So, hugo first or the unlocked character first?
I would say Hugo and then the third character, but if you don't want to do 3 playthroughs, then just do the third character.
So, hugo first or the unlocked character first?
Yes, it is.Yeeeeah I'm not too sure if I would want to go through the same tower 3 times. For now anyway.
From what I've read the unlocked character's route is the true route?
So, hugo first or the unlocked character first?
So, would y'all recommend I wait until later to get an Xbone pad or spring for a cheaper 360 one knowing it has a less-than-stellar D-pad? I have plenty other games that could use it, but I want to know how essential a MS or Sony pad will be for the Ys VI-derived titles.
So, would y'all recommend I wait until later to get an Xbone pad or spring for a cheaper 360 one knowing it has a less-than-stellar D-pad? I have plenty other games that could use it, but I want to know how essential a MS or Sony pad will be for the Ys VI-derived titles.
Yeeeeah I'm not too sure if I would want to go through the same tower 3 times. For now anyway.
From what I've read the unlocked character's route is the true route?
Yes, and you can't say you finish the game without going through his journey.
Without a shadow of doubt. So fun and fast.Third character plays the best anyway.
Without a shadow of doubt. So fun and fast.
You just have to master him well. Personally I had the easiest time with Hugo, but the most fun with the unlocked character. His dash and inferno are amazing once you can get used to it.God, playing the unlockable character right now and I'm already dreading the fights where I pretty much just spammed the phoenix projectile with yunica.
God, playing the unlockable character right now and I'm already dreading the fights where I pretty much just spammed the phoenix projectile with yunica.
I'm not talking about Hugo though. I'm talking aboutToal.
Turned out to be fairly easy the second time through anyway, seeing that I've already learned the patterns (except for the last boss, which was kind of a pain in the ass). Yeah he was really fun to play with. Thank god for guard points with the inferno.Also man, do we ever know if Toal ever meets up with Reah again? The whole ordeal kinda sucked for him.
Well I just marathoned through most of Ys 1. Didn't take that long actually. Maybe 5 hours at most.
And I say most because fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck Dark Fact. FUCK HIM.
The two head bosses, having to backtrack all the way back (through 2 of those fucking mirror mazes) to get some fucking necklace from that guy, and then Dark fucking Fact is like a trifecta of shit at the end that's really making me sour on the game.
Almost thinking of youtubing the end of the game and just move on to 2 on easy because I do not want to deal with a fight like dark fact ever again.
In general the Eternal, Complete, and Chronicles versions of Dark Fact are faster than in the J-PC originals, which is the crux of the frustration most players have with him. Just being able to play the battle more slowly, even with delayed movement for Adol, makes it easier to process everything. "Complete", sure, but no version of Ys I can be called definitive until either the boss is redesigned or slowed down back to 1987.Also from what I've read the PC version of dark fact is harder than the PSP version?
FUCK YOU DARK FACT!
The hatred towards Dark Fact always makes me smile.Well I just marathoned through most of Ys 1. Didn't take that long actually. Maybe 5 hours at most.
And I say most because fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck Dark Fact. FUCK HIM.
The two head bosses, having to backtrack all the way back (through 2 of those fucking mirror mazes) to get some fucking necklace from that guy, and then Dark fucking Fact is like a trifecta of shit at the end that's really making me sour on the game.
Almost thinking of youtubing the end of the game and just move on to 2 on easy because I do not want to deal with a fight like dark fact ever again.
In general the Eternal, Complete, and Chronicles versions of Dark Fact are faster than in the J-PC originals, which is the crux of the frustration most players have with him. Just being able to play the battle more slowly, even with delayed movement for Adol, makes it easier to process everything. "Complete", sure, but no version of Ys I can be called definitive until either the boss is redesigned or slowed down back to 1987.
Unrelated, but I am really enjoying my time with Xanadu Next, which has a bit of Ys, Vagrant Story, and Diablo mixed together. The spider boss is much like something out of Ys II, though I don't like its hitbox much.
Yup, I'm with you. I'll never forget this:I just broke through the barrier blocking me from completing ys 1, so now I can move onto ys 2 with closure at least.
But holy shit that was quite possibly the most bullshit I've encountered from a boss in any game.
Yup, I'm with you. I'll never forget this:
http://steamcommunity.com/sharedfiles/filedetails/?id=437141447
(Note, his HP bar is dark red instead of bright, which means it's 99.99% empty... oh gods, the rage.)
Just finished Xanadu Next...I started it on a whim and found it more than irrepressible. The fan translation sounds great at least (Tom started it while Tancients, currently working on the Zwei games, adopted it)XSEED should pay for usage, edit the hacking-related bugs and some parts of the script, and get the game out on Steam and GOG ASAP. Great mix of games like Revenant, Vagrant Story, and Ys!
Do you know how there are bosses in Ys 2 where you have to run around so you don't get pressed into a corner by projectiles, and the best way to do it sometimes is to hug the walls?
Do you know how you can exit the boss room anytime?
Do you know how doing so will cause the fight to reset?
Do you know how that is garbage?
Do you know how there are bosses in Ys 2 where you have to run around so you don't get pressed into a corner by projectiles, and the best way to do it sometimes is to hug the walls?
Do you know how you can exit the boss room anytime?
Do you know how doing so will cause the fight to reset?
Do you know how that is garbage?
I think I recall the boss in Solomon Shrine letting you too. First boss letting you leave the boss room is sort of a necessity though since you could enter without the fire spell.I think only the first boss has that dumb design whete you can accidentally leave the boss room
-snip-Had some trouble with that during the Zava fight. Goddamn bats.
Welp, just finished it anyway. Really, really good, and so much better than 1, though I liked 1. Had no idea what shield magic did though, equiped it for the last boss (because that's when you get it) and it pretty much made him a pushover.
I guess I'll move onto Oath of Felghana next, but I think I need a Ys break for now.
Also the ending is hilarious to me.Adol, after a heart-wrenching scene with Feena who loved him but have to turn into a statue, in no time at all moved onto lilia. Goddamn Adol.
Also being goddesses sure suck. Both have to be wrenched away from the love of their lives to become statues holding a crystal ball for eternity. Bummer.
I cleared the game in 22+ hours, a couple of which I spent hunting down a tablet I'd missed. 20 hours and 20 levels gained, I only lacked a skill and a Guardian; final boss only required Death and Dragon Slayer to finish, lol. None of this felt like time spent rushing through, it's just that it's a medium-length game to complete (not counting the bonus dungeon which I'll probably wait to clear when the Steam/GOG version arrives for my next playthrough).For me it's been the opposite. Despite the immensely addicting gameplay I've been very careful not to rush through the game in a few sessions. I feel that this is a very special game that I want to savour in small chunks. It's nice to know that when none of the games at my disposal fit my mood there's always more Xanadu Next waiting for me. It's just a wonderful blend of Zelda, Diablo and Vagrant Story. Even the music has elements that remind me of Hitoshi Sakimoto. I also appreciate the numerous callbacks to the original Xanadu, both in terms of gameplay and lore.
Start at either ~25:00 or 26:00 depending on your preference, get some tissues ready if you thought that scene was heart-wrenching in the game. (Spoilers for everyone who hasn't played through Ys 2 yet)
Also the ending is hilarious to me.Adol, after a heart-wrenching scene with Feena who loved him but have to turn into a statue, in no time at all moved onto lilia. Goddamn Adol.
Also being goddesses sure suck. Both have to be wrenched away from the love of their lives to become statues holding a crystal ball for eternity. Bummer.