Yu Suzuki and Mark Cerny talk Shenmue III strategy?!

Gaf, its time to let go...

You know that guy/girl that is fixated on a previous lover and deep down expects him/her to return and be together again?

That is Shenmue 3, the two games are a great memory to have but you need to move on, it is just not going to happpen.

The old Sega is pretty much gone and Yu Suzuki makes mobile games, Lan Di won Gaf.
i agree with this on all accounts.
 
Well I'm not a huge fan of the Shenmue series. I got bored mid way through.... I will support anything to get Yu Suzuki back into AAA form again.

Also if anyone is listening can we get a port of Psy-Phi already? PSVita would be amazing, hell I'd buy a Wii-U for this title, I miss playing it in the arcade.
 
Guys, imagine Shenmue III with these graphics...using the Oculus Rift. GUYYYYYYS!

ibkLh2II7UZlqe.gif
 
ajim is the only truth-teller here.

current sega wouldn't agree with you either, because current sega doesn't seem to know shenmue exists
 
ajim is the only truth-teller here.

current sega wouldn't agree with you either, because current sega doesn't seem to know shenmue exists

I don't blame current Sega for burying the past, since Shenmue helped lead them to financial ruin. Besides, Ryo's story is misguided at best. I'm still waiting on proof that his dad didn't deserve to die.

#teamlandi
#landidefenseforce
 
did april fools arrive early? how are two of you looking at that resume and batting an eye? he worked on a swath of great & varied titles across far more gens than many we talk about on here, no idea where this attitude is coming from, much less the blockbuster that was Sonic 2 (pushing sega's marketshare to nearly half against nintendo) being "something i guess"...

Not discounting the guy (if you look at the PS4 reveal thread I actually mentioned he was the best thing about the conference). It is just that the list of games he worked on is a whole slew of average to just-above average titles attached to mediocre franchises. Ratchet and Clank? Jak? Decent games...fun, varied but certainly nothing that has changed gaming much as we know it. He looks like he will do good for Sony next gen, though.
 
hey beefy, someone's treating wrestling as though it's viable entertainment over in OT, you should get on that

Not discounting the guy (if you look at the PS4 reveal thread I actually mentioned he was the best thing about the conference). It is just that the list of games he worked on is a whole slew of average to just-above average titles attached to mediocre franchises. Ratchet and Clank? Jak? Decent games...fun, varied but certainly nothing that has changed gaming much as we know it. He looks like he will do good for Sony next gen, though.

they're good games, and there's a lot on what he & ND did with Crash that was crazy innovative for the time. he's been on a slew of widely successful titles, though if you're hung up on the "game changer" thing, much of his contributions can be attributed to input and working with both east and western teams...honestly, i think he wasn't as well known because he wasn't big on being in the spotlight until the PS4 reveal.

either way, i'm saying many developers would kill to have that resume.
 
Now I'm really curious if Marks consultation trip to Guerrilla Games during the development of KZ3 was when the PS4 launch game pitch happened.
 
hey beefy, someone's treating wrestling as though it's viable entertainment over in OT, you should get on that



they're good games, and there's a lot on what he & ND did with Crash that was crazy innovative for the time. he's been on a slew of widely successful titles, though if you're hung up on the "game changer" thing, much of his contributions can be attributed to input and working with both east and western teams...honestly, i think he wasn't as well known because he wasn't big on being in the spotlight until the PS4 reveal.

either way, i'm saying many developers would kill to have that resume.

Every developer would. He's a game developers game developer.
 
Gaf, its time to let go...

You know that guy/girl that is fixated on a previous lover and deep down expects him/her to return and be together again?

That is Shenmue 3, the two games are a great memory to have but you need to move on, it is just not going to happpen.

The old Sega is pretty much gone and Yu Suzuki makes mobile games, Lan Di won Gaf.

I just can't man. Lan Di needs to die! *cries*
 
Also if anyone is listening can we get a port of Psy-Phi already? PSVita would be amazing, hell I'd buy a Wii-U for this title, I miss playing it in the arcade.

You actually got to play that? Wasn't it just local tested in Japan in unfished state, and then cancelled? You should give us more full impressions here, its rare to get someone who actually played Segas Lindbergh games, aside from HotD 4 and After Burner Climax. Stuff like Sega Race TV, 2Spicy and Psy-Phi...FFS just give us ports Sega!!
 
