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Xbox Consoles Offer Significant Hardware Advantage Over PC, Says S.T.A.L.K.E.R. 2 Game Director

Moses85

Member
Looking foward to the PS5 Pro Version

Season 2 Lol GIF by Insecure on HBO
 

intbal

Gold Member
The Advanced Technology Group worked closely with us, offering real-time assistance as if they were part of our team.

Well, yeah. What else was ATG gonna do? They certainly haven't bothered working on any ML-related features for Xbox for the past five years. Or trying to help any developers incorporate SFS in their games. Or assisting in better implementations of VRS that don't yield visual artifacts.
I'm not sure they do much of anything.
 

Zacfoldor

Member
I have always preached that uniform hardware is a significant advantage for consoles, but there are those on here who will not admit this is true at all to any extent.

It's a basic misunderstanding.

It is much easier to optimized for one hardware configuration than it is for 20,000 of them.

There will always be an advantage to bespoke hardware that is successful at the level needed to program games specifically for it. Steam deck verification, for instance, is a gift provided by uniform hardware. As much as some are loath to admit it, it's true.
 

Fess

Member
This point exist since the console's inception, it's silly to make headline out of this in 2024. Not the dev's fault, I guess, since he most likely just answered the question.
Yeah. They’re PC devs so it might be an honest opinion from having less hardware configurations to worry about than usual.
As a thread it gets people talking if they don’t read the text, and I assume that was the point…
 
Yeah. They’re PC devs so it might be an honest opinion from having less hardware configurations to worry about than usual.
As a thread it gets people talking if they don’t read the text, and I assume that was the point…
Yeah, GSC doesn't have a lot of console experience as their games only got ported to console this year so Stalker 2 would have really been their first experience. It sounds like a no brainer as console optimization has always been a thing but for them it may be a relatively new realization.

I know consoles aren't popular in Eastern Europe either so I'm sure a lot of people wouldn't be familiar.
 
Stalker-2-FPS-1-1536x864-1-1024x576.webp
Yeah, it has an auto-pause feature.


Best console, maybe.
What does this even mean? What is frame time anyway? Is this just another pissing contest when frame rates are stable? I play this on series x and it plays great, never had a stutter once.
I will probably buy it again on pc when the mods and conversions come rolling out.

Then again I am playing on 1080p, so it better be smooth. I think it looks and plays amazing! Game of the year, followed by SH2re.
 
Can't have a positive xbox thread without a dogpile of Sony reply posts. Like clockwork.

MS have solid teams to leverage, whether devs use them is another story.

If they could reduce the MS/windows bloat in the way Sony or Nintendo do with their platforms then games would really shine more in the resulting performances.
 
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UltimaKilo

Gold Member
Of course it does. Developers don’t want to spend time and money on optimizing for PC. It’s not economical unless we all move to PC.
 

Bojji

Member
I have always preached that uniform hardware is a significant advantage for consoles, but there are those on here who will not admit this is true at all to any extent.

It's a basic misunderstanding.

It is much easier to optimized for one hardware configuration than it is for 20,000 of them.

There will always be an advantage to bespoke hardware that is successful at the level needed to program games specifically for it. Steam deck verification, for instance, is a gift provided by uniform hardware. As much as some are loath to admit it, it's true.

Games are optimized to architectures, not specific GPUs. For example when Sony released horizon port is was running good on AMD GPUs and Turing, shit on Pascal and everything before. Few months later they optimized it for Pascal in patch. They aren't doing optimization for every hardware possible, just the newest GPU architectures and the most popular ones.

Console theoretical advantage isn't seen in most games. Check out DF comparison of 6700 and PS5.
 
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Panajev2001a

GAF's Pleasant Genius
Games are optimized to architectures, not specific GPUs. For example when Sony released horizon port is was running good on AMD GPUs and Turing, shit on Pascal and everything before. Few months later they optimized it for Pascal in patch. They aren't doing optimization for every hardware possible, just the newest GPU architectures and the most popular ones.

Console theoretical advantage isn't seen in most games. Check out DF comparison of 6700 and PS5.

Whether many devs actualise the potential or not (Horizon has yet to see a designed from ground up PS5+ title and the PC version which does not on just 16 GB RAM total main + Video RAM got one more year or so of development on top), even the optimisation to the architecture rather than one particular model and driver combination (or SDK version one should say) means quite a lot of time the developer can save or spend elsewhere. Someone is always paying that tax… PC users it is true they do not mind tweaking settings and letting some minor or so issues go so sometimes it is them ;).
 
D

Deleted member 848825

Unconfirmed Member
It doesn't, or at least it didn't before the last patch (haven't tried it yet). The performance is very good for an open world UE5 game and the slowdowns only occured in towns where stable framerate doesn't matter that much.
I played it at launch and in its 60fps mode it was frequently stuttering, even with VRR. Put it down to UE5 or whatever you want. Performance was awful. Not helped either by the terrible drift/deadzone issue. The later of which has been fixed.
And sorry but I have to laugh at frame rates not mattering in towns. What kind of excuse is that?
 
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skyfinch

Member
I didn't read the article, but I'm assuming they're talking about Series S? It's a next gen console in a small form factor at a consumer friendly price. Buy one now on Amazon, or directly at Microsoft store. Pair your new Series S console with Xbox Game pass to enjoy hundreds of quality games all for a low monthly cost.
 

M1chl

Currently Gif and Meme Champion
I didn't read the article, but I'm assuming they're talking about Series S? It's a next gen console in a small form factor at a consumer friendly price. Buy one now on Amazon, or directly at Microsoft store. Pair your new Series S console with Xbox Game pass to enjoy hundreds of quality games all for a low monthly cost.
Mostly about better access to HW and just 2 configurations (+ not dealing with whole Windows itself). These advantages are well documented and its nothing burger. Article isn't about some secret sauce, which Xbox have, its just that it is development on consoles vs PCs...
 
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