Ok I'm finally starting this. Any advice to a total newb? Especially one who stressed out about missed side quests and "I really don't like to grind"?
Thanks!
I just finished The Last Story this week... Never played a game that good that felt immensely disappointing due to not being able to live up to the standard of a game like Xenoblade. Xenoblade is just that good. Best Wii game for me.
You're going to get a LOT of sidequests thrown at you. There's nothing wrong with doing the majority of them, but it can get tedious and its also easy to become overpowered/overleveled if you really just stick around and do all that you can before moving on. Realize that the very large majority of sidequests can be completed later on, so if you're getting burnt out or things are becoming too easy, dont hesitate to just move on with the story and come back later. The fast travel system makes it super-quick and easy to go back to locations later on without any tedious back-tracking.Ok I'm finally starting this. Any advice to a total newb? Especially one who stressed out about missed side quests and "I really don't like to grind"?
Thanks!
Thanks a lot for the input, guys. I'm gonna pick this up sometime this week!
EDIT: I'm reading the GOTY thread on the regular gaming forum and this is on a few peoples' lists. Damn. I didn't realize it was that good. How has it sold? Is there a possibility of a WiiU sequel?
I'm about 3.5 hours in and enjoying it a lot. Especially at 1080p on Dolphin. Some stuff is really impressive visually. Getting used to all the various elements. Combat feels a little chaos still but I'm starting to get the hang of it.
One thing im not that sure about is the skill tree. What should I be thinking about here, focusing on, etc. any quickie tutorials?
I've almost completed my VI gem wishlist.
Today I mega heated 2 pairs of Debuff Resist VI and Double Attack VI gems. I also mega heated my 2nd Unbeatable VI pair, and with that I'm done farming Deinos Sauros.
Now all that's left are the Bleed, Chill, Blaze, and Poison Plus gems. After that, it's all gems from the boss uniques.That 25% Crit gem from Despotic Arsene + Shulk's 75% crit rate Monado III... Oh god that'll be beautiful.
Question: Does Debuff Resist guard against instant death attacks, making Divine Protect gems useless?
Also, if I have Topple Up VI and Daze Up VI, do they stack when I topple + daze an enemy, meaning I'm doing 200% damage?
Debuff Resist does guard against instant death. The only thing it doesn't protect against is topple/daze. Makes pretty much every other defensive gem useless.
And I've never bothered with the "Up" gems. If Topple Up continues to work while the enemy is dazed, I assume they stack.
1) What does Agility do? I even checked the manual, and there's nothing in there. I assume it affects evasion rate, but anything else?
2) I'm not entirely understanding how I usethe Monado to shield me from enemy attacks; sometimes I put up Shield and the boss just plows through anyway - what gives? Am I supposed to use Speed for physical, and Shield for ether?
3) I know this game has several points of no return with regard to quests. I also know that if you do too many quests, you outlevel the game heartily and everything becomes less interesting. I want my epic boss fights where I barely scape by, but I HATE MISSING THINGS. Especially if it's something important likeRight now I just finished4th and 5th skill trees - can I miss those?, and I'm worried about losing the opportunity to do all these quests and experience the full game. I would really appreciate some healthy feedback on this situation.the Colony 6 mine
Ah okay, so when I see that1) Agility is the most important stat in the game. it regulates evasion and accuracy. You should push it as high as possible.
Huh, that's weird. Surely there must be some way to interfere. Thanks for clearing that up for me, though.2) If you see a vision, the name of the attack is colored either red, white or blue. Monado shield ONLY blocks white attacks. (they can't be blocked otherwise).is for "red" colored attacks, and blue... well sometimes speed works, most of the time it doesn't seem to. I mostly just broke those visions with stun or sleepSpeed
That makes me feel a bit better, but perhaps you could clarify what you mean by "anything of importance". Do you mean I can't miss out on top tier items/abilities? What about great stories about side characters? I know that the more affinity stars you get for a village, the more quests open up. Is it possibly to max those stars out even late game if you skipped a whole bunch of stuff? If it's just fetch quests I'm missing out on, with absolutely no consequences later, then I don't care. If it's anything more than that, it concerns me.3) you can't miss anything of importance. Missable things are marked with a small clock (quests).aren't missable. I wouldn't worry to much as 90% of all players tend to get really underleveled near the end. there are a few major level spikes there, so don't worry. (the game also balances things by adjusting the xp if your level is high and you are doing lowlvl quests etc)skilltrees
If you respond to this, please do so in such a way that doesn't cause any further harm, haha:btw: reading a xb faqs is NEVER a good idea, they are all spoilery as hell, its better to ask here. what exactly got spoiled?
