You're the king, manuh? you mean the stupid flower with the worst aim ever? she never touched me in either mode.
You're the king, manuh? you mean the stupid flower with the worst aim ever? she never touched me in either mode.
1) The dungeon design was almost universally uninspired. I'm pretty sure Ice Palace is the only one that matches LttP's dungeon designs in quality and interesting-ness. I wish the maps hadn't been immediately available, either.
I can't understand this. Sure, the dungeons in LttP were maybe bigger and a little more maze-like, but they were overall pretty bland and uninspired compared to LBW.
LBW's dungeons were on the short side, but they threw out so many ideas at you, and they used the item set very, very well. Much more than LttP. In LttP the first half of the dungeon was spent doing basically nothing of interest other than killing enemies and stepping on switches until you get the dungeon item, and then even after you get it the item is generally just a fancy key.
There are precious few items in any Zelda game that couldn't be reduced to just a fancy key. The key to a puzzle, the key to a switch, when it boils down to it, not much different from a floor switch that you step on yourself.
Regardless, though, the real meat of a Zelda dungeon should be the complexity of its layout and the combat found within. The emphasis on puzzles make a dungeon more icing (shiny) than cake (substance). There's no replay value in solving a puzzle over and over again, but the overall experience of fighting your way through a dungeon's critical path is what provides the replay value. That aspect is de-emphasized in most of ALBW's dungeons.
Of course anyone is free to disagree with what makes a good dungeon, but I prefer the dungeons of Zeldas 1-3, which are characterized by the strengths I mentioned above.
I'm about an hour in and my first streetpass battle was against someone who was seemingly fully kitted-out.
I didn't last long. Is it possible to defy the odds with enough time and skill? Or do I just need to get further into the game?
I feel you, brehbout to reach what seems like the end at 15 hours in. I dont want it to end :,(
You're the king, man
Hero mode worth playing? From what I can gather, it's just adifferent ending and harder enemies. No new content.
the pink bunny outfit
What?What's the difference?Different ending?
Sages + Zelda appear in the forest as link is leaving the master sword
Yeah, I just used the hookshot to stun people or theA lot of people are saying they didn't use the boomerang, which is nuts to me because it was the one item I almost always had equipped. It was good for stunning enemies and for nabbing rupees from a distance. I dunno, I loved it.
You can toss it without needing to aim so deliberately, and then go do other stuff before it even flies back to you.Yeah, I never used the boomerang after whipping it around a few times for novelty. I don't think it had any advantages over the hookshot?
Right. But you do make it sound much better than it actually is. But yes.You can toss it without needing to aim so deliberately, and then go do other stuff before it even flies back to you.
Uh-oh...I got the game for my birthday yesterday an I have one question: why does the Zoras look so bad ? Why aren't they blue and slim ?
I got the game for my birthday yesterday an I have one question: why does the Zoras look so bad ? Why aren't they blue and slim ?
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Different type of Zora. The ones in this game are River Zoras, whereas the ones you're thinking of are Ocean Zoras. In essence, OoT took a generic enemy type from classic Zeldas and turned it into a different and much more unique race.I got the game for my birthday yesterday an I have one question: why does the Zoras look so bad ? Why aren't they blue and slim ?
I got the game for my birthday yesterday an I have one question: why does the Zoras look so bad ? Why aren't they blue and slim ?
Need a dedicated addictive title for my underused 3DS - this or Luigi's Mansion 2?
This is my game of the year.
Luigi's Mansion 2 even though a good game would probably not make it into my top ten.
A lot of people are saying they didn't use the boomerang, which is nuts to me because it was the one item I almost always had equipped. It was good for stunning enemies and for nabbing rupees from a distance. I dunno, I loved it.
Yeah, I just used the hookshot to stun people or themost times.ice rod to freeze people
Just completed.
Wow. Best Zelda in a decade. Definitely the best top-down Zelda.
Late-game spoilers:That double twist. Ravio is Comstock.
The mask is on the wall of a house early in the game.I just finished too!
It was an epic game, but didn't Aonuma say there was a hint about Majora's Mask at the ending? Or am I imagining things?
The mask is on the wall of a house early in the game.
Yeah, but was that all the references?
Been collecting those pink creatures. This game is a joy to play. I've always preferred the OoT style Zelda's, but this one is as good.
Yeah, it's definitely not a sequel or prequel to Majora's Mask.There are multiple obvious references. There is no "zomg it's a sequel/prequel to MM!!!!" nods anywhere. It was a poorly translated/worded response to some fan question.