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Ys: Memories of Celceta |OT|: The Ys-iest Purchase You'll Make All Year (Now For EUs)

kubricks

Member
I like both Tales and Ys but to me;
- Tales is more story driven, more rpg like, whether the story is good or bad. (ToI and ToRM lol)
- Ys is more about the fast paced combat, it's almost like an action game or beat'em up, the story felt like an excuse to get Adol going.

Admittedly though, I love 2D Tales a lot more.
 
Isn't this game like Ys 7? I wouldn't call it like Tales just because you have a party and it being more story driven.

It probably feels like Falcom decided to cram some Trials elements in Ys.
 

Sitrus

Member
Funny that they already try Ys elements in Trials.... Nayuta no kiseki anyone?

Celceta is their experiment on the opposite xD Cramming Trails into Ys. Nayuta was a game I really loved playing, but I it was not something I expected from that series.
 

Faustek

Member
I got my LE!

Still waiting for mine, it shipped Monday last week but US customs are probably busy licking it all over in search for illegal drugz from Canada -.-

This seriously always happens to me, "This package has been opened by the US customs" oho well thanks WHY THE HECK DID YOU UNSEAL IT?!?!?!

Is there someone I can roshambo to get this fixed?
 

wyrdwad

XSEED Localization Specialist
Funny that they already try Ys elements in Trials.... Nayuta no kiseki anyone?

Pfft. That doesn't even count as cramming Ys elements into Trails. It has nothing Trails left in it! The "Kiseki" in the name is purely for show. ;)

-Tom
 
I finished the game over the weekend. I liked it a lot better than Seven, both in terms of gameplay/combat and story.

In Seven, it felt like it took half of the game before the story got interesting. This time, there was at least a little mystery and some interesting things strewn throughout. Additionally, I think this may be the first time I've ever thought of Adol as an actual character in the story, heh. I'd really like for them to return to "actual" Ys someday, as I really like the mythology built up by 1/2/Origins. For some reason, the other mythologies simply haven't resonated with me, although I did like
Eldeel's role of distributing technological ideas to humans, and how their memories of Highland were wiped so they just assumed they came up with the idea on their own
.

One weird thing for me is that I actually bought the soundtrack on iTunes way back in February when it was originally announced that the game was coming to the US, and have been listening to it constantly. So it was a little weird/neat to see where the music fit into the game. I haven't heard the original Ys IV tracks, so to me it was all brand new material. It's probably my second favorite Ys soundtrack behind Ys I & II Chronicles.

With that said, I still feel that I like the Ys VI/Oath/Origins gameplay style a bit more than Seven/Celceta, though it's growing on me.
 

chaosblade

Unconfirmed Member
I'd really like for them to return to "actual" Ys someday, as I really like the mythology built up by 1/2/Origins. For some reason, the other mythologies simply haven't resonated with me

Aside from Ys V (apparently, I haven't played it) all the Ys stories are loosely tied together, though the ties with Seven are pretty tenuous. Maybe someday Falcom will make a game that makes it all more clear, but for now they seem content to leave things somewhat mysterious.
 

kayos90

Tragic victim of fan death
Just got to
Danan
and the game got really really interesting. Actually, everything from the Primeval Lands has been interesting.
 
Wyrdwad,

Received my LE this morning and I really like the extras. Everything just oozes awesomeness.

Unfortunately, my Box got crushed during shipment, so I have some pretty nasty creases. Is there a way to purchase or obtain a replacement box in the flat and fold it back out?
 
I'm playing on nightmare and I have a friend who is playing on normal. He asked "What's the difference?"

I looked it up and I can not find a description of the differences for the various difficulty levels.

Is there a breakdown anywhere?
 

wyrdwad

XSEED Localization Specialist
Wyrdwad,

Received my LE this morning and I really like the extras. Everything just oozes awesomeness.

Unfortunately, my Box got crushed during shipment, so I have some pretty nasty creases. Is there a way to purchase or obtain a replacement box in the flat and fold it back out?

Maaaaybe. Depends on how many extra boxes we had printed. If I were you, I'd write in to support@xseedgames.com with a photo of your damaged box and a very polite request for assistance, and see what happens. No guarantees, but it's worth a shot!

I'm playing on nightmare and I have a friend who is playing on normal. He asked "What's the difference?"

I looked it up and I can not find a description of the differences for the various difficulty levels.

Is there a breakdown anywhere?

Good question, actually. If it's anything like Ys Seven, the biggest difference will be HP -- you have less of it, enemies have more of it -- and possibly the number of healing items you're able to carry at one time. There may also be some added attacks from certain bosses, or larger swarms of enemies during certain scripted fights (I know of at least one occurrence of this).