Gah. I just started this game, and I'm loving it. I tried looking through a FAQ to understand some game mechanics and read huge spoilers, which has me really angry. How hard is it to write a FAQ that respects the player? God damn it.
Sigh. Anyway, I'm absolutely adoring the game. I just finished, which as a dungeon was a bit too long for my taste, and I felt like the difficulty wasn't really there for most of it. The vast majority of enemies were black or blue to me. Is that normal? I don't feel as though I've been overzealous in my leveling, I've just been grabbing all the quests I can and then playing the game normally, getting rewards as they happen to come in.the Colony 6 mine
I was hoping GAF could help me with the bits of information I was looking for in a FAQ without spoiling anything for me:
1) What does Agility do? I even checked the manual, and there's nothing in there. I assume it affects evasion rate, but anything else?
2) I'm not entirely understanding how I usethe Monado to shield me from enemy attacks; sometimes I put up Shield and the boss just plows through anyway - what gives? Am I supposed to use Speed for physical, and Shield for ether?
3) I know this game has several points of no return with regard to quests. I also know that if you do too many quests, you outlevel the game heartily and everything becomes less interesting. I want my epic boss fights where I barely scape by, but I HATE MISSING THINGS. Especially if it's something important likeRight now I just finished4th and 5th skill trees - can I miss those?, and I'm worried about losing the opportunity to do all these quests and experience the full game. I would really appreciate some healthy feedback on this situation.the Colony 6 mine
Ah okay, so when I see thathas a tree that gives him +30% agility for not wearing armor, that's viable? Does it affect the rate at which I inflict status effects at all? I've noticed Break and Topple get resisted sometimes.Dunban
Huh, that's weird. Surely there must be some way to interfere. Thanks for clearing that up for me, though.
That makes me feel a bit better, but perhaps you could clarify what you mean by "anything of importance". Do you mean I can't miss out on top tier items/abilities? What about great stories about side characters? I know that the more affinity stars you get for a village, the more quests open up. Is it possibly to max those stars out even late game if you skipped a whole bunch of stuff? If it's just fetch quests I'm missing out on, with absolutely no consequences later, then I don't care. If it's anything more than that, it concerns me.
Ah okay, so when I see thathas a tree that gives him +30% agility for not wearing armor, that's viable? Does it affect the rate at which I inflict status effects at all? I've noticed Break and Topple get resisted sometimes.Dunban
Huh, that's weird. Surely there must be some way to interfere. Thanks for clearing that up for me, though.
That makes me feel a bit better, but perhaps you could clarify what you mean by "anything of importance". Do you mean I can't miss out on top tier items/abilities? What about great stories about side characters? I know that the more affinity stars you get for a village, the more quests open up. Is it possibly to max those stars out even late game if you skipped a whole bunch of stuff? If it's just fetch quests I'm missing out on, with absolutely no consequences later, then I don't care. If it's anything more than that, it concerns me.
If you respond to this, please do so in such a way that doesn't cause any further harm, haha:
Fiora apparently comes back somehow? I saw that she has a 4th and 5th skill tree in a skill tree FAQ I was looking at, and I can't see how she could get those right away, which tells me that she either isn't dead or returns. I'm trying not to think about it because it keeps leading me to making connections between events that I shouldn't be.
It was a general "skill tree" FAQ. I was trying to find a way to know whether I might miss a quest related to them.This is precisely why I was planning to adjust the one I wrote to cover more stuff. I'm like 99% sure mine didn't have any spoilers so I assume you're not referring to it.
On this note, do auto-attacks work like I think they do? It seems like if I spam a bunch of arts, auto-attacks never come out. So my highest DPS option is to stagger arts between auto-attacks.1. Agility is related to both accuracy and evasion. There's not really much else to day without getting into some really gritty details about how the game works. Simply put, it's the most important stat in the game for most characters, so you'll usually want to beef up their agility as much as possible.
I know you were beaten to the punch, but thanks for typing all that out.2. Not bothering spoiler-tagging this because it's pretty basic gameplay mechanics, and others have sort of asked about it as well in the past. Could help someone else.
