shungokusatsu
Member
Are all store downloads this slow? The games only ~600MB and it's been d/ling for over an hour.
Wait so if Aonuma didn't direct these last few Zeldas, who did?
I believe Aonuma's last directed Zelda was TP. Even then it was originally supposed to be the guy who directed Minish Cap, assistant directed Phantom Hourglass, directed Skyward Sword and ALBW.Wait so if Aonuma didn't direct these last few Zeldas, who did?
ALBW's Director: Hiromasa ShikataI believe Aonuma's last directed Zelda was TP. Even then it was originally supposed to be the guy who directed Minish Cap, assistant directed Phantom Hourglass, directed Skyward Sword and ALBW.
Question about:Gully
I just got into Lorule and finished my first Dungeon there (got the Sand Rod). Back in Hyrule, Gulley is still missing. Am I suppose to go look for him or will that time come later? I already found him once but he wouldn't go home. Second time I went there I found the useful bag.
Question about:Gully
I just got into Lorule and finished my first Dungeon there (got the Sand Rod). Back in Hyrule, Gulley is still missing. Am I suppose to go look for him or will that time come later? I already found him once but he wouldn't go home. Second time I went there I found the useful bag.
Question about:Gully
I just got into Lorule and finished my first Dungeon there (got the Sand Rod). Back in Hyrule, Gulley is still missing. Am I suppose to go look for him or will that time come later? I already found him once but he wouldn't go home. Second time I went there I found the useful bag.
So is everyone just ok with the fact that the story is kinda just slapped together? It's okay but seriously.
So is everyone just ok with the fact that the story is kinda just slapped together? It's okay but seriously.
I just got to Lorule and so far the story is boring. Thankfully the gameplay is some of the best the series has ever seen... probably the reason few of us bother complaining about the story?
It's just slapped together in the sense that it gets the fuck out of the way when it needs to. Not every game needs 15 minute dialogs to have a story.
I think LBW's story is actually pretty good, if simple (and out of the way).
does anybody mind helping me with the?dark palace
I'm basically done in this dungeon but I still can't get the barrier to the boss room to open up. I've bombed up all 6 windows on the second floor and I'm still missing a beam of light in the top left corner. Where is the last window?
Heh, poor Aonuma can't catch a break.
Can't get credit when the game is liked, gets all the credit if the game is disliked.
Although he was producer like he was in many other recent Zelda games, it sounds like he had a stronger influence in this game. He did model the first 3D environment for the game by himself, after all.
Series changing? We've already known there's been multiple dimensions with the sacred realm/dark world, twilight realm, termina, and now Lorule. I don't really see any major timeline conflicts either but oh well. This game was advertised and designed as a back to the basics game and the storytelling I thought was fine and fit the theme. ALttP introduced much more to the series mythos with much less cutscenes and dialogue.Gameplay is top-notch but the story, tries to be this big deal but is just thrown together. It introduces entire series changing concepts just as fast as it then turns around and forgets about them. I'm also pretty confident it conflicts with the Timeline in a sorta major way, which is ironic considering it tries to be the game that knows it's place in the timeline.
I'm not saying it does, I enjoy story in my games Zelda included, but my problem with ALBW is that its story doesn't explain anything like at all.
Series changing? We've already known there's been multiple dimensions with the sacred realm/dark world, twilight realm, termina, and now Lorule. I don't really see any major timeline conflicts either but oh well. This game was advertised and designed as a back to the basics game and the storytelling I thought was fine and fit the theme. ALttP introduced much more to the series mythos with much less cutscenes and dialogue.
Anything Nintendo does that urges anyone to stop caring about timelines is a good move. It was dumb of them to fall into the trap of indulging fan speculation and bullshitting together a "canon timeline" in Hyrule Historia when the whole thing would have been better settled with the obvious truth; Zelda games are all meant to be their own thing. Aside from a few concrete links between a few specific games, it's all winking references and recurring themes, there's no grand tapestry being woven.
Anything Nintendo does that urges anyone to stop caring about timelines is a good move. It was dumb of them to fall into the trap of indulging fan speculation and bullshitting together a "canon timeline" in Hyrule Historia when the whole thing would have been better settled with the obvious truth; Zelda games are all meant to be their own thing. Aside from a few concrete links between a few specific games, it's all winking references and recurring themes, there's no grand tapestry being woven.All of those are explained either in-game or in Majora's Mask case in interviews as it is a side-story, Lorule is not. On top of that, bar the Sacred Realm/Dark World as they are directly connected to Hyrule, neither of those have their ownThis game practically just throws in major concepts and then forgets about them, not to mention it directly contradicts its own predecessors story asTriforce, or parallels of main characters.Ganon having the Triforce of Power makes no sense, as at the end of A Link to The Past the Triforce is whole and in Hyrule Castle.
I saw it coming fromI saw the Hilda thing coming from the first time she talked to the Zelda painting fairly early on in Lorule. You could just tell she was jealous by the wording they used. Subtle, but effective IMO.
So who's ready for Zelda Wii U at the VGX?
Completely delusional.
We know that developing something related to ALttP was one of his dreams for years, so I would be strongly surprised if he wasn't indeed deeply involved in the project on all accounts.
Wind Waker was the same thing for Miyamoto
but pacing-wise,the Lorule portion could really benefited from having another Yuga fight or at least an occasional appearance sprinkled along the way; He's played up as your big heel for the first couple hours, and then he's a total no-show for the 3/4s of the game that fall between 'beating' Hyrule and 'beating' Lorule.
So I haven't really read much about this game at all..just got it on Friday because it's fucking Zelda lol, and I'm loving it!
Two questions (in spoiler tags).
1:where can I find the hammer to get to the Tower of Hera? I don't have to rent it from the guy at my house, do I
2:how do I get to the island with the windmills on it? (I assume it's where the Zora live)
1:1:Yes, you rent it. The vast majority of items in this game are rentals available from the get go. It actually works pretty well. If you don't have the hammer, don't worry; just check in with the weathervane near the Tower. You'll be able to travel back to that point via fast travel soon, if you can't already.
2:That island is *not* where the Zora live, but you do need to find where they live to get access to the island. Here's a hint: the Zora's home base is in water, but it's not in the lake.
You can buy the items permanently later in the game.1:oh, so it's not like previous Zelda games where you find the item and keep it forever? That sucks
2:I suck at figuring out hints, lol. Thanks anyway mate
Nintendo did hint at a reveal of "something" at VGX and they do need buzz right now. Don't get me wrong the chances of it being Zelda are slim to none but it still is not delusional to think that.
Delusional, the sequel
1:oh, so it's not like previous Zelda games where you find the item and keep it forever? That sucks
2:I suck at figuring out hints, lol. Thanks anyway mate
In the very first or second room, there are some bombable rocks.
So uh how much you guys think I could sell the 3 poster set of this game for to my sister.
Like $20?
Why are you selling the posters to your sister?
All the other games I have on the 3DS look choppy now in comparisonI'm amazed at just how smooth this game feels. Every time I go back to it the smoothness even with 3dizzles on is sooooo good.