-Tom
 
Good question, actually. If it's anything like Ys Seven, the biggest difference will be HP -- you have less of it, enemies have more of it -- and possibly the number of healing items you're able to carry at one time. There may also be some added attacks from certain bosses, or larger swarms of enemies during certain scripted fights (I know of at least one occurrence of this).

-Tom

Thanks for the quick reply! Do you know if experience is handled differently? I'm at about twice the play time as my friend and we're about the same level.

And a quick side note, does anyone have any info on Ys: The Art Book? I found it listed on Amazon and it's 280 pages including all games up to Celceta. I'm very interested but there's no reviews. Does anyone here have it?
 

KikiEars

Neo Member
Whoa. Whoa. Whoa. Ys is good. I never said it was bad. It's basically Tales but with a crappier story.

I prefer Tales because I like the visual styles of Tales. Characters look cooler and I like the visuals of town. Super nice.

Whoa. Whoa. Whoa. Tales is good. I never said it was bad.

It's basically Ys but with more mediocre writing and worse gameplay.

I prefer Ys because I like the refined gameplay of Ys. The characters are less contrived and I like the visuals of town. Super nice.
 

wyrdwad

XSEED Localization Specialist
Thanks for the quick reply! Do you know if experience is handled differently? I'm at about twice the play time as my friend and we're about the same level.

Not sure, but I'm guessing experience gain is slower on harder difficulties as well. Wouldn't surprise me, at least. ;)

And a quick side note, does anyone have any info on Ys: The Art Book? I found it listed on Amazon and it's 280 pages including all games up to Celceta. I'm very interested but there's no reviews. Does anyone here have it?

It's pretty amazing -- way better than you'd expect it to be. Haven't seen Udon's version of it yet, but they usually just bring things over straight-up without any alterations beyond translation, so I assume that'll hold here as well.

Definitely worth the money, though, if you're an art book fan.

-Tom
 

Zafir

Member
Still waiting for mine, it shipped Monday last week but US customs are probably busy licking it all over in search for illegal drugz from Canada -.-

This seriously always happens to me, "This package has been opened by the US customs" oho well thanks WHY THE HECK DID YOU UNSEAL IT?!?!?!

Is there someone I can roshambo to get this fixed?
You know I don't think I've ever had anything I've imported opened.

The shipping companys themselves annoy me more. They end up charging fees for paying the tax which are larger than the VAT amount itself!
 

Baliis

Member
It's pretty amazing -- way better than you'd expect it to be. Haven't seen Udon's version of it yet, but they usually just bring things over straight-up without any alterations beyond translation, so I assume that'll hold here as well.

Definitely worth the money, though, if you're an art book fan.

-Tom

Why did I not know this existed when I was looking for an art book to buy last night?
 
It's pretty amazing -- way better than you'd expect it to be. Haven't seen Udon's version of it yet, but they usually just bring things over straight-up without any alterations beyond translation, so I assume that'll hold here as well.

Definitely worth the money, though, if you're an art book fan.

-Tom

Good to hear. I told my wife about it and Santa may be bringing it this year.
 

Blue-kun

Member
No one answered earlier, but any tips for Glucarius on Nightmare? D: (end boss of the
Sacred Burrow
area).

He's one of those bosses where it felt more like a Zelda fight, at times, than Ys. I basically kept rolling around him and hitting the legs, while trying to simply move away from most of his attacks. Eventually he'll go into that one where he rolls against the party, and if you simply move away he'll hit a wall and expose his weak point. Personally, I'd say the best to do is just keep this going until you have your EX Skill and then unleash it on his weak point when it is revealed.

I wouldn't recommend keeping too big a distance with Karna, however. I find the rocks/electric balls attack harder to dodge than that one where he jumps and tries to crush you. The latter is easily flash guardable, and he obviously goes for that a lot more often if you keep close to him (but near the legs/his sides, so he won't keep on punching you).

He really isn't a hard boss if you just play it safe, and on Nightmare there'll be quite a few battles where playing it safe will be your best bet. I'm going without healing items, as well, so in a way I'm just being extra careful, but if you haven't put any sort of limit to your playstyle like this, I'm sure you can be a little more audacious there, haha.
 

Volcynika

Member
He's one of those bosses where it felt more like a Zelda fight, at times, than Ys. I basically kept rolling around him and hitting the legs, while trying to simply move away from most of his attacks. Eventually he'll go into that one where he rolls against the party, and if you simply move away he'll hit a wall and expose his weak point. Personally, I'd say the best to do is just keep this going until you have your EX Skill and then unleash it on his weak point when it is revealed.

He really isn't a hard boss if you just play it safe, and on Nightmare there'll be quite a few battles where playing it safe will be your best bet. I'm going without healing items, as well, so in a way I'm just being extra careful, but if you haven't put any sort of limit to your playstyle like this, I'm sure you can be a little more audacious there, haha.