Shield only works for Talent Arts. They appear in white text and always have a roman numeral beside them indicating the level of the talent art (thus, the required shield level). It doesn't work on anything else.
Speed only works for enemy arts with red text (physical arts). It's not 100% guaranteed to make them dodge the enemy attack, but it's very effective regardless. The chance of it not working is very, very slim.
Blue enemy arts are ether-based, and there's no way to really block those. Sleep works, but all it does is change the vision tag and you could just end up with another blue one, or even the same art. Later on you can get an art that helps with these, but it's optional and requires you to do a couple quests to unlock it.
Ah, good. I'll return once I get to the big town with all the quests to ask where that hidden point of no return is.3. There's only one point of no return that's not preceeded by a "Do you want to continue" sort of question (but not all of them indicate a point of no return).
You have ample time to do all of the timed quests. The ones you have now expire at your choosing, unless you wait until a point near the end of the game.
The next big set you'll come across expires quite a bit later in the game than when you get them, so don't be afraid to not complete them all while you're initially in that area. Just go back to them whenever you feel like it.
Timed quests beyond those (they'll be after the halfway point or so), it's probably best to do them ASAP, but there aren't a whole lot more of them anyway.
Great! Does affinity carry over in NG+? I miss the days when people wrote FAQs that really were just FAQs.3. Only timed quests are missable, and I don't think any of the rewards for them are all that great or important. I don't know if you'll actually be able to max out affinity with each area if you miss the quests, but those also aren't required for any major rewards. The area with the most missable quests only requires 3 star affinity for the "big" reward for that area, IIRC, and you can get that even if you skip every single timed quest, I believe, though it would probably require you to do every other possible quest.
K.not wearing any armor with dunban is often recommended until you hit ~level 50. the gems you can get at that point are usually better this skill. As far as I know, inflicting status is not related to agility. It's probably strengh/ether OR a specific gem.
Will do, thank you.@missing stuff: you aren't far enough yet, so I keep this brief: there is an area which houses a lot of quests, and they are all timed. they are mostly fetch quests and except for sidestories and mediocre items you won't gain anything from them. But the "timelimits" are mostly more than generous, and the points of no return are mostly unmistakably marked. You should probably ask again when you reach that zone.
Oh wow, you just made my day. Utter glee over here that it wasn't a "real" spoiler. Does NG+ have all enemies at the same level, or do they scale? What's the reason to do NG+, spoiler-free? I tend to look at FAQs because I absolutely hate it when people post in threads to ask basic questions that can be answered elsewhere. Like asking what Agility does, etc. But the threat of spoilers terrifies me.@spoiler: don't worry, it's just a NG+ easteregg.
there are far worse things that could've been spoiled, so you better stay away from faqs now
Not really. You can select the arts they have in battle, and you can manually choose their arts in chain attacks obviously, but that's it. The AI generally does a good job, but they have their off moments. Except Melia, who the AI just sucks with.Another question:
Can I have any influence over what my partners do, aside from choosing which skills they use? Reyn's tanking is really frustrating for me right now because I don't think the AI starts the fights off right, and I'm wondering if there's some way I can prioritize abilities.
Okay, there are two different "b" button QTEs. In any case, you want to hit them as close to the static white circle as possible without hitting it too early. Hitting it early means no bonus. Right on it means max bonus. Late means a lesser bonus, based on how late you hit it.Also, throughout fights I get opportunities to perform a Battle Affinity (I think that's what it's called), but I don't actually know what this is doing. What is it doing? Does it matter when I hit "b", as long as it's within the blue circle?
Yes, you won't auto-attack if you're constantly using arts. And if you're not autoattacking, your talent gauge won't fill.On this note, do auto-attacks work like I think they do? It seems like if I spam a bunch of arts, auto-attacks never come out. So my highest DPS option is to stagger arts between auto-attacks.
Affinity between party members does. Affinity with areas does not.Great! Does affinity carry over in NG+? I miss the days when people wrote FAQs that really were just FAQs.
