Where do I get the Pegasus boots?
Aah, when Gulley tells you how to save... that takes me right back to Link's Awakening.
"Hey, man! When you want to save just push all the Buttons at once! Uhh... Don't ask me what that means, I'm just a kid!"
For 500 points there is 3 really nice looking Zelda posters. Ordered them in a heartbeat. Still waiting to pick up my game my though. Since there wasn't a preorder bonus that I could use or a collectors edition I saw no need to pick it up day one. This is actually the first Zelda in years I have done this. Just money tight due to next Gen consoles/games is all.
I chuckled because of that line. ALBW is pushing all the right retro buttons.Aah, when Gulley tells you how to save... that takes me right back to Link's Awakening.
"Hey, man! When you want to save just push all the Buttons at once! Uhh... Don't ask me what that means, I'm just a kid!"
What am I supposed to find/do in the Sanctuary/Graveyard section of Lorule?
A piece of master ore.
Oh that's it? I thought maybe there was more. :O
Hah, never even considered that. LOL.The unknownitem is an obvious pun... in Japanese.888 rupee
Hmm am I the only one that doesn't care much about what the reward in a dungeon is? I've seen quite a few posts mention this but for me getting to every single area in the dungeons is what really interests me. Chests for me are just big markers on my map telling "Hey, this spot is difficult to get to and you have to use the tools at your disposal to get there". So, in a sense, having all mentioned tools in your inventory from the start is more interesting in theory, since you can try to think of different ways of trying to solve a problem. Rupees, hearths or item rewards are very much secondary to me in a Zelda game and that is because of how the dungeons are designed.
The second point I wanted to address is about difficulty. I think the part relating to combat difficulty can certainly be alleviated by having hero mode available from the start. There's still the issue that for us, zelda veterans, we've already developed a bunch of strategies to fight most of the enemies in the game, and these strategies kick in naturally every time we meet the same foes in a new game. I'm sure that for somebody playing this for the first time, it would actually be challenging. The same applies for the puzzoe difficulty, there are some puzzle mechanics that may have taken you quite a bit of time to figure out when we were playing lttp or link's awakening for the first time, but many of these concepts get reused again, even in not exactly the same fashion, and thus don't really pose a challenge to us.
I think difficulty is just as much about damage numbers, puzzle complexity than novelty. I think the series needs a lot more new enemies, new concepts such as the wall merging mechanic, and new items every time. Sadly, that is something thqt is very hard to achieve while keeping a tightly designed game and that would probably scare off a lot of people. So little by little it is.
Personally, I'm pretty much in love with the game. The freedom to explore every nook and cranny from the start is great. The puzzle elements are just as tightly designed as ever. Music and the overall presentation is superb. There's really no reason to not love the game.
With that said, time to get back to Hyrule!
Goodbye old LoZ 3DS, hello new LoZ 3DSXL!
You shall be missed old buddy
I don't get that Octoball minigame How the hell do you aim?
Just watched some walkthrough after finishing the game.Now I see that Ice Ruin wasn't meant to be played as the first dungeon of second part XD. But it was a good challenge.
All the stuff gets transferred with the old card. I just did it myself and nothing loaded up with the new SD card that was with the LoZ 3DS XL but once I put in the old one from the old 3DS everything was on that one. So I think you don't have to worry about that.Kind of OT but I don't know where else to ask this. Just bought the LBW XL Bundle and I want to transfer from my old XL to this one. Obviously system transfer is easy, but the SD card in my old XL has more stuff on it than the capacity of the SD card in this new one. How do I transfer that stuff over? Will it only transfer part of the data or is there a way to strictly copy from internal memory only so I can just pop my card in the new one?
Kind of OT but I don't know where else to ask this. Just bought the LBW XL Bundle and I want to transfer from my old XL to this one. Obviously system transfer is easy, but the SD card in my old XL has more stuff on it than the capacity of the SD card in this new one. How do I transfer that stuff over? Will it only transfer part of the data or is there a way to strictly copy from internal memory only so I can just pop my card in the new one?
I feel bad for asking this, but how the hell do you capture fairies in bottles? I have them equipped to X/Y, but pressing them does nothing... Am I doing it right?
Aim is all timing. Swing early to send it to right field, swing late to send it to left. Hold the analog stick down to go high and deep, neutral to sort of line drive (perfect for the crows), and up to hit grounders.I don't get that Octoball minigame How the hell do you aim?
You need a net. You can get it from the bee guy.
Kind of OT but I don't know where else to ask this. Just bought the LBW XL Bundle and I want to transfer from my old XL to this one. Obviously system transfer is easy, but the SD card in my old XL has more stuff on it than the capacity of the SD card in this new one. How do I transfer that stuff over? Will it only transfer part of the data or is there a way to strictly copy from internal memory only so I can just pop my card in the new one?
After you get to Lorule, you can buy items.I'm sure it has been answered, but can you only rent items, or can you also find them in the dungeons?