Yeah I was fighting him and was like "DOING NO DAMAGE WHERE IS THE WEAK POINT" then he rolled over me and killed me ;_;"
 

taybul

Member
Is playing on Nightmare with offensive AI even possible? I just got through the first boss and I ended up carrying Duren around as dead weight for 90% of the fight since he always dies in the first few seconds. My playstyle relies heavily on flash-guarding and occasionally dodging but even in those instances he seems to get hit.
 

RangerBAD

Member
Is playing on Nightmare with offensive AI even possible? I just got through the first boss and I ended up carrying Duren around as dead weight for 90% of the fight since he always dies in the first few seconds. My playstyle relies heavily on flash-guarding and occasionally dodging but even in those instances he seems to get hit.

Just let him stay KO'ed and play it solo like a true Ys game. :D
 
I think it's worth noting,(before wyrdwad takes the wrong impression to his overlords) that for many of us, the whole "Ys meets Trails" is not a bad thing as we anxiously await the next localized Trials. :)
 

Eusis

Member
Well, it sorta can be if it's not actually reaching Trails quality in story telling. But this isn't exactly going Golden Sun either where I was already fed up within half the time I spent playing Ys, which is mainly alright so far.
 

wyrdwad

XSEED Localization Specialist
I think it's worth noting,(before wyrdwad takes the wrong impression to his overlords) that for many of us, the whole "Ys meets Trails" is not a bad thing as we anxiously await the next localized Trials. :)

Don't worry, we're well aware! ;)

-Tom
 

Aeana

Member
I think it's worth noting,(before wyrdwad takes the wrong impression to his overlords) that for many of us, the whole "Ys meets Trails" is not a bad thing as we anxiously await the next localized Trials. :)
Trails is my favorite RPG series these days. Absolutely love it to death. But I don't really want Ys to go in that direction. I'm pretty disappointed with what they've been doing with Ys 7 and Celceta in terms of pushing exposition and general chattiness, since Ys was never about that before.
 

chaosblade

Unconfirmed Member
Are we talking about Nayuta or what? I don't care about it's writing, it's story, or anything. I want gameplaaaay (and I guess music). As soon as XSEED gives the "not happening" signal I will probably import and suffer through playing the game via a message board to figure out what the heck I'm supposed to do.

For Ys, more story = nooo! Falcom is already going in the wrong direction. I can't say if I'm happier with Celceta or not since my copy was lost in the mail (and I'm still focused on Mario anyway) but Seven had way too much dialogue. Origin had a lot too but for some reason it didn't bother me as much, maybe due to the structure of the game or something.
 

jorgeton

Member
I agree, Ys is better when it's just Adol, minimal exposition and fun dungeon crawling. I really liked Celceta, but playing through it I kinda wish there was no party system (which is kind of useless IMO, I played a grand total of 10mins as someone other than Adol), and a lot less dialogue. At the same time, it was nice playing such a traditional-ish JRPG on the Vita. Just hope Ys doesn't keep moving in this direction. Hope it goes back to it just being Adol against the world.
 

wyrdwad

XSEED Localization Specialist
I agree, Ys is better when it's just Adol, minimal exposition and fun dungeon crawling. I really liked Celceta, but playing through it I kinda wish there was no party system (which is kind of useless IMO, I played a grand total of 10mins as someone other than Adol), and a lot less dialogue. At the same time, it was nice playing such a traditional-ish JRPG on the Vita. Just hope Ys doesn't keep moving in this direction. Hope it goes back to it just being Adol against the world.

To be fair, the addition of party members isn't really any different than the addition of swords in Napishtim, bracelets in Felghana or artifacts in Origin. Just like you'd switch among three options on the fly as needed in those games, you switch among three options on the fly in Seven and Celceta too -- and just like you're far more likely to favor one sword, bracelet or artifact over the other two, you're also far more likely to favor one character over the other two.

So to me, the addition of party members is just a natural progression for the series. And while I do think Ys needs to be less about story and more about gameplay, I also think Falcom balanced the story to gameplay ratio a lot better in Celceta -- and managed to write a pretty GOOD story, too!

-Tom
 

Eusis

Member
Are we talking about Nayuta or what? I don't care about it's writing, it's story, or anything. I want gameplaaaay (and I guess music). As soon as XSEED gives the "not happening" signal I will probably import and suffer through playing the game via a message board to figure out what the heck I'm supposed to do.
They'll never outright do that unless they announce a game and are unable to bring it out for whatever reason.

With that said, it's a PSP game in the year 2013 when they've got bigger fish to fry and pay the bills with, we're probably lucky to get Trails in the Sky SC on PSP as it is. Combined with the fact the story's apparently not all that great I'd just go ahead and import, I'm considering that myself eventually. Our best hope now is probably a port to another system, maybe an "HD" update for Vita or testing the waters on 3DS, though I figure they'd do that with either the original Trails in the Sky or Ys Seven.
 

chaosblade

Unconfirmed Member
They'll never outright do that unless they announce a game and are unable to bring it out for whatever reason.

