get one? Shulk becomes a god? Is a monado like the key for the experiment, and when Shulk gets one it means he's now in charge of the experiment? I'm so confused! What the heck is a monado?
Whoo boy. I think we did this earlier in the thread, but I can't quite find it.
(Endgame spoilers)Look up the word "monad" (wiki link). It represents both the primal aspect of God in Gnosticism. That is, it refers to the wholeness of God himself AND it's a programming concept defining how several different functions are chained together.
Now, something that is both the prime aspect of God and a programming tool? Yeah. That's the Monado. So named because it's a monad in more ways than once. The ending does not come from nowhere at all. It's right there in the name of the sword from the very beginning of the game. A Monado is a divine tool that can both read the programming of the world and rewrite it. Resulting in visions and the ability to change otherwise predestined outcomes.
So, is it the key to the experiment? Nah, but close. It's root access to the code. The ability to change variables on the fly. When you master the Monados, you become a god within the world.
Which brings us to Alvis. He, on the other hand, IS the key to experiment. Or rather, he's both the overseer and input terminal for a Monado wielder. That's why Shulk had to go through Alvis to make the new world. Shulk had the access, but Alvis did the coding at Shulk's request.
It sort of makes sense, but it's a Monolith Soft game. The Xeno- prefix should have been ample warning.
I really don't understand how you guys get by without using Sharla. I can see how battles with enemies on a lower or same level can be won without a healer, but for tougher enemies and bosses, I find Sharla indispensable.
I tend to see a lot of people use (along with Shulk) either Dunban/Melia or Dunban/Seven, but I just cant quite seem to defeat tougher enemies without Sharla. Am I missing something?
I'm slightly drunk, but I'll try to explain:Regarding the Monado... (post-game stuff)
The ending left me totally puzzled as to what a Monado even is. So, there's more than one? Only the gods get one? Shulk becomes a god? Is a monado like the key for the experiment, and when Shulk gets one it means he's now in charge of the experiment? I'm so confused! What the heck is a monado?
I really don't understand how you guys get by without using Sharla. I can see how battles with enemies on a lower or same level can be won without a healer, but for tougher enemies and bosses, I find Sharla indispensable.
I tend to see a lot of people use (along with Shulk) either Dunban/Melia or Dunban/Seven, but I just cant quite seem to defeat tougher enemies without Sharla. Am I missing something?
I really don't understand how you guys get by without using Sharla. I can see how battles with enemies on a lower or same level can be won without a healer, but for tougher enemies and bosses, I find Sharla indispensable.
I tend to see a lot of people use (along with Shulk) either Dunban/Melia or Dunban/Seven, but I just cant quite seem to defeat tougher enemies without Sharla. Am I missing something?
you are probably missing some agility gems. They make everything a lot easier.
I'm not sure if topple gems are worth it, then again I've been essentially going with no-topple tactics. Topple up is probably okay in situations where you know you'll topple lock the enemy, but topple plus doesn't seem worth it unless you're not confident in your ability to topple lock. (Edit: Or you're dealing with enemies that have topple time resist, like Abaasy or Despotic Arsene)
Too many other good gems for weapon slots. Double Attack and Haste (at least until you get Glory Gauntlets) are must-haves. Night Vision in some situations. If you're level 99 you should really only need it for Blizzard Belgazas and Avalanche Abaasy. Naturally for lower level combat against higher level enemies those are invaluable.
Plus there are other good situational arts. Bleed Plus has led to some pretty amazing bleed damage, even at level 79 I saw Dunban dealing over 8000 bleed damage on occasion. HP Steal can be good when combined with a boatload of haste. Back attack is awesome since it doubles any damage from behind.
I really don't understand how you guys get by without using Sharla. I can see how battles with enemies on a lower or same level can be won without a healer, but for tougher enemies and bosses, I find Sharla indispensable.
I tend to see a lot of people use (along with Shulk) either Dunban/Melia or Dunban/Seven, but I just cant quite seem to defeat tougher enemies without Sharla. Am I missing something?