NG+ is basically the same, but with all your levels, gear, skills, arts, etc. It's mainly for rushing through and doing everything you missed out on the first time through, and maybe getting revenge on those super-high level enemies that gave you trouble early on.Oh wow, you just made my day. Utter glee over here that it wasn't a "real" spoiler. Does NG+ have all enemies at the same level, or do they scale? What's the reason to do NG+, spoiler-free? I tend to look at FAQs because I absolutely hate it when people post in threads to ask basic questions that can be answered elsewhere. Like asking what Agility does, etc. But the threat of spoilers terrifies me.
IIRC he did, but they weren't posted here and aren't in English.Also, I read your character tutorial for Melia (I'm fine with knowing I get a character named Melia on my team because I know nothing about her - just that there's a "someone" out there that will join eventually), and it was pretty awesome. Do you have tutorials for the others? I tried searching "Character #1 Tutorial", but GAF's search engine isn't very reliable, and I got nothing.
I tend to look at FAQs because I absolutely hate it when people post in threads to ask basic questions that can be answered elsewhere. Like asking what Agility does, etc. But the threat of spoilers terrifies me.
IIRC he did, but they weren't posted here and aren't in English.
The only reason that one was posted was because that character is a bit unique. She plays very differently than the others and as a result a lot of people either asked about her, skipped over her entirely since they didn't get how she worked. And that's kind of a mistake, since she's a great character (at least when you use her manually).
I can't for the life of me find all the Defense Force Soldiers of colony 9, required for an achievement.
Or worse yet, I double checked that I had a relationship with all colony 9 npcs via the xenoblade wiki, glitch or what?
Anyone with a list of the soldiers?
I'll hold you to that sentiment, haha. Random question: does my party choice affect cutscenes at all? I really hope not.There's no such thing as a dumb question, so don't be afraid to ask. This game can be a bit complex and difficult to wrap your head around at first.
Gotcha. Is there a post somewhere that explains how the aggro system works? I've played WoW, so the idea isn't unfamiliar to me, but every game does it different. The reason I asked about character control is Reyn starts every fight with this attack (I don't know its name) that takes forever to wind up. So I need to tell everyone to fight, and then wait for Reyn to walk over slowly, and then attack with Shulk finally, which still tends to pull aggro. It's not a big deal aside from making my DPS drop, but I suspect that later on it might matter to have a better solution.Not really. You can select the arts they have in battle, and you can manually choose their arts in chain attacks obviously, but that's it. The AI generally does a good job, but they have their off moments. Except Melia, who the AI just sucks with.
Hahahahahaha, it's a good thing we had this conversation. Using ye olde Kirby Super Star logic, I thought the goal was to hit "b" right when the circle surrounded the "b" button. That must be why my affinity has been going up so slow, and Reyn and the third party member you get are still neutral toward each other.Okay, there are two different "b" button QTEs. In any case, you want to hit them as close to the static white circle as possible without hitting it too early. Hitting it early means no bonus. Right on it means max bonus. Late means a lesser bonus, based on how late you hit it.
The first is Battle Start Affinity. This is the one that pops up when you engage an enemy in battle, before the fight starts. This increases your tension (which will probably bring up a whole new question!) and activates some of your skills. The closer to hit it to the static circle, the more tension you get.
During battle, you'll have something that looks the same called Burst Affinity. This also raises tension, increases affinity between party members, and fills the party gauge. A few skills also activate on burst affinity. The closer you hit it to the static circle, the more affinity you gain, the more tension you get, and the more the party gauge fills. You can fill an entire bar of the party gauge if you hit it right on the static circle.
Like most RPGs that use this system, I suspect there's an internal timer that determines how often I auto-attack. So my question is: is that timer still ticking while I use arts, or does it start over any time I use an art?Yes, you won't auto-attack if you're constantly using arts. And if you're not autoattacking, your talent gauge won't fill.
Thank you.Affinity between party members does. Affinity with areas does not.
NG+ is basically the same, but with all your levels, gear, skills, arts, etc. It's mainly for rushing through and doing everything you missed out on the first time through, and maybe getting revenge on those super-high level enemies that gave you trouble early on.
IIRC he did, but they weren't posted here and aren't in English.
The only reason that one was posted was because that character is a bit unique. She plays very differently than the others and as a result a lot of people either asked about her, skipped over her entirely since they didn't get how she worked. And that's kind of a mistake, since she's a great character (at least when you use her manually).
I can't for the life of me find all the Defense Force Soldiers of colony 9, required for an achievement.
