chaosblade
Unconfirmed Member
For those characters:
Dunban has a couple auras which are pretty much staple arts. One removes debuffs and adds haste, very, very useful. The other is an agility aura ("evasion+accuracy").
Beyond that you can sort of do what you want. Steel strike for toppling can come in handy, and you'll probably want at least 3 red arts for chains. Gale Slash is a good choice for bleed damage, Worldy Slash is pretty strong, and Soaring Tempest is good for multiple powerful hits late in a chain attack, plus it fills the talent gauge to possibly set up for Blossom Dance. Jaws of Death can get you out of a lot of ugly situations.
Just don't use Heat Haze!
For the other character, Fiora also has a debuff removal art in healing energy, but it's even better since it adds regen too. But the real star of her arts is speed shift for obvious reasons. Apart from those, Double Wind is good since it's AoE, and raises tension. Her other red art that deals more damage to topple enemies is useful too, with Final Cross (instant AoE topple) and Cross Impact (daze) to go along with those. I used Power Drain on this playthrough and found that pretty useful since she primarily deals physical damage.
Beyond that you can sort of do what you want. Steel strike for toppling can come in handy, and you'll probably want at least 3 red arts for chains. Gale Slash is a good choice for bleed damage, Worldy Slash is pretty strong, and Soaring Tempest is good for multiple powerful hits late in a chain attack, plus it fills the talent gauge to possibly set up for Blossom Dance. Jaws of Death can get you out of a lot of ugly situations.
Just don't use Heat Haze!
For the other character, Fiora also has a debuff removal art in healing energy, but it's even better since it adds regen too. But the real star of her arts is speed shift for obvious reasons. Apart from those, Double Wind is good since it's AoE, and raises tension. Her other red art that deals more damage to topple enemies is useful too, with Final Cross (instant AoE topple) and Cross Impact (daze) to go along with those. I used Power Drain on this playthrough and found that pretty useful since she primarily deals physical damage.