Oh I was wondering how to get that chest, thanks.It'sin Lorule castle. On the floor above the door to the throne room, you can extinguish two lamps - this reveals a insanely thin walkway across to the other side of the room and the chest
Does the game randomly generatebattles for you? Do you need to be connected to wi-fi and are there particular circumstances to trigger this - such as overall gameplay time?Shadow Link
Probably a silly question...
Do I have to do the bow/arrows dungeon first? ie, do I have to rent the bow first?
Just beat the, i'm really liking these dungeons, i've beaten theice ruinsso far, wondering which one I should do next.Ice Ruins and the Dark Palace
Swamp Palace is my favourite. Best music, and it looks fantastic. And it's actually a really relaxing experience, oddly enough.
Pegasus Boots?
It's one of the absolute best games that Nintendo, creator of the best games in the world, has ever created. And you think they should make it bargain bin price??Looks like an 8 bit original Nintendo game, which is fine, but they shouldn't be charging full price for this. Should be a $20 game.
Looks like an 8 bit original Nintendo game, which is fine, but they shouldn't be charging full price for this. Should be a $20 game.
So, the official names of all the dungeon bosses, from Prima's website:
Eastern Palace:House of Gales:Yuga (of course)Tower of Hera:MargomillThieves' Hideout:MoldwormDesert Palace:StalbindSkull Woods:ZaganagaDark Palace:KnucklemasterSwamp Palace:Gemesaur KingTurtle Rock:ArghhusIce Ruins:GrinnexDharkstare
Some of the spellings may surprise you. Some of the bosses are similar to ones in ALttP, yet they're not the same. (Example:)Gemesaur King instead of Helmasaur King
So is there no "official" order to the dungeons? I know part of the fun is being able to tackle 'em in any order you want, but I'd just as soon go in order if there is one.
Also, agreed on the strengths of OoT, I think it does still hold up really well because of how nicely paced it is. It gives you a good amount of extra stuff to do between most dungeons without being overwhelming. I also really, really like how fleshed out the lore and the characters are. Zelda games may not have the most complex stories, but OoT and MM really felt like those worlds had mysteries, history, and characters who didn't just exist in service of the player's journey.
Looks like an 8 bit original Nintendo game, which is fine, but they shouldn't be charging full price for this. Should be a $20 game.
images
I started playing the game today, and I really enjoyed the Eastern Palace dungeon, so that's a good sign.
My main negative so far is that I can't switch the controls of the analog nub and the d-pad. Trying to aim the bow and arrow with the analog nub makes me want to say "Go home Link, you're drunk."
Yes, all of the other bosses appear to be all-new or alternate species. In fact, given the amount of time that elapsed between ALttP and ALBW, some of these bosses may be evolutions of their ALttP predecessors.heh, sois the only returning boss. interesting. this implies it's the same monster from LTTP.Arghhus
I started playing the game today, and I really enjoyed the Eastern Palace dungeon, so that's a good sign.
My main negative so far is that I can't switch the controls of the analog nub and the d-pad. Trying to aim the bow and arrow with the analog nub makes me want to say "Go home Link, you're drunk."
Looks like an 8 bit original Nintendo game, which is fine, but they shouldn't be charging full price for this. Should be a $20 game.
heh, sois the only returning boss. interesting. this implies it's the same monster from LTTP.Arghhus
Trying to play this game with the d pad would have been an absolute fucking nightmare.
the analog control provides a level of control that no 2D zelda has ever offered before.
jwhit28 said:Remember that you can hold an arrow and then make fine adjustments by strafing.
No, what's he saying is that while they're similar in function, the fact they have different names (coupled with tweaked aesthetics, in some cases) means that from a LORE standpoint, they're not technically the same characters.Nope.
Tower of Hera:is a returning boss.Moldworm
Thieves' Hideout:is a returning boss but with a different pattern and different attacks.Stalbind
Dark Palace:is a returning boss but slightly different in design with new pattern.Gemesaur King
Swamp Palace:is a returning boss.Arghhus
Turtle Rock:is a returning boss but with a different pattern.Grinnex
Ice Ruins:is a returning boss but MUCH different than his last appearance.Dharkstare
Nope.
Tower of Hera:is a returning boss.Moldworm
Thieves' Hideout:is a returning boss but with a different pattern and different attacks.Stalbind
Dark Palace:is a returning boss but slightly different in design with new pattern.Gemesaur King
Swamp Palace:is a returning boss.Arghhus
Turtle Rock:is a returning boss but with a different pattern.Grinnex
Ice Ruins:is a returning boss but MUCH different than his last appearance.Dharkstare
Yeah, Rich gets it. And in some cases, you can even speculate as to the nature of the evolution. For example, theI understand what you're saying, but I was purely referring to the names. Neiteio seems to be on the money that the bosses in LBW are all evolutions of the ones in LTTP - it's just odd that Nintendo went to the effort of changing all their names apart from Arghhus, who is identical to the original (apart from frickin lazers). It leads me to think that Arghhus has essentially lived hundreds of years, only to get beaten by another Link. Ganon style.
Looks like an 8 bit original Nintendo game, which is fine, but they shouldn't be charging full price for this. Should be a $20 game.
Apparently the game does. And I can confirm I did get some while I played with disabled wireless switch (to save battery time). In addition to that there's no blue little circle characteristic of SpotPass so it's not SpotPass either.
StreetPass
When a Nintendo 3DS user gets near a StreetPass relay point, it automatically forwards his or her StreetPass data to Nintendo's servers which stores it temporarily to pass it on to the next Nintendo 3DS user to pass by the same relay point.
Spotpass
SpotPass is a Nintendo 3DS and Wii U "always on" online background connectivity system, similarly to how predecessor WiiConnect24 originally functioned with Wii, which can automatically seek and connect to wireless network nodes such as Wi-Fi hotspots, sending and downloading information in the background while in sleep mode or while playing a game or running an application.
It's been a long time since I got through a game in a couple days. I hate to say it but now I'm really aching for a 3ds Metriod.
I'm still lacking 3 item slot in my inventory... and i'm about to go to the last dungeon.
I have all bottles and did the treacherous tower... do I miss something?