Or worse yet, I double checked that I had a relationship with all colony 9 npcs via the xenoblade wiki, glitch or what?
Anyone with a list of the soldiers?
Now continue enjoying the game Karsticles and don't spoil anything else!!
The game constantly throws new things at you (gamplay and plot) no reason to ruin the experience of them.
Reposting from previous page:
Not at all.I'll hold you to that sentiment, haha. Random question: does my party choice affect cutscenes at all? I really hope not.
I don't think there is. And I haven't actually messed with it.Gotcha. Is there a post somewhere that explains how the aggro system works? I've played WoW, so the idea isn't unfamiliar to me, but every game does it different. The reason I asked about character control is Reyn starts every fight with this attack (I don't know its name) that takes forever to wind up. So I need to tell everyone to fight, and then wait for Reyn to walk over slowly, and then attack with Shulk finally, which still tends to pull aggro. It's not a big deal aside from making my DPS drop, but I suspect that later on it might matter to have a better solution.
Yeah, you can hold L (I think?) and it will give you some basic party commands to choose from on the d-pad. One is focus attacks, the other is to attack at will, and the last one is stop attacking.Also, is there a way to make my party always attack what I'm attacking? After we kill something they tend to go do their own stuff, and it pisses me off. "Reyn, get back here and tank this damn it!", is my constant thought. Sure, I could just play Reyn, and I might do that later.
Nope, no affinity with Battle Start, which kind of makes the name sound silly.Does Battle Start Affinity affect character affinity? Basically, I want to know if there's a consequence to going around and 1-shotting low level stuff with Shulk. It's a pain to start the battle normally, since I can't backstab right away then because Reyn is so slow.
Tension can be a little complicated. It basically affects your stats (notably agility) dynamically so with higher tension your characters will fight better. Just to throw the gist of it out there, there are five "levels" of tension:You're right that I want to know what Tension is. Especially sincejust got an attack that boosts tension for my party. On the topic of skills that activate based on Battle Start Affinity, a lot of them say they have a 50% or so chance of happening. Is that 50% the max possibility if I hit the white edge around the circle? Does Burst Affinity have a chance at procing those?Sharla
I think using arts resets it, so you have to wait the full time like you would between two auto-attacks.Like most RPGs that use this system, I suspect there's an internal timer that determines how often I auto-attack. So my question is: is that timer still ticking while I use arts, or does it start over any time I use an art?
Thank you.
Well, I'm about 80 hours in, near the beginning of Agniratha, and I just finished picking up the last of the fourth skill trees.
I'd love to get as close as possible to 100%-ing this game, but am now starting to consider just soldiering straight to the end. It's just really hard to justify this much gaming time with all the other things that pull at my free time as a family man.
What level are you? I did a lot of sidequests and I maybe had one of the 4th skill trees by that time. You might want to start playing more linear and focusing on the story, especially if you're overleveled.
Rapidly approaching level 68. The previous few areas were basically a breeze thanks to the sidequesting I did after reaching Sword Valley. I've been accepting every single quest I could find (who doesn't?) throughout the whole game, and until Agniratha last night, my new/current quest list was empty.
I've also been switching between party members a lot to build affinity, mainly so I could see all the heart-to-hearts, but I think I'll even have to forget about that at this point. (Don't get me wrong -- I've had loads of fun with the game and I really want to keep going, but it's time to move on.)
Well, I'm about 80 hours in, near the beginning of Agniratha, and I just finished picking up the last of the fourth skill trees.
I'd love to get as close as possible to 100%-ing this game, but am now starting to consider just soldiering straight to the end. It's just really hard to justify this much gaming time with all the other things that pull at my free time as a family man.
Wait a second. I just got to Agrinatha and I have not seen anything about new skill trees. I take every quest that is offered and the only ones I don't beat are random collecting/kill monsters one. What did I miss?
Picked this up yesterday. Having a blast. Been playing as Reyn since I usually play tanks in RPGs. I also feel like an idiot, because I just realized that Muscle Up gems are what increase defense. I've been waiting for "Defense Up" gems.
It's really a ton of fun. It's a great blend of Eastern and Western concepts. It really seems like this is the direction JRPGs should be going. Once you get a hang of the battle system (which does take a while), fights are fast and engaging. Love the voice acting, too.
How is your affinity with each area? More quests become available as it increases. Most of them require 3-4 star affinity with their respective area. If you have high enough affinity, then you just overlooked the quests.