With that said, it's a PSP game in the year 2013 when they've got bigger fish to fry and pay the bills with, we're probably lucky to get Trails in the Sky SC on PSP as it is. Combined with the fact the story's apparently not all that great I'd just go ahead and import, I'm considering that myself eventually. Our best hope now is probably a port to another system, maybe an "HD" update for Vita or testing the waters on 3DS, though I figure they'd do that with either the original Trails in the Sky or Ys Seven.

Tom has said that there is still some possibility (however small) that they could still release Brandish for PSP, and Trails SC is still coming in 2014. And they have said they aren't localizing the second Unchained Blades and that other Corpse Party PSP game. I don't think anything has been mentioned about Nayuta, it probably has quite a bit more text and would take more time (= money) than Brandish, so I wouldn't be surprised if they do throw a confirmation they don't intend to pick it up.

But yeah, I wouldn't mind missing out on the story at all. It would just be annoying to try to play it and not have a clue where I'm supposed to go or what I'm supposed to do. But it might come down to that.
 

jorgeton

Member
To be fair, the addition of party members isn't really any different than the addition of swords in Napishtim, bracelets in Felghana or artifacts in Origin. Just like you'd switch among three options on the fly as needed in those games, you switch among three options on the fly in Seven and Celceta too -- and just like you're far more likely to favor one sword, bracelet or artifact over the other two, you're also far more likely to favor one character over the other two.

So to me, the addition of party members is just a natural progression for the series. And while I do think Ys needs to be less about story and more about gameplay, I also think Falcom balanced the story to gameplay ratio a lot better in Celceta -- and managed to write a pretty GOOD story, too!

-Tom

I never thought of the party members that way. Good point. I'm still not 100% on board with the party system, but how you compared it to other systems makes sense. Personally, I would just want them to focus on giving Adol more skills/gear as the game progresses instead of new party members.

I did enjoy the story but there were points were I was in the middle of a minutes-long exposition dump and wished I could just jump back into the action. It's a minor annoyance, but overall Falcom did do a good job with the world building and lore in Celceta.
 

Mr.Jeff

Member
So to me, the addition of party members is just a natural progression for the series. And while I do think Ys needs to be less about story and more about gameplay, I also think Falcom balanced the story to gameplay ratio a lot better in Celceta -- and managed to write a pretty GOOD story, too!

-Tom
I can understand the addition of party members to some extent since there's only so many times that Adol's near constant companion Dogi can conveniently be busy doing something else.

That said, where it falls down for me (at least in terms of Seven since Celceta is still in transit) is the sheer number of adventure friends that Adol ends up with. If they kept it to a small core of say 3, I'd be far happier than having 6 where 3 of them are just along for the ride since they don't get used.

Also, it feels a bit more special when it's just Adol, the conveniently chosen saviour of the day vs the ultimate evil that just so happens to be resurrecting rather than having his merry crew along for the ride espousing Truth™ and Justice™. Perhaps this is because Adol doesn't get to make cliche, rousing speeches due to his silence!
 
And a quick side note, does anyone have any info on Ys: The Art Book? I found it listed on Amazon and it's 280 pages including all games up to Celceta. I'm very interested but there's no reviews. Does anyone here have it?

I have this!

It's very awesome; good quality book with plenty of illustrations. I have the Japanese one (didn't know Udon was bringing it over for an English translation), and I'm not sure if there are content differences if so, but if you're down for Ys art, it showcases a lot of the changes over time and has some really neat pieces in it.

Recommended if you're a fan.
 

Eusis

Member
Tom has said that there is still some possibility (however small) that they could still release Brandish for PSP, and Trails SC is still coming in 2014. And they have said they aren't localizing the second Unchained Blades and that other Corpse Party PSP game. I don't think anything has been mentioned about Nayuta, it probably has quite a bit more text and would take more time (= money) than Brandish, so I wouldn't be surprised if they do throw a confirmation they don't intend to pick it up.

But yeah, I wouldn't mind missing out on the story at all. It would just be annoying to try to play it and not have a clue where I'm supposed to go or what I'm supposed to do. But it might come down to that.
True, but as noted Nayuta probably has more text to deal with and they may have to go with a dub depending on whatever deals Falcom mad VA-wise, so I think something like Brandish as a cheap DL title looks more likely than Nayuta. I may be surprised, or they will port it to 3DS and we'll get both versions because "why not?"
 

chaosblade

Unconfirmed Member
It's definitely not that. There's probably a bit of preference but I think it's eece officially. Tom would know for sure I assume.

Example

"E's" would be something like "eez." Eese. Eece. I'd say any of them are good enough, a lot better than "whys" and "eyez" and however else people pronounce it wrong.
 
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