Can you even say that when all his games are good?
I loved Blooborne but my favourite FROM game always will be Sekiro. Not only really, REALLY liked combat but this is first FROM game I actually care about characters and what happening to actual plot.
Neil Druckmann, Cory Barlog, John Romero/Carmack, Sid Meier, Todd Howard, Cliff Bleszinski...It's funny how this fetishizing of lead designers almost never happens to Western Game Developers. It's almost as if the absurd focus on "directors" is a marketing ploy.
Danjin post best post
I loved Bloodborne but my favourite FROM game always will be Sekiro. Not only really, REALLY liked combat but this is first FROM game I actually care about characters and what happening to actual plot.
This guy reads my mind. Literally.For me it's DS1
It's infinitely replayable, but more so than that, I've never seen a world so interconnected. Ever. In any game.
The level design was done so to painstakingly detail for that reason.
I can start a new game and it's amazing all over again every time.
Nah, the director plays a huge role in the vision and direction of a game. Todd Howard, Druckman, Ken Levine etc… director praise exist in the west too.It's funny how this fetishizing of lead designers almost never happens to Western Game Developers. It's almost as if the absurd focus on "directors" is a marketing ploy.
There is no need for that, they just need patch it like they did with Sekiro, that game currently run flawlessly on PS5.I would be first in line for a 60fps locked ramake done by Bluepoint.
Ted PriceIt's funny how this fetishizing of lead designers almost never happens to Western Game Developers. It's almost as if the absurd focus on "directors" is a marketing ploy.
Good I don't have to name them allNeil Druckmann, Cory Barlog, John Romero/Carmack, Sid Meier, Todd Howard, Cliff Bleszinski...
I dunno, I'd say that it happens quite a bit but probably not to the extent of Japanese designers.
As for the thread, I can agree with OP, chiefly due to Bloodborne's atmosphere and overall design. I've stomached enough knights and dragons for the rest of my life but it seems Miyazaki and the gaming landscape never gets tired of it.
I put more hours into Elden Ring, but I remember better memories with Bloodborne.When it comes to level design, less is more and BB nailed it.
With Elden Ring exploring feels like a job which I lose interest in because needing to comb over every little crack is a tiresome chore.
i adored elden ring, i loved sekiro, DS3 was amazing, so were DS1 and DS2, but....
bloodborne man
it just hits different
The boss design, the level design, the complex but fascinating lore and everything about the game is just so good.
I just love bloodborne man
There is no need for that, they just need patch it like they did with Sekiro, that game currently run flawlessly on PS5.
I dont need Bulepoint messing with Bloodborne's already perfect visuals and art direction.
I loved Bloodborne but my favourite FROM game always will be Sekiro. Not only really, REALLY liked combat but this is first FROM game I actually care about characters and what happening to actual plot.
Checkerboard 1800P 60 FPS.Noob question. How's Sekiro on PS5?
Checkerboard 1800P 60 FPS.