And I wish I had more time to put into continuing, nearly finished up the events at Eryth Sea with my party around level 20 and 30 (first three characters around level 20, next 3 characters around 30).
Wait a second. I just got to Agrinatha and I have not seen anything about new skill trees. I take every quest that is offered and the only ones I don't beat are random collecting/kill monsters one. What did I miss?
Suddenly unlocking Sharla's 4th tree was a pretty awesome experience as I didn't expect it at all, so in some way it could be considered a spoiler. But it's not really one.
Oh, that matters?You gotta talk to the right people with different lead characters. There's a guide on gamefaqs regarding skill trees. Look at it.
It's a spoiler, but it's not the kind of spoiler that really upsets me.Would anybody consider the additional skill trees spoilers? I mean, I really don't think they are, but some people are spoiler-crazy and consider anything after the first two hours of the game spoilers, including gameplay mechanics.
Curious because I'll probably put that in my updated FAQ/Guide. Planning on dividing it up into a three sections, with the first two (general tips/information for people just starting and general gameplay mechanic details) being "spoiler-free." The third section will be the more advanced information and will probably contain some non-specific spoilers - character names, some locations, etc. but no actual story spoilers.
You gotta talk to the right people with different lead characters. There's a guide on gamefaqs regarding skill trees. Look at it.
Would anybody consider the additional skill trees spoilers? I mean, I really don't think they are, but some people are spoiler-crazy and consider anything after the first two hours of the game spoilers, including gameplay mechanics.
Curious because I'll probably put that in my updated FAQ/Guide. Planning on dividing it up into a three sections, with the first two (general tips/information for people just starting and general gameplay mechanic details) being "spoiler-free." The third section will be the more advanced information and will probably contain some non-specific spoilers - character names, some locations, etc. but no actual story spoilers.
Picked this up yesterday. Having a blast. Been playing as Reyn since I usually play tanks in RPGs. I also feel like an idiot, because I just realized that Muscle Up gems are what increase defense. I've been waiting for "Defense Up" gems.
It's really a ton of fun. It's a great blend of Eastern and Western concepts. It really seems like this is the direction JRPGs should be going. Once you get a hang of the battle system (which does take a while), fights are fast and engaging. Love the voice acting, too.
1. Yes you will not be able to complete any timed quests after this (quests with a redish clock symbol).Two small questions:
1)2)I'm at the point where I'm about to complete the ritual, and Colony 6 wants to rebuilt itself. Juju is offering to move everyone there, and it's giving me a "Are you sure you're done with everything here?" kind of question - is this a point of no return for Refugee quests? Will I lose access to some of them?Some of these Refugee quests are mind-boggling. One, for example, wants me to collect webs from arachnids so he can fix a child's toy, but I only see artols (I think that's their name). They look like spiders though, so I've killed about 50 and not gotten a web - what am I missing here?
Even knowing about the 5th skill tree, besides of the ones I got pretty easily, some of the other trees require some pretty damn high levels, which means I wont really get them until I'm a good bit into the post game... why reward me with stuff good for battles when I'm almost done with the game?I was pretty spoiler-crazy but I wasn't bothered when I learned that there were 4th and 5th skill trees. In fact, I wish I had learned sooner, because by the time I learned of them I was almost at the end of the game. I only got a few 4th skill trees before beating the final boss.
FYI, arachnid =/= any spider to the game. I farmed almost 100 Atols (sp?) and got nothing, but found a cave and got a silk off the first 3 arachnids I killed. Thank you for your help, regardless.1. Yes you will not be able to complete any timed quests after this (quests with a redish clock symbol).
2. When they say arachnids they just mean any spider. If I remember correctly just kill off the Basin Antols at the forest near the camp. Usually for quests the items needed are uncommon or rare drops. In order to increase your chances of better drops, try to aggro as many mobs at once. This usually results in less chests but better drops.
Regarding the later skill trees. You will know when a certain member is needed once you run into one.
Even knowing about the 5th skill tree, besides of the ones I got pretty easily, some of the other trees require some pretty damn high levels, which means I wont really get them until I'm a good bit into the post game... why reward me with stuff good for battles when I'm almost done with the game?
Just bought this on impulse and I'm afraid to play it in case I don't like it. Will I, gaf?
Hell yeah you will!