no prob I was actually in the process of making it right before your post
Might as well post the Tony Hawk one as well:
I love it. The fact that the enemy's head follows as Link jumps over him really sells it. And the hitboxes in the game seem pretty on point. This game has some of the most intricate and interesting enemy actions, reactions, and interactions I've seen in a long time. In one of the videos, a guy accidentally chases a boar into an enemy camp and the enemies start shooting at it. Another video had a guy light his torch on fire and try to throw it at two boko's. It missed the one he aimed at, but was
just close enough to set the enemy's wooden club on fire. And the enemy he threw it at watched it fly past. Then as it attacked the player with a flaming club, the other one decided to hang back, walked over to the torch, and
lit his club on fire on purpose before joining the fight. The Boko-skeleton's are especially interesting. You have to kill every head because if you don't the bodies will continue to get back up and reassemble themselves. So you can have one head jumping between multiple bodies or two heads switching bodies. And if one is broken and another is still up it can grab the broken one's arm and use it as a weapon. Then the other one will get back up but has to fight with one arm. I even saw a video where one skeleton picked up another skeleton's head. It looked like it was either going to help put the head back on the other body, or throw it at link, but the player killed it before it could do anything.
I'm catching up, and in this video,
the black bokoblin does 2.75 hearts of damage in one hit (so 3-heart Link survives by 1/4).
Holy shit. We Dark Souls now.
Don't forget that they didn't have any clothes or armor on, so with a full set of clothes, that monster would likely do less damage. (but that's good. allows the player to set their own challenge. And we've still seen enemies that do one shot damage even with a full set, so there will definitely be challenge)