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Zelda DS - Discussion

Online Four Swords.

I'm thinking the way it could be structured is that you can beat a level and it'll save your individual progress. Then you can rejoin at a later time with other people who are at your skill level or replaying that level for kicks.

Or a cel-shaded Zelda maybe.
 
I didn't say Capcom made bad Zelda games. In fact, they made some of the best. Hooray Oracle games.

But I wouldn't mind EAD going back to their 2D routes and see what they'd come up with.
 
I don't think a onlie 4swords would work, if I was on the last dungeon, I'd wouldn't want to play with someone that just started


but they could make it work with a buddy list maybe, or maybe randomize the levels so if I play it again it will be different. Or if each copy had a different set of levels, and you'd play the levels of the host
 
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