Btw: With the turn that the franchise seemed to take at the end of 2, I'm not even sure that I want to see the story advance. I hate when games suddenly get all strange and shit (hello Assassins Creed). Fuck aliens and fantasy shit, we have enough of that crap already.
 
I want to uppercut Lan Di into some spikes already. Ryo's revenge fantasy is long overdue.

Yes, I realize that Ryo will see that his quest for revenge was wrong in the end, and become a jedi master, or some shit. But I wanna rip Lan Di's head off!
 
isn't there any website/magazine who can get in touch with Cerny to see if there's really something going on?
 
did april fools arrive early? how are two of you looking at that resume and batting an eye? he worked on a swath of great & varied titles across far more gens than many we talk about on here, no idea where this attitude is coming from, much less the blockbuster that was Sonic 2 (pushing sega's marketshare to nearly half against nintendo) being "something i guess"...

I don't mean to slag off the guy, but be honest, that list of games isn't very impressive.
Most of them are mediocre at best, while others such as Killzone 3 were worse than the previous games.
Two games that popped out for me were Marble Madness and Sonic 2, but he only was a producer on Sonic 2 so I'm not seeing how that was such a big deal.
It does seem like he was the big factor at getting Yuji Naka back to Sega, so that certainly was something.
From that interview he did with EA, I do understand that he's a very smart and capable person, but perhaps his expertise lies more on the technical side of things than on the gameplay side.
Again, looking at the titles on that list, not much sticks out as truly brilliant or innovative games. And I certainly wouldn't call Crash Bandicoot "crazy innovative"... Different strokes I guess.
 
isn't there any website/magazine who can get in touch with Cerny to see if there's really something going on?

It's ridiculous. The answer, if there would be one in the first place, would be: "Just two old friends having lunch."
 
Again, looking at the titles on that list, not much sticks out as truly brilliant or innovative games. And I certainly wouldn't call Crash Bandicoot "crazy innovative"... Different strokes I guess.

well i think he's different to most. the typical big names in gaming are people like yu suzuki who are creative director types, for them looking at a list of games they made is useful as they are reflections of their vision. as such it's easy to pin down why they are so great; suzuki came up with and lead development of games like space harrier, virtua fighter 2 and shenmue, therefore he's obviously he's brilliant

on the other hand cerny is much more of a collaborator, i listened to an interview with him on the insomniac podcast where he talked about how he consciously chose in starting his own consulting company to give himself more freedom to pitch in different areas instead of having a lead role which gives him more responsibility for the overall game quality. so i think that list is less helpful.

also despite that smaller role, his list of achievements is still impressive; working to get sonic 2 made by convincing naka to stay at sega and set up the best team to make it happen; building two high quality series in crash and spyro in choosing the right partners, making sure they were properly supported by universal, helping the young teams make good games; coming up with a design method of building a very playable prototype, seeing if its good then deciding whether to make from there which was popular, programming on jak and daxter - the seamless world was incredibly impressive on early ps2; design work on a bunch of very good games, if not great, from a range of genres; tech work with the naughty dog ice team which helped make first party ps3 games look so good. and now he's helping build a whole new console platform and getting lots of praise for his approach.

so really it's more an accumulation of things from a wide variety of areas that makes him worthy of praise than a specific great achievement.
 
Ooooh, I got it!
What if they're discussing making Shenmue for the Vita! They definitely wouldn't have to break the bank on funding. I bet a lot of people would purchase one just for this game. Plus, if AC3L can sell over 600,000 then a Shenmue should be able to crack the million barrier.

Thoughts?
 
Ooooh, I got it!
What if they're discussing making Shenmue for the Vita! They definitely wouldn't have to break the bank on funding. I bet a lot of people would purchase one just for this game. Plus, if AC3L can sell over 600,000 then a Shenmue should be able to crack the million barrier.

Thoughts?
Congrats, you have successfully come up with a scenario even less likely to happen than Shenmue III coming to PS4. :P
 
Ooooh, I got it!
What if they're discussing making Shenmue for the Vita! They definitely wouldn't have to break the bank on funding. I bet a lot of people would purchase one just for this game. Plus, if AC3L can sell over 600,000 then a Shenmue should be able to crack the million barrier.

Thoughts?

I will beat up every single person involved in the decision if Shenmue 3 is released on a freaking handheld.
 
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