K
kittens
Unconfirmed Member
I swear I'm the only one who always kept the boomerang equipped. It's really fun and useful!
I swear I'm the only one who always kept the boomerang equipped. It's really fun and useful!
What about the Sand Rod?
It's great in the tower rush thing.All the rods are really fun once you have them upgraded. Well, I don't know about the tornado rod. I haven't bothered upgrading that one.
Is this a response to the point that ALBW doesn't have new items? If so, the Sand Rod comes from Spirit Tracks. It's a "newer" item, but not a new item in the strictest sense.
Tornado RodWhat item do I use to destroy the cracked flat stones things on the ground? I tried using the hammer and bombs, but neither worked.
Tornado Rod
I swear I'm the only one who always kept the boomerang equipped. It's really fun and useful!
The Boomeran is the best item for either mode. You are not restricted to 8 directions like the hookshoot so you dont have to lineup your shoot, and on top of that you can move around while using it, so you are not stuck in place till it comes back. Also that means you can use it to stun those guys with shields from behind and not bother with the hookshoot to take their shields
Finished my first "real" dungeon,. I'm surprised how much I liked that one, even if it wasn't *that* mindblowing, it was a really nice design.ice ruins
What do you get for clearing theAdvanced level of Treacherous Tower?
Also, where do you get theRed Mail?
Want to get 100% before I finish the game.
What do you get for clearing theAdvanced level of Treacherous Tower?
Also, where do you get theRed Mail?
Want to get 100% before I finish the game.
1. Super lantern, super net (you have to do it twice: first for the lantern, then for the net).
2. Lorule castle.
Tip for getting the. Not a location as its being answered, highlight at your own risk;red tunic
turn off the lights
Worth playing if you're a big fan of the series, but be warned that they are quite different due to the touch controls and certain design choices. I preferred Spirit Tracks over Phantom Hourglass. Lots of people had problems with the touchscreen controls, but I thought they were quite good. Also, if you like the Wind Waker art style, these games have that too.How were the DS games??
Never owned a handheld in my life and Im 28 years old. Purchased a 3DS XL just for this game because Im such a huge zelda fanatic and its like... omg Link to The Past was my favorite zelda of all time. This is amazing.
How were the DS games??
the ds games had shitty stylus controls where your hand would cover the screen. thats all i can say about them because after an hour or so spent in each i said fuck it cause the controls sucked
Never owned a handheld in my life and Im 28 years old. Purchased a 3DS XL just for this game because Im such a huge zelda fanatic and its like... omg Link to The Past was my favorite zelda of all time. This is amazing.
How were the DS games??
Just be thankful that they aren't the kind of games that go back and forth between touchscreen and traditional. The controls become second nature once you get used to them.thats really unfortunate, as I cant stand gimmicks like that. grrrrrrrr. A Link between worlds is just plain ol zelda. Oh well, Ill give em a shot
Never owned a handheld in my life and Im 28 years old. Purchased a 3DS XL just for this game because Im such a huge zelda fanatic and its like... omg Link to The Past was my favorite zelda of all time. This is amazing.
How were the DS games??
Whoa, I didn't think to try that!Tip for getting the. Not a location as its being answered, highlight at your own risk;red tunic
turn off the lights
There's no alternate ending. But hero mode is really fun if you enjoy a challenge!Is it worth struggling through hero mode to see the alternative/true ending? There is one right?
Is it worth struggling through hero mode to see the alternative/true ending? There is one right?
Whoa, I didn't think to try that!I just threw some bombs in front of me till they landed on the path, haha.
There's no alternate ending. But hero mode is really fun if you enjoy a challenge!
Whoa, I didn't think to try that!I just threw some bombs in front of me till they landed on the path, haha.
thats really unfortunate, as I cant stand gimmicks like that. grrrrrrrr. A Link between worlds is just plain ol zelda. Oh well, Ill give em a shot
Does being able to buy whatever you want work well? I want to like this game, but that sounds like change for the sake of change to me. Someone please convince me it works.
The rental system isn't without issues, but it works pretty well, and adds a new take on the (rather tired) Zelda formula.Does being able to buy whatever you want work well? I want to like this game, but that sounds like change for the sake of change to me. Someone please convince me it works.
There's no alternate ending. But hero mode is really fun if you enjoy a challenge!
Not worth it to see that. The "alternate" ending is justa different The End screen. After links puts down the sword, he catches up with the sages and zelda that are in the entrance to the room with the pedestal, all of them look at the screen and thats it.
It gets easier after you earn a few hearts and [item spoiler]Oh okay thanks for letting me know. I really enjoyed the game, and it is one of the few games that I want to replay. Hero mode so far is really hard though. It's like a 2-hit KO or even OHKO early in the game.
Works really well. Opens up the game in a way where you decide how you want to tackle it.
The rental system isn't without issues, but it works pretty well, and adds a new take on the (rather tired) Zelda formula.
Seriously. If Nintendo wants to pull a Majora's Mask or Super Mario Galaxy 2 and make an ALBW sequel with things like art style and movement directly copied, I'd be totally fine with that. Maybe ALBW is a test to see how well a 2D Zelda sells in 2013. That thought makes me want to buy copies for every 3DS owner I know, lol.I hope there are other portable entries for the 3DS like this.
Finally completed the game. It wasn't until my second run through thethat I realized it hadTreacherous Towerthe original Dark World Dungeon music playing in the background, overplayed by the more suspenseful melody
Also, did not see the twist with [Ravio] coming. Should have though, but I honestly thoughthe was going to be some variation of the Happy Mask Salesman given his eccentric nature and Majora's Mask being on the wall
Overall, this is one of the most impressive games I've played all year. The dungeons didn't seem too long, but that doesn't bother me considering it is a portable game. I hope there are other portable entries for the 3DS like this. If Nintendo could find a way to implement the Roc's Feather, I think it would open up even more gameplay possibilities. Also surprised to see the sound composer wasn't Yokota like I thought.
Maiamai hunt is by far the best sidequest of this type in a series. It's immensely enjoyable and the implementation of pseudo-checklist was great, also meaning if you didn't want to use it you didn't have to. But honestly, allowing you to see where how many Maiamais you have left is great, and distinct sound cues were a great help (ugh, I hate Golden Skultulla noise in OoT). But most important of all, it was laid out very intelligently and actually also helped you to find secrets hidden everywhere around Hyrule and Lorule. That way not only it got you out in the world, but also was a great help in itself in 100%ing the game. As I went on I found I believe every mini-dungeon and tons of Heart Pieces. Fantastic thing.
How do I get to this Ore mine?! Ugh
I was a bit caught off guard by some of the framerate hiccups. It seemed like merging into the wall in certain areas taxed the engine, and there were a handful of areas where screen transitions seriously made the game stutter. For such a polished overall experience it was odd to see that sort of inconsistency. Seemed like a very un-Nintendo touch, and surprising because it's basically a gussied up version of a 20 year old game. Weird.
Yeah, a polygonal reconstruction of a 20 year old game without a ton of bells and whistles, and not exactly a visually intensive game any way you slice it. There are 3DS games that are farrrrrrrr more complex.Well, the whole game is made of polygons, unlike the old 2D sprites.
Yeah, a polygonal reconstruction of a 20 year old game without a ton of bells and whistles, and not exactly a visually intensive game any way you slice it. There are 3DS games that are farrrrrrrr more complex.