Isn't this all games? As far as I've seen it's not a trend exclusive to 3DS.I really hate the no-manual trend in 3DS games. It's poopy.
Isn't this all games? As far as I've seen it's not a trend exclusive to 3DS.I really hate the no-manual trend in 3DS games. It's poopy.
This, so much this.Arg this is gonna be the longest work day ever.
Yeah. But you would think we could count on Nintendo to be stuck in the past with us.Isn't this all games? As far as I've seen it's not a trend exclusive to 3DS.
Yes, like I took their word that they'd deliver on time.
There is no way this will just be a 16 hour game for me. Been playing since yesterday, just reached four hours of play time and I just finished what I believe was my second dungeon.
Exploring every nook and cranny makes the time fly by. Loving it so far.
I am breezing through it like crazy for some reason
Well there's no real challenge, so there's that.
Bought the game, dat 60fps! Game is much better looking than what I saw in videos months ago.
Your wife must really really love Zelda.Yep, just had the conversation now.
Yes, like I took their word that they'd deliver on time.
Was also cool toFinished the first dungeon,it was cool how the dungeon continued on for a bit after the boss fight so you could test out the wall merging mechanic
Is that because you've played ALTTP or is the game just that easy? I got mine last night, but fell asleep before I could start the game. I've never played ALTTP so I wonder if the learning curve will be more difficult for me verses someone who is already familiar with the layout because of ALTTP.
Your wife must really really love Zelda.
Good girl
"basic reading ability is needed to fully enjoy this game"
lol
On the back of the cover. Quite funny indeed.Where does it say this?
I'm on Ganon's Tower in ALTTP, first playthrough ever, and I just think it's a very frustrating experience. So much of the design is clearly not 'good difficult' but just frustrating. Zelda may have gotten easier but mainly it's just gotten less frustrating. Dying on a boss and having to basically go through the entire dungeon AGAIN is not my idea of fun. Good game but I can't help but think TWW > MM > OOT> LA > SS > TP > ALTTP. But I have high hopes for ALBW, mixing all the progression and evolution in game design with some of the old-school simplicity and trust in the player should be good. Tried it for like 30 minutes and it feels great, just gonna finish up Ganon in The Past before I dive into Worlds.Both really. I played ALTTP three or four times, including the re-release on GBA and I am indeed familliar with the layout. However, the map isn't that large to begin with (even considering Lorule) and the dungeons are all tremendous fun but not really a pain to go through. Well it's pretty simple, I died once (forgot to pack a fairy...) and got revived...once. Both were not due to chalenge but due to carelessness, and none were in actual dungeons.
Still, the game being easy doesn't make it any less great. Really.
Hate twitter image compressions...
I say wait till after!Do I leave work over lunch and make a 40 minute round trip to pick this up and my tearaway preorder, or wait until 5 and get it after work?
First to five yay or any will